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DispatchBulletinPolicy

by The Interstellar Confederacy of Stellar Colonies. . 320 reads.

This Dispatch is Out of Order

Hello, thank you for considering the use of this dispatch to assist someone with the maps. However, this format was used in the creation of a more detailed version here.

This has been a public service announcement from your favorite Jar Jar spammer, Stellar Colonies. Thank you.

:>

LinkImportant Info for TEP Forums
[spoiler=Urth / TEP Evolved (TEP Forums)]
LinkTEP Evolved



[spoiler]


Rules for RMB RP, please read this.

[spoiler=Valsora (TEP RMB)]

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Valsora: 2032
A publication by the Society of Valsoran Cartographers

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Est. October 8th 2018
Current Cartographer: Plazland

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Welcome to Valsora...

Valsora is the premier roleplaying map of the East Pacific RMB, and is home to a wide variety of nations created by people all around the world. These factbooks contain all the information you need in order to get started, as well as much more! Hold conferences between nations that have had years of writing put into them. Go to war to increase the size of your empire. Develop a space program, flying to the far off moons of Eta and Iota. And most of all, join a warm and welcoming community of people who are passionate about worldbuilding, roleplaying, and just having a good time. To navigate the pages of this factbook, simply click on the various links contained above.
page=dispatch/id=1648049
The Claim Process:

In order to claim a spot on the Valsora map, follow this process:
  • Decide what you want your nation will be. This is the first process of making a claim, as it will impact several key decisions. Do some worldbuilding. It doesn't have to be super in-depth, just think of the basic cultural values of your nation.

  • Once you have a basic understanding of your nation, compare its culture with that of cultures in the real world. Try to figure out what culture it most closely resembles.

  • Match this culture with the culture of one of the continents on the map. Each continent on the map roughly corresponds to a culture group in real life. Nonscio, Araseos, and Solitas are all inspired by Western Europe, with Araseos being generally more Germanic, Solitas being more colonial, and Nonscio having no specific leaning. Yastreovakia is inspired by Eastern Europe and Slavic culture. Orientalis is inspired by the Far East, whether that be China, Japan, Korea, or whatever other Far Eastern nation you can think of. Usnistan is inspired by African and Middle-Eastern culture. Antarctia is a frozen wasteland, and generally is not open to claiming except under specific circumstances.

  • Finally you are ready to send a telegram to Plazland detailing your nation, where it will be located, and why it will be located there. Exceptions can be made for placing nations in other cultural zones, but they are rare. IF AT ALL POSSIBLE, please include a Linkpicture with your claim. This prevents confusing exchanges as the Cartographer attempts to decipher where exactly your nation will be, how large it is, and the shape of the borders. Additionally, there are a few optional additions that can only be added with an image claim. Namely, these are a capital city and internal borders.

  • Finally, why not join our LinkDiscord Server? It's just one click away, and it's where you can easily talk to the management of the map.

General Rules:

GENERAL RULES:

Rules on CTE: If your nations ceases to exist, you will be removed from Valsora effective immediately, your land cannot be claimed by other nations, even if you are in a union.

Removal Guidelines: If your nation is not deemed active on Valsora, and does not RP for at least 1 month, you will be removed from the map to save space. IF you need an exemption from this (eg. holiday, irl responsibilities) you should alert the cartographer.

Rules on purchasing land: Large amounts of land may NOT be purchased on Valsora, there is no direct size limit in place, the rule is up to the cartographer. For example a nation may purchase a tract of land the size of a small city / county IF they extensively RP the purchase.

Rules on Nuclear Weaponry: Nuclear weapons ARE permitted on Valsora, but with a cap of 50 kt and a limit of 1 use per conflict. For example Nation A can fire a nuclear missile at Nation B ONCE and no more, and it must be of a 50kt size or below. Please note nuclear weapons CAN be and often are shot down, so use it wisely.

Rules on Metagaming: IF you come across information about say, a planned invasion on Discord, you may NOT take IC action upon such. You RP as an IC nation, and if you gain information OOC you may NOT act on it in roleplay, if you are found to have metagamed, you will be investigated and run the risk of being banned.

