The election is underway. Information and ballots can be found by citizens in their Telegrams. A regional poll is also underway to determine who shall be the Primary Consul for the first month of the new term.
Idea for an enhanced warp/alcubierre drive: First, the vessel (Presumably an Arca) would use a modification of their spaghettification cannon to "stretch" the black hole out through the weapon's "barrel" as a reverse funnel rather than a beam of gravity. Although that alone would be an effective way to project a wormhole entrance, it would be an incredibly minute aperture. Expanding the aperture isn't really possible, so an alternative is needed to cheat it's limitation.
My idea is simple, at this point a ship would "fold itself" inside of higher dimensions prior to entering. Since the regions are so small, however, there'd be a need to "shield" the vessel during transit from the limitations of said dimensions. While simple particles (Quarks and the like) are allowed, composite particles like our baryonic atoms would experience violent reactions as they remain in contact with it's space. That's bad enough, but the "kick-back" of such a reaction taking place on the hull would act like a terrible form of bow shock by knocking the vessel out of the higher dimensions with quite a bit of torsion stress. If you want to keep your ship whole and crew from being pancakes on the bulkhead, the use of a Staged Particle Generation Weapon would produce a frontal arc of degenerate quark matter that the Alcubierre drive could make into a half-bubble, and the "flip" of the ship as it folds into the higher dimensions would provide an effective reverse to the half-bubble as well, and since the Alcub-Drive moves the space around you rather than moving you, the bubble would be "pulled" along with the ship. So long as you manage to avoid any hungry lifeforms (hot quark matter would be like a hotpocket rocketing through space), you should be fine. Now, there's just a need to figure out how to fold the ship :P
Talking about "Heritage Regions", and a little fun fact old timers know.
That the region Commonwealth of Free Nations was originally created with the intentions of staging a coup and convincing our comrades from NGA to leave Silver Bloods region. Forgot who created the original founder, but they ended up handing it over to Silver Blood last i knew.
First off, I see this region is running an election for the first time in a very long time. I'm happy to see that! May the best candidates win!
Second, Happy Independence Day to the Americans of this region! This is normally when I'd tell you the festivities the American engines have planned for this year, but those had to be canceled due to COVID-19 concerns. Instead, the American engines will be meeting virtually on Zoom. Despite everything going on, I expect it'll be a great time!
Congratulations to Ms. Milikova! We wish her all the best, and we expect she'll be just as competent as the leaders who came before her. If not more so!
Donald: Ye wouldnae be insultin' Scots, woods ye?
Douglas: Aye, we willnae stand fur it!
2401 - present
Kalaronian Command Authority
Kalaronian Command Authority
Rate of fire
12 rounds per minute (practical)
OPTEX-313 Radar FCS synced to a THALRO
Developed expressly for the use of the Command Authority's Expeditionary Fleet, the Typhon is one of the most straightforward warships built by their orbital shipyards. The Typhon was designed to engage in direct Fleet-To-Fleet actions against hostile forces and as such was fitted with reinforced plating, redundant engines embedded in an maneuvering roll-cage around the armored central hull, a simplistic -if rugged- Drone Control Network, and an abundance of over-engineered weaponry. These vessels dwarf their Bellerophon cousins, and are still twice as massive as the Bellerophon's System Control Ship derivative. This same mass prevents them from achieving the high speeds enjoyed by their Lighter Escorts using conventional Warp Drive techniques however.
