by Max Barry

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Hello everyone.

Good morning XKI!

Ah, I'm confused about everything

Ironwheat wrote:Hello everyone.

Hello and welcome!

Horacellum wrote:Ah, I'm confused about everything

Ask away any questions you might have!

Vivolkha wrote:Ask away any questions you might have!

Hmm.. I'm confused about literally everything but I especially do not get about region stuffs

Horacellum wrote:Hmm.. I'm confused about literally everything but I especially do not get about region stuffs

Well, to start, here's a guide to the game and a guide to our region. Take your time to read them:

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WELCOME | BASICS | GAMEPLAY | GLOSSARY
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WELCOME BASICS GAMEPLAY GLOSSARY
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||| WELCOME ||| | ||| WHAT IS NATIONSTATES? |||
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If you found this guide helpful, please upvote the dispatch to help others find it
Welcome to NationStates!

This guide will help if you are a new player to this game or an experienced player looking to expand your knowledge of NationStates.

This guide aims to help you:

  • Prepare you for the limitless possibilities;

  • Find out the varying aspects of this game; and

  • Manage your nation.

This guide is reasonably long, and as such, it is recommended that you refer to the table of contents to aid you in locating the specific information you may desire.

Before this guide begins, I would like to personally express thanks and credit to Testlandia, Euroslavia, and Goddess Relief Office who have kindly provided commendable information and tips to this guide.[1]


What is NationStates?

NationStates is a multiplayer online text-based game which simulates a government setting. It was created by author LinkMax Barry and was released on the 13th of November, 2002 as a means of promoting a novel Jennifer Government. The game has currently 223,380 active nations in 23,734 different regions.[2]

Players (under the guise of their nation) operate their own country by making decisions that have an impact on the economy, society, and culture of their people. The object of the game is to lead a country in the way the player finds the best. At the start of the game, the player chooses a few basic characteristics including the name of the country, flag, motto, currency, national animal, and style of government. Answers to a short questionnaire determine the initial ratings of the country's civil, economic, and political rights. The nation's population starts at five million and increases every day automatically with play.


||| WELCOME ||| ||| BASICS ||| ||| GAMEPLAY ||| GLOSSARY |||
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·
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||| ISSUES ||| | ||| TELEGRAMS ||| | ||| POPULATION ||| | ||| DOSSIER ||| | ||| SETTINGS ||| | ||| PEOPLE, GOVENMENT, & THE ECONOMY ||| | ||| ANALYSIS |||
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Issues

Issues are political decisions that players make, which shape their nations as a result. The choices a player makes on issues directly affect the nation's civil rights, economic, and political freedom levels, as well as the national tax rate.
As time progresses, issues will determine the type of government a nation has, with the game categorizing the type from 'Democratic Socialists' to 'Psychotic Dictatorship'.

A player can decide how often he or she wishes to receive issues by accessing the settings page and choosing from a list of options under the sub-heading New Issues. The options available for selection are:

  • None;

  • One per weekday;

  • One per day;

  • Two per weekday;

  • Two per day; or

  • Vacation Mode (prevent a nation from receiving new issues and extending period after which a nation will be deleted for inactivity, from 28 days to 60 days).

Depending on the options a player selects, they will achieve varying ratings relating to their nation's Economy, Political Freedoms, and Civil Rights (visible on a nation's homepage).

A nation's government type is determined by an algorithm which calculates a nation's civil liberties, economic, and political freedoms and based on this result, allocates the nation a government type appropriate to that nation. There are 27 government types, ranging from Scandinavian Liberal Paradise to Iron Fist Socialists to Psychotic Dictatorship.

To view how many nations there are of each government category, please see the data compiled by Farengeto and provided in the below spoiler (data accurate as of the 8th of June 2020).