Rules on Godmodding: Godmodding is strictly prohibited on Valsora. All roleplay must be within the realms of normality and reality, for example with a population of 100 million, your likely standing army would be around 1 million, not 10 million. Another example of godmodding is controlling another nations characters or actions, if you fire a missile at Nation B, they must decide what they do to counter the missile, not you. If you are found to be godmodding, you will be investigated and run the risk of being banned.

Rules on Fantasy / Magic: In some rare examples, fantasy elements are permitted in Valsora, such as currently dragons and diety's in RP. Please note that any and ALL fantasy elements MUST go by the cartographer before use in RP. It must be approved before you are permitted to use it.

Rules on Alliance Size: There have been multiple problems in the past due with the size of alliances; if there was no limit, then the map would be dominated by mega alliances. If they were too harsh, then they wouldn't allow for any substantial alliances to take form. With the current iteration of this rule, alliances are limited to around 8 members each. Additional, but separate, alliances cannot be created to subvert this ruling. This limit does not apply to observer states, as long as they are prohibited from activities an alliance might commence in its lifetime (Voting on bills, military conflicts, directly taking part, directly influencing, etc). This also prohibits a nation to be within multiple alliances at once, though this does not apply to treaty's as long as they follow the guidelines above

Allowed Technology:

Technology on Valsora follows MTRP guidelines (Modern Tech Roleplay). The general ruleset to follow, is that technology utilized in Valsoran RP is what can be used today, and in the near future (2030 max.) Specific examples are included below, but if you are unsure of a technology's use on Valsora, please contact the Cartographer before use.

Examples of BAD MTRP:

Robots / Cyborgs
Advanced Laser Weaponry
Clones
Advanced Genetic Modification
Most space weaponry

Natural Expansion:

Natural Expansion involves growing your nations borders through RP. You can utilize natural expansion in many ways, such as roleplaying colonization, land purchase or invasion! Natural Expansion is permitted as to give players an opportunity to grow themselves over time, though there are rules in place to avoid abuse of this.

Natural Expansion is only permitted once every 2 months. This is to stop nations from abusing natural expansion and growing too quickly

Here are some examples of Linkfair natural expansion, and Linkbad natural expansion

Natural Expansion must be heavily roleplayed, natural expansion requests will not be accepted if the expansion is not roleplayed extensively. By such, I mean to recommend multiple fairly long posts, or a dispatch outlining how the land was gained, why it was gained, and so forth.

Please note that the Cartographer(s) hold the right to refuse natural expansion requests if they so choose, whether it be due to size, a nations inactivity, or other reasons reliant on fairness.

Leaving the Map:

If at any time you would like to leave Valsora, please contact the Cartographer and let them know. Please note that you cannot reserve land for yourself later on, or a friend, nor any specific nation. You may not also transfer any land, weapons, currency or anything that may act as a positive to another nation before you leave unless specified otherwise by the Cartographer.
Read factbook

LinkValsora Discord



[spoiler]

[spoiler=Courisla (TEP RMB)]
nation=technocratic_tagalog/detail=factbook/id=1369504
[spoiler]

[spoiler=Windsor 2.0 (TEP RMB)]
page=dispatch/id=1386114
LinkWindsor Discord



[spoiler]

[spoiler=Terra (TEP RMB)]

RULES OF TERRA ROLEPLAY

Because of confusions, disbalance and arguments between FTRP and MTRP nations, also due to some godmods which is the abuse of usage of futuristic technology. Given the widespread and vocal request for rules, it is in the interest of the RMB to officially set the main rules of the Terra RP.


Godmodding stuffs
  • Definition: Godmodding is breaking the established rules of the RP, controlling the actions of another player, or breaking the laws of reason to gain an advantage over another player.

  • Consequences: This is ILLEGAL, and actions such will be VOIDED

  • Other terms:
    OOC: Actions that occur out of roleplay. This means one on one conversation that can affect you in real life emotions. OOC should have no effect on RP, besides from planning.
    IC: Is any roleplay action or statement. Should have NO EFFECT on a person's emotions OOCily. As In-Character means, the person is acting as their character/person/nation/organization and thus should not involve OOC conflicts into the roleplay.

