Each year, my primary goal for the April Fools event is to create something that will not make people go, "Well, that was disappointing." It's also nice if we can explore community dynamics or encourage people to explore their own morality or whatever, but most of all I want to not spend a lot of time building something that sucks.
Often it's hard to tell whether we've achieved that goal. But this year we did! A lot of people had a lot of fun with it, including me. And there were plenty of interesting stories and dramas and different people and communities reacted to the cards in different ways.
I'm glad I decided to make the cards pointless. At first, I was thinking they would be part of some kind of point-scoring game, where you would want to collect particular cards because they did something. But it was actually much better as an undefined, nebulous thing, much like NationStates itself, where people developed and pursued their own goals.
But we do like stats here! So I have some of those anyway:
As per the previous news post, cards trading will remain frozen for the next week, and there will be a future announcement on how they will work as a permanent site feature.
And that's another April! Phew. Thanks for being a part of it, and of NationStates in general. It's always deeply rewarding to me to throw out something simple and watch people evolve and adapt it in unexpected ways, and that's been this place for more than 15 years now. It's awesome. Thank you.