As a dedicated System Control Vessel, the Typhon carries a wide range of armaments. Although each variant is subtly different, all retain the central eight Rail-Cannons, sixteen Burst Phazite Arrays and dozens of Perimeter Defense Turrets that marked the original design. The Rail-Cannons -XM330 Electromagnetic Launchers- fire off several meter "lance" projectiles made from a Vanadium Chromium Steel alloy, while the Phazite Arrays are fed by five separate Ytterbium:Silica Fiber Lasers embedded in Hull Modules. Propulsion is provided by six I-450 Solid Nuclear Thermal Engines and two Reciprocal Fold Drives. Finally, the Four Engine Nacelles are tipped with Staged Particle Generation Weaponry that can each generate a "forward flow" of Quasi-Degenerate Matter as a weapon against close combatants, and can be used to defend it from directed energy weapons that lack a dedicated Pulse Mode by creating a "screen" of opaque Quark Plasma. As Burst Phazite Arrays require a Pulse-Cycle to avoid dangerous overloads, they are naturally suited towards "punching through" this cloud. Kinetic projectiles however must either be of a unitary ultra-high temperature construction or heavily thermally shielded to survive penetration through the matter-cloud.
As stated above, the history of the Arca begins with the Arcibo Class of Light Carriers designed for the Command Authority. Smaller than the dedicated Fleet Carriers they often operated apart from, these vessels were optimized for the usage of a moderately sized compliment of Corax Gundrones to compliment their innate armour and armament. Although much of the armament was stripped from the superstructure afterwards to account for the needed sensor arrays when they were shifted to the use of the Clandestine Defensive Fleet. Their design was instigated by the covert actions of the Kohm Presidium in 2384, during a rash of attacks on the colonies that made up the Kalaronian border. While Analysts were able to identify several pieces of technology in use by Kohm Forces, the chance that another Force had imported the weaponry made it too risky to publicly accuse them of the attacks, though the Clandestine Defense Fleet was known to have leaked details about it to the greater galactic community.
Although the attacks stopped when the Command Authority took up the practice of stationing a small picket force at more points along the border, it was notably harder to expand meaningfully when the Military was pre-occupied with defending the Colonial Holdings. It would take ten years before development was done on the kind of ship that would help to ameliorate the issue. As the time couldn't be taken to design a novel hullform for the purpose, the earlier Aricbo was modified for the purpose because of it's ample internal volume, relative speed and plethora of sensor mounting hardpoints that had been designed for Drone-To-Fleet data-links. The new mission for the Vessel included the covert surveillance of large amounts of territory, and the general reconnaissance and deterrence of enemy attacks. A classified priority was deemed the discovery of any hidden Forward Raiding Stations operated by the Kohm Presidium -and later, the Ferritic Union- and deployment of Bellerophon Fast Battleships to flashpoint Sectors. The chance to test the Vessel's development came relatively quickly, as a planned expansion towards the Galactic Core was in operation and drawing a number of raiding parties towards both the older settlements near the border of the Presidium and the new colonies on the Coreward Boundary.
The first operation was undertaken by a trio of ships operating under the Callsign "Peacekeeper". With their Squadron forward deployed to chart a Nebula, it was a fairly simple matter for the Rear-Ship, operated by Captain Valstrom, to receive the broad-band distress call of the first ships to be attacked on the Raiders ingress to the System of Kholar. With the single Alpha-Variant in the Squadron operated by Commander Tyton, while Captain D'erevosh and Captain Valstrom were both entrusted with Beta-Variant vessels. Valstrom dispatched Drones into the Nebula to draw Tyton and D'erevosh back. Coming into a formation that allowed Tyton to use the Alpha's systems to dampen the photon emissions of the other Vessels, they warped into the system with their Primary Engines disabled. After confirming the presence of multiple Ferritic Union freighters that had been hiding multiple gun-platforms along their hull, Peacekeeper Squadron deployed an emergency resonant call for aid. Although two Bellerophon Battleships had already picked up the earlier general distress calls of the Kholar system vessels, it was the Resonant Call that illustrated the full severity of the situation and convinced them to push their engines to a full-bore "Sprint". While they were delayed, however, both Beta-Variants began to advance towards the heart of the system with cover provided by the hidden Alpha at the edge of the system. With disruptive missile launches that blanketed the surrounding area with powerful electromagnetic interference from the Visitrix, both the Valiance and the Forthright deployed a number of Gun-drones and sent them on a retrograde intercept to distract the Ferritic Union's fleet. The events that followed have been classified, but it is known that a number of civilian transports were able to successfully evacuate before the Ferritic Union detonated a low-yield nuclear device in orbit and retreated. Though "Peacekeeper" had suffered a total loss of function in one vessel, and severe injuries in another, the Alpha had successfully recorded the entire combat engagement and proven the efficacy of what would become an increasingly important ship on the frontlines of a coming war.