  • Situations considered godmodding:

    1. Control over other player's mind and actions

    2. Using vacuum decay, black holes and Big Bang.

    3. Metagaming, defined as using information available OOC, but not IC.

    4. Moves without giving the other player the ability to respond, often detrimentally.


    Technology and Weapons

    All technology in Terra RP shall be started at 2050 and further. This provides a cool, true and fun environment for FTRP-ers. Also, here is the example of sources of the futuristic technologies can be taken from:
    • Warhammer 40k

    • Star Wars

    • Star Trek

    • Independence Day

    • Terminator

    • Futuristic arts on Artstation and Deviantart (basically drawing sites)

    • Total Recall

    • Pacific Rim

    • Gundam

    • Ender's Game

    • Red Alert

    • HALO Nations



    Alliances and Pacts

    No member limit mentioned here, however alliances should ensure that they can keep their members' actions in control, preventing unwanted actions


    GRACE PERIOD

    New nations are exempt from wars, or predatory practices, until a one week period is up. This grace period is null and void if a war is declared by the new nation. This is calculated from the time they join RP, not founding.


    Statistics

    Stats should be based on NSTracker:
    • Total number of troops

    • Strength of troops

    • Exchange rate to NS$ (aka USD in common)

    • Commodities

    Stats should be based on NS Stat:

    • Population (combined with puppets and colonies if have)

    • Economic Output


    VOIDING
    • Definition: Act of removing the voided object from RP canon. It is typically used when a nation has persistently godmodded, or has godmodded in a post. It can also be used to remove posts or elements of a post, that have clearly violated RP rules.

    • Situations of voiding:

      1. When a nation has godmodded, assuming there is clear evidence of it, the posts in question can be voided by the other participant in the RP. This allows the RP to continue, while clearing out the issue. When voiding, a concise reason should be given for the voiding, to help the other player learn from their mistakes.
        If a nation godmods frequently, or is troublesome during RP. A Terra RP officer can void them from Terra RP. Afterwards, any action they do is not canon to the Terra RP.

      2. Also, the voiding of wars can be done before the war starts. If in a war, one side doesn't want to RP, the war can be voided.


    MAPPING

    Due to Terra RP has the feature of inter-galaxy motion, so about mapping the player can make his own map and then add it to the List of maps of Terra RP players. (I will make the dispatch later, along with instructions)


    Wars
    1. No unplanned wars.

    2. Wars only occur when both sides online.

    3. On the situation of one side offline, ensure that any action of one side must follow the other side's action. Meaning that no one-sided war. Pause time for actions in the war is unlimited, however one again, no one-sided.



    NOTE: 1. U can do anything not forbidden here, including making puppets for Terra RP (for MTRP nations, aka Mainstream)

    2. Since this is FTRP world, so application of physics is optional here. Eg: plasma guns normally can fire from 50m at most but u can fire plasma from 500 meters.

    3. Due to the 2nd note, so please before entering Terra, be sure to have courage face the non-physical stuffs here. Fun but hacking

Read factbook

This is the map for Terra Roleplay, aka FTRP.

Legend:

  • Planetary nation

  • Interplanetary nation

Regions:

  • Red : Asia

  • White : Afrikana

  • Purple: Europa

  • Brown: Amerikanskaya

  • Gray: Australien

Claim:

  • Grossvietnam. Red

  • Saplandian empire. Red-Yellow

  • Socialist holy american empire. White

  • Caphriel. Purple

  • Great algerstonia. Gray

  • British star empire. White-Red

  • Reorganized independent nevada. Gold.

  • . Blue

  • Deorum imperii. White-Yellow

  • Fetudersialand. Brown

  • Laohnara. Blue-Green

  • Newark aristocracy. Green

  • Arpino. Red-Black

  • Protora. Black

  • The death syndicate. Maroon-scarlet

  • Third Soviet Union. Maroon

  • Gallacite. Beige

  • The Holy Utopian Republic. White-Blue (planetary)

  • The Militarius Imperium. White-Blue (inter-planetary)

Rules for Terra RP

Notes:

  • Please download the map in full resolution and then spot claim before TG to me.

  • Tell the type of nation wanted to be tagged as. Choices above. And remember to tell the claim color and region

Read dispatch




[spoiler]

If you discover an error (wrong Discord link, missing dispatch for a map, etc.), would like to suggest an addition, or have another question or comment regarding this dispatch, feel free to send a quick telegram.

~Stellar

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