Technically, the rest of the ship remains a classified mystery. Three Sub-classes make up the "Standard Arca" design scheme, and several units have received extensive modifications from these baselines for specific mission-critical equipment or weaponry. Of these Sub-Classes, the most extensive modifications are centered on the Third Nacelle, which is often expanded or re-wired for specific purposes, discounting more subtle modifications to the Main Computer's programming. Due to the secrecy of the program, and the Clandestine Fleet's abject refusal to make their vessel-count a widely known figure, the actual numbers of each sub-class shifts with different publications and estimates. However, their lack of presence among the various Command Authority Star-Docks suggests either that their numbers are very low, flown very nearly apart to the point of uselessness over refitting or that the Clandestine Fleet has their own well-stocked Repair Stations as well.
Modification Alpha, for instance, replaces the standard Tertiary Weapon Mount on the front of the Nacelle with additional equipment for signal processing and retrieval, and features several improvements in it's ability to remain stealthy like an additional heat-sink and the placement of radar absorbent material on the Hull. While expensive, the Alpha Subclass has prevented the outbreak of hostilities several times in the past thanks to the sensitive information it collects. However, these improvements have reduced it's System-Speed by a non-insignificant amount due to the added mass and relatively weak engines. Due to the sensitive nature of their missions, this subclass is one of the very few Command Vessels to qualify as unarmed. While they retain the Sword Break missile system fitted to all Arca variants, their warhead chambers have been replaced with a mixture of Counter-Measures too complex to remove. Instead of the missiles putting out heavy flak or solid projectiles, they instead let out flashes of radiation across the spectrum for both broad-band and pin-point jamming of sensors. The Phazite-Magazine around the missile's midsection, meanwhile, is selectively activated by a physically shielded light-source. The shield for a specific section drops when the targeting sensors of the missile registers that a Laser Protection Shutter has opened on the enemy vessel, allowing for it to selectively blind infrared sensors and potentially even mission-kill systems that rely too heavily on their laser optics. However, the Phazite-Magazine is only effective for a single "shot" per surface, after which it's rendered inert.
The Beta Variant of the Arca ironically could be described instead as a retrofit towards the original specifications of the Arcibo class. With expanded hangers and communication's equipment, the Beta Variant represents the most common "Assault Carrier" in the Clandestine Fleet. Though the Assault Carrier's drones aren't particularly robust in comparison to many of the Vessels established by the Command Authority, they do remain comparatively well-armoured when compared to a typical drone. Equipped with a forward-facing and detaching Phazite chamber, these drones attempt direct-intercepts while the Warhead-Chamber weakens the armour that it'll impact thereafter. A number of larger drone-frames built around their gun-systems are also included for direct-attack formations.
Distinctively, the Beta Variant also features a powerful Battle Coordination Management Network that ties into the sensor systems of the drone. When combined with the Beta's own sensor array, this provides a much farther range for delicate scanning operations. Accompanying these sensors are a layer of additional Point Defense Weaponry.
The Gamma Variant meanwhile has the absolute least publicly available data. Designed under the guise of being a Long Range Haul modification for long duration covert transportation, the actual purpose of the third Nacelle remains infamously classified to this day. Some have speculated that it contains a specialized "holding chamber" for particles and components too unstable for normal transportation. Others have questioned the possibility of the entire Long Range Haul classification being disinformation itself, with the Third Nacelle instead containing a specialized Integrated Weapon. Although the exact type of weapon remains unknown, the much more powerful engines suggest something extremely dense lies at it's core if true. Conspiracy Theorists are often maligned for connecting these ships with examples of anomalous "elongation" noticed in some debris along the Interstellar Border of Kalaron and the Ferritic Union. However, even the Leading Scientists in the Command Authority would admit that such a weapon is possible. By "squeezing" a stabilized Quantum Black Hole created from Radiant Energy, the Gravity can be focused from into a "beam"-like projectile. However, this requires ultra-pure exotic materials to coat a Gravitic Mirror to protect the Firing Chamber and allow the focusing effect.
Designed during the war as an ad-hoc modification of the Gamma Variant, the Epsilon consists of a fusion of several systems pioneered across both the Clandestine and the Overt Fleets. With a Staged Particle Generation Weapon from the Faeht Heavy Cruiser, the Gravitational Distortion Cannon from the above Gamma class, and a custom Space-Warp Drive built to instead "shunt" the vessel into higher dimensions. While successful in small numbers, the inherent dangers of even a successful breach into a Worm-Hole stream through that method and the requisite of such diverse components make it unlikely to see wide-spread adoption.
While the heart of a ship has always bee it's super-structure, the equipment makes up the vital organs that ensure it's function. Without every system operating in unison, the vessel can hardly be expected to operate at a fraction of it's true effectiveness. An assorted number of equipment, both classified and not, are listed bellow.
(6x) Matterhorn-511: Installed as a hexad, the four outside engines utilize a tungsten-doped Icosane hydrocarbon as the propellant and thermal coolant. While still requiring a relatively high amount of incident heat to liquefy it, the tungsten doping allows for it to be remarkably effective at absorbing the heat and radiation generated by the core. The Inner-Engines utilize a pure Icosane propellent meanwhile for higher thermal efficiency.
(4x) Staged Particle Generation System: Designed as a radical means of generating super-dense "Qlasma" cloud with cohesion akin to a liquid. Opaque to electromagnetic sensors and super-heated to the point of light generation, the SPGS is capable of acting akin to a "shield" when confronted with a continuous wave laser. However, Pulse-Burst Lasers are capable of generating a penetrating wave to drill through through the cloud, as the Typhon's BPA system has been calibrated for. When directed as a weapon rather than a shield, the system is capable of directly sublimating the hull of enemy ships. Attempts to ward off damage with Phazite quickly reaches explosive temperatures and energy densities. Partially as a result of this comutal destructive effect the Typhon has been unable to retrofit Phazite-Based absorption shielding. Each "Stream-Cannon" can only fire a handful of "Shots" however. Distressingly, ships equipped with these systems have undergone some number of disappearances while collaborating with the Covert Fleet.
(5x) Thule Vertical Launch System: Each Thule VLS is composed of twenty five missile cells containing Sarissa class missiles. Though each warhead is interchangable, the majority of warheads have proven to be either nuclear or kinetic in nature. With targeting sensors capable of transmitting data back to the Fleet through associated missile data-links, the Thule System acts as a means of "seeing" around the Quark Field generated by the SPGW.
(16x)Perdition Burst Phazite Array: Undeniably the most useful weapon system on the Typhon, the BPA consists of a typical Phazite Array with a bulked up coolant system. This system includes several advanced temperature calculators with automatic interlocks. These safeties allow the system to survive the rapid heating brought on by the high-intensity pulses of light into the Crystal Tube Array. Five thirteen-megawatt fibre lasers provide the initial incident-light for the Phazite's decay process, with redundant mirror-piping to the various turreted emitters. Durable Vanadium Chromium Tungsten shutters are capable of dropping to isolate the vulnerable components in the Perdition. The three Reactors of the Typhon provide distributed resilience to the powergrid, each laser has a smaller redundancy as well.
(8x) XM330 Electromagnetic Launchers: The XM330EML uses the same Galaxite Frame as those mounted on the lighter Bellerophon, this system fires twenty kilogram Vanadium Chromium Steel projectiles at 4Km/s using energy siphoned from the secondary power generation system attached to the Phazite arrays.
(2x) Reciprocal Warp Star-Drive: The RWSD is the primary means of Super-Luminal Travel that the Typhon has the equipment for. This Stellar Drives is functionally similar to those used by other Expeditionary Fleet ships. However a secondary capability of the system includes the capacity to "fold" the dimensions of one side of the ship over the other -provided the generators have symmetry- to increase the amount of material that needs to be "shunted" into higher dimensions when used with the Gamma-Variant Arca's projected singularity. Only with the use of a Reciprocal Warp Star Drive can this "artificial wormhole" be traversed without the mass of the vessel collapsing it. However, achieving the needed depth in the higher dimensions requires the use of a Quasi-Degenerate Matter Projector, more commonly referred to as a Staged Particle Generation Weapon.
Armour: The Armour of the vessel is among the heaviest and most effective patterns produced by the Command Authority. With the incredible thrust generated by the two Matter Engines, it was possible for the use of more atomically heavy materials to be added to the liner-system as a counter-measure for the radiation pulse generated by nuclear weaponry. However, the composition depth and exact layering of each "tile" of armour is kept under heavy classification protocols to help prevent the development of weaponry meant solely to pierce it. A combination of Aramid Fiber, Boron Nitride, Depleted Uranium, Silica Aerogel and Spacing-Armour protect the thickly armored crew-pods.
Ship Diameter: 260 meters
Overall length: 255 meters
Vessel Height: 65 meters
Vessel Thrust (Total): 240Mn
Practical rate-of-fire: 120 rounds/min
Power Generation: 400MW
Crew Compliment: 95 Crewman + 40 Marine Boarding Teams
Primary sights: OPTEX-313 Radar FCS synced to a THALRO cooled thermal optical system. Secondary sensors operate through the data transfer network on the Ship.
Vessel Mass: 24Kt
Alright, I've decided to specialize the Fleets a little. The Clandestine Fleet is going to get service from the Nyx Hadronic task-group, and their purpose is going to include developing Fast Strike Groups (Bellerophon, Garuda, Arca) and fielding more advanced tech. The Typhon is going to be more indicative of the Expeditionary Fleet, where their ships are older and less advanced, but backed up by heavily armed, heavily armoured "System Control Ships" that are buried under slabs of armour and linked to their Drone Escort.
TL;DR The Clandestine Fleet is cunning but brutal while the Expeditionary Fleet is brutal but cunning :P
Added note. It's getting a six-engine mount using *biggly* icosane engines with tungsten doping. The four outside mounts will also contain the total Fission-Fusion-Liner Implosion system, but it'll have to compensate for the lack of even Psuedo Shields. It has to get by with the cloud of material generated by those FFLIs. It's opaque to lasers and EM Frequencies, but you can still drill through it with a proper pulse laser. Typhon will have 16 such Phazite Burst Arrays since it's three times as fat as a Bellerophon ;;;;p
Here are the results of the election to the Supreme Court. Winners are noted in bold.
In accordance with Article 3, Section II of the Constitution, the next election of a Speaker will take place between 1-4 September. The next general election for all offices will take place between 1-4 November.
In compliance with Article 4, Section VIII of the Constitution, in coming days a referendum will be held regarding Consular term limits.
This notice shall serve as formal certification and notification to the region as to the results of the July 2020 Election by election commissioners Mercunova, Consul, and Jaslandia, Supreme Court Justice.
First act, expel Unfallious and kick his nose a lot to hurt him and his nose
Refinement: All Kalaronian Vessels are equipped with StarDrives capable of folding space (Alcub-Drives) but the use of a Reciprocal Warp StarDrive is needed if you want to have a genuinely quick trip. The folded ship has an easier time being shunted deeper into the higher dimensions (to depths that are actually dangerous without the Staged Particle Generation system to create the "simple quark shield" around the ship that stops it from getting recoiled out of it at massive speeds (like a band-saw ejecting wood that isn't secured when it's fed into it)). It still needs the Projected Singularity though.
Congrats to all the winners of the election! I'm sure this'll be a great term!
Also, I'm pleased to publicly announce that the well-tank engine Sonny has joined Toby's Branch Line. Read all about him here:
Route: Ulfstead to Bluff’s Cove
Sheds: Arlesdale End Shed, Ulfstead Sheds, Anopha Quarry Sheds
Engines: Toby, Laura, Sonny, Bertram (part-time), Mavis (on occasion), Thomas (on occasion), Percy (on occasion), Skarloey (on occasion), Rheneas (on occasion), Bowler (formerly)
Rolling stock and other vehicles: Henrietta, Elsie, Victoria, Annie (on occasion), Clarabel (on occasion), Terrence the Tractor (on occasion)
One of the newer branch lines on the Island of Sodor, Toby’s Branch Line (named after Sodor Railways’ #7 engine Toby the Tram Engine) is a countryside route that connects the mountain village of Ulfstead to the beautiful beach at Bluff’s Cove. The line calls at, from east to west: Ulfstead, Arlesdale End, Lower Arlesburgh, Tidmouth Bay, and Bluff’s Cove. At Arlesdale End, Toby’s Branch Line connects to Thomas’ Branch Line; at Bluff’s Cove, Toby’s Branch Line connects to the Little Western line (also known as Duck’s Branch Line). Tidmouth Bay Castle, Ulfstead Dam, Ulfstead Waterfall, and the old Sodor Gold Company mine are also located along the branch line. Toby’s Branch Line is popular among visitors for its scenic countryside views, its historic sites (particularly around Ulfstead), and its easy access to the beach at Bluff’s Cove. Politically, the line is split between Ulfstead Province and Western Province.
Construction of the branch line began in 1980, and it was originally envisioned as an extension of Thomas’ Branch Line that would go from Anopha Quarry to Ulfstead. However, the terrain for the proposed route proved unstable and generally unsuitable for rail lines, necessitating a longer route that went by Arlesdale End. By request of the local community, a station was built at Arlesdale End in addition to Ulfstead. By 1981, the line was completed, connecting Arlesdale End and Ulfstead to Thomas’ Branch Line. The next year, a further extension was completed, connecting Arlesdale End to Lower Arlesburgh. These three stations were served by Thomas, Percy, and Toby as part of Thomas’ Branch Line, although of the three of them, Toby worked on the line most often. Toby soon became a popular figure in the local communities along the branch line, although Thomas and Percy were also well-liked; the good reputation of the three engines was cemented in the winter of 1990, when the three engines, together with Terrence the Tractor and Harold the Helicopter, brought food and helped clear the snow after the village of Ulfstead was snowed in around Christmastime. As a show of thanks, the villagers of Ulfstead repainted and decorated Tidmouth Sheds.
In 1996, as a reward for Toby’s years of service on both the extension and the rest of Thomas’ Branch Line, Toby was formally given the Ulfstead-Lower Arlesburgh route as his own branch line, which appropriately became known as Toby’s Branch Line. Toby took up full-time work on the branch line the next year, and though Toby still helps out on Thomas’ Branch Line and other parts of the railway, Toby’s home is on his own branch line.
In 1997, while exploring an old tramway (see the Tidmouth Bay and Arlesdale Tramway) with Sir Topham Hatt and Hatt’s grandchildren, Toby discovered Tidmouth Bay Castle and the old Sodor Gold Company mine. While on guard at the latter location, Toby met Bertram the ‘Old Warrior’, a narrow gauge engine who once worked at the mine alongside the other engines of the Mid-Sodor Railway. While Tidmouth Bay became a performing arts venue and station along Toby’s Branch Line, the old mine became a fairground and historical site. As for Bertram, his home is now on the Skarloey Railway, but during the tourist season he returns to work at the old mine to give tours to visitors, with Skarloey and/or Rheneas also being brought from the Skarloey Railway to help if the mine is particularly busy. In 2003, Toby’s Branch Line was extended from Tidmouth Bay to Bluff’s Cove on the Little Western, giving Toby’s Branch Line its current route.
As time went on, and freight and especially passenger traffic increased on the line, it became apparent Toby needed help on his branch line. Mavis, Thomas, and Percy helped out on the branch line as much as they could, and they still help out to this day, but Sir Topham Hatt realized a full-time engine was needed. In 2006, Hatt purchased a LSWR M7 class tank engine named Laura as a passenger engine for the branch line. Though Laura is a kind and cheerful engine, she is also quite witty, and is known for her sarcastic and snarky mocking of the bigger engines. Laura soon became friends with Toby, Thomas, Percy, and Mavis, though Laura conversely developed a dislike toward Daisy the Diesel Railcar, and to this day the two have a rocky relationship. Still, for many years, Toby and Laura worked harmoniously together, Laura taking most of the passengers, and Toby taking the freight and a few passengers and workmen.
However, as Toby had to do more work on Thomas’ Branch Line and at Anopha Quarry, Sir Topham Hatt realized a new freight engine was needed to help while Toby was busy. In 2014, after a long period of searching and haggling, Sir Topham Hatt acquired a British Rail Class 40 diesel known as D261 (also called ‘the Diesel’ or ‘Class 40’) for a trial period. D261 had first arrived on Sodor in 1962 to assist with goods and express work, but after he insulted the steam engines by saying they were out-of-date and should be scrapped, D261 earned the engines’ vehement scorn. Not long after he arrived on the Island, D261 was scheduled to pull the express, but as he was getting ready, an inspector’s bowler hat got stuck in the diesel’s air intake, causing D261 to stall and feel sick. Duck the Great Western Engine and Stepney the Bluebell Engine took the express instead, and D261 was sent back to the Mainland in disgrace. In 1983, D261 was sent to be scrapped at Crewe, but the Class 40 diesel managed to just barely escape scrap when he was bought by a group of locomotive preservationists; after his brush with death, D261 vowed to change his ways and be more kind. However, his near-scrapping, combined with his embarrassing incident with the bowler hat all those years ago, not only made D261 more of a coward and hypochondriac, but it also earned him the mocking nickname ‘Bowler’.
When D261 returned to Sodor, the engines were quite skeptical of him, as they remembered his anti-steam rhetoric from when he first came to the Island. However, D261’s brush with scrap made him realize that he was now just as outdated as the steam engines he once mocked, which caused D261 to abandon his dislike toward steam engines. Over the next few months, D261 proved himself to be a strong and hardworking engine, although he sometimes broke down. Still, D261’s valiant efforts earned him the begrudging respect of the other engines, though they still teased him with the ‘Bowler’ nickname. After D261’s trial period ended and he became a permanent part of the railway, the Class 40 diesel was sent to the Vicarstown Dieselworks, where he was given an overhaul and restored. Now openly embracing his nickname, Bowler can work just as hard as any other engine, though he is still a hypochondriac and somewhat narcissistic, to the occasional annoyance of the other engines. Bowler used to work on Toby’s Branch Line, but in 2019 was transferred to the Main Line to help with goods work.
The most recent arrival to the branch line is a well-tank engine named Sonny. One of the first engines built with piston valves, Sonny worked at various coal mines on the Mainland. When the colliery Sonny worked for sold him in 1951, Sonny passed through various private owners, before being purchased by the thieves Baz and Bernie. With Sonny, Baz and Bernie attempted to steal various inventions from the 2019 World of Tomorrow Technology Fair at Ulfstead Castle, but were ultimately foiled when they tried to hijack the Shinkansen locomotive Kenji. Sonny was given a second chance by Sir Topham Hatt, who allowed him to stay on Sodor Railways after Sonny saved Diesel from an accident. After a short trial period on the Main Line, Sonny was transferred to Toby's Branch Line, as his strength and smaller size made him more suitable for the branch line than Bowler. Though the other engines initially distrusted Sonny, they soon learned he was a kind and helpful engine who wanted nothing more than to be really useful. Nowadays Sonny handles the goods, Laura the passengers, and Toby helps wherever needed.
Lastly, in terms of rolling stock, Toby has two coaches (Henrietta and Victoria) and luggage van (Elsie) that work with him on the line. For more on them, see the Factbook on Thomas’ Branch Line.
I s'pose that I should, as newly elected Consul for Life, say something.
Okay there ya go.
But in actuality: I'm back, for good, after a couple years of hopping on and off NS. A lot has changed since I was last regularly active, and most of it isn't for the better. Activity across the whole site, from gameside to the Portal to the Multiverse, is down, way down, from the glory days of 2015-2016. Even this region, where I used to fear leaving to go off and RP because I'd come back to 170 messages on the RMB, has all but died, being a few old assholes and a lot of memories left over.
But those assholes are still here.
As your Consul, as your friend, and as this region's undefeated champ in bothering other nations so much I get reported to the mods and lose a nation, I promise that we're gonna work together to revitalize the CoFN: we're gonna work to revitalize the region we've already got, we're gonna work to suck in as many newly-created nations as we can, and we're gonna work to keep them active and invested in the community. Because fůck you, we're too stupid and stubborn to just roll over and die.
It's Tea Time.
THAT'S RIGHT BITCHESSSSSSSSSSSSSSSSSS, FOR THE FIRST TIME IN A LONG TIME, IT'S
- OUR SCRUMPTIOUS SNACKS THIS FINE JULY EVENING ARE:
. A JAR FULL OF LIVE BEES!
. SIX APPLES!
. LOOSE SUGAR!
- AND ACCOMPANYING THEM, OUR DELECTABLE DRINKS!
. JAS' JUICES!
. APPLE JUICE!
. THIS FUNNY STUFF THAT I GOT FROM THE BROKEN THERMOMETER!
- AND LASTLY, OUR SCINTILLATING AND SERIOUS STOPICS OF SCONVERSATION!
. HOWIE HAWKINS!
. SIR MIX-A-LOT'S MAGNUM OPUS, "BABY GOT BACK"!
. YOUR LOVE LIFE!!!!!!!!!
The newly elected Consul for Eternity will take the bees, Jas' Juices, and a fine cigar.
- Howie Hawkins: I despise Joe Biden and Donald Trump is worse. I'd write in Bernie if he hadn't spent every waking moment since he dropped out disappointing me. As things are, I'll vote Green. Hawkins 2020.
- Mayonnaise: Haha, white people!
- "Baby Got Back": My dad's favorite song, which is funny at 19 and wildly inappropriate at 9. Also caused me, while working at the Box Office at my university, to pause midsentence during a transaction and tell the customer that it always made me think of my father.
- My love life: My boyfriend, sadly, is still in North Dakota while I'm at home in Missouri. I miss him or whatever. I DONT EVEN LIKE HIM. HES GAY.
Screw it, might as well tag in since it's been a while: gib loose sugar and the funny red poison
Howie Hawkins: Seems better than Stein, but I'm still going for Biden since I'm a filthy centrist shill. If that don't work, vote for EDP445 or the Icon of Sin.
Mayonnaise: I don't like condiments in general, but mayo makes my skin crawl.
Baby Got Back: A good song if we ever re-endorse enhanced interrogation, otherwise, I'll take anything else to listen to
Love life: As existent as the popularity of Karens and Kens in public, so basically non-existent