[align=left][font=Avenir, Segoe UI][size=110][/size][/font][/align]

Government Category

Nation Count

Percentage

Inoffensive Centrist Democracy

52643

23.58%

Democratic Socialists

16958

7.60%

Iron Fist Consumerists

16719

7.49%

Anarchy

15750

7.06%

New York Times Democracy

15130

6.78%

Psychotic Dictatorship

13611

6.10%

Father Knows Best State

11356

5.09%

Civil Rights Lovefest

10677

4.78%

Moralistic Democracy

9530

4.27%

Left-wing Utopia

7038

3.15%

Liberal Democratic Socialists

6700

3.00%

Corrupt Dictatorship

6489

2.91%

Capitalist Paradise

5626

2.52%

Corporate Bordello

5236

2.35%

Left-Leaning College State

4705

2.11%

Corporate Police State

4241

1.90%

Scandinavian Liberal Paradise

4198

1.88%

Authoritarian Democracy

3556

1.59%

Compulsory Consumerist State

3056

1.37%

Right-wing Utopia

1933

0.87%

Capitalizt

1598

0.72%

Iron Fist Socialists

1494

0.67%

Conservative Democracy

1005

0.45%

Free-Market Paradise

935

0.42%

Libertarian Police State

901

0.40%

Tyranny by Majority

820

0.37%

Benevolent Dictatorship

772

0.35%

Mother Knows Best State

546

0.24%

[The following information has been kindly provided by Goddess Relief Office and reproduced here with his express permission. You are invited to read this guide to different issue types for more comprehensive information on this subject.]

NationStates has five different categories in which issues are organized into; general, population-based, issue options, statistics, and special issues.

  • General issues:

    General issues form the majority of issues that a nation will receive. Issues of this type are randomly generated with there being no precondition to receiving them.

    Examples of general issues include:

  • Population-based issues

    Population-based issues are those which can only be unlocked by a nation's population. If a player chooses to dismiss issues of this type when he/she received them or chooses an option that he/she may later regret, the player will still be able to receive population-based issues. However, the player will receive the specific issue later and not immediately after dismissing it. Through such issues, a player will be granted the ability to edit the player's capital city, leader, and national religion.

    Examples of population-based issues include:

  • Issue-option

    Issue-option is only unlock-able when a nation chooses a specific option to one issue. The result of the issue and the effect of the decision on the nation will be a catalyst for an Issue-option issue.

    Examples of issue-based issues include:

  • Statistic-based issues

    Statistic-based issues can be unlocked when a nation has reached a pre-determined statistic relevant to the issue. Depending on how a player chooses to lead his/her nation, different statistics will apply to the nation. For example, a nation which is led in a dictatorial fashion will most likely receive an issue which relates to tyrannical nations, for example, the issue Too Low on Laws, Says Citizens. However, a nation that has high political freedoms would not receive such issues.

    Examples of statistic-based issues include:

  • Special issues

    Special issues do not occur often and are a rarity. For example, World Assembly Woes are only unlock able by member-states of the World Assembly.

    Similar to special issues, there are easter egg issues which reward nations with a unique badge to be displayed on nations' main page. There are several easter egg issues available. However, the methods of attaining them vary. For a more detailed discussion on easter egg issues, please refer to this discussion.


Telegrams

Telegrams are private messages that can be sent between players. When a nation is founded, it will receive approximately two dozen telegrams from regions seeking to recruit new nations.

A player can choose to filter telegrams he/she receives by accessing Telegram Preferences. There are four categories a player can select:

  • Recruitment: Recruitment telegrams are sent by nations attempting to convince players to join their regions.

  • WA Campaign: WA proposal authors may send WA-member nations telegrams of this sort to lobby for a player's vote.

  • Region (official): Founders and (if allowed) World Assembly Delegates may send regional telegrams without the need for stamps. Unless selected, these telegrams will be sent to every nation residing in the region.

  • External: External telegrams are sent using stamps and in-which the author had not pre-selected the telegram label of 'recruitment' or 'campaign'.

A player may choose to block particular nations from sending him/her telegrams. A player may add a nation to the Ignore List by writing the nation's name in the search box of Telegram Preferences. Alternatively, the player can click on a telegram's timestamp which will link to a page showcasing the individual telegram, with there being a 'Block Sender' link near its bottom-right.

NationStates is a free game however there are upgrades available to a player. One such upgrade is an Inbox upgrade which is part of packages: Supporter, Postmaster, and Postmaster-General.

    Supporter will:
    • remove ads (for faster page loads);

    • reward with a supporter trophy for your nation page;

    • last forever;

    • permanently reserve nation name; and

    • give a player a 'warm, fuzzy feeling of supporting NationStates.'

    Postmaster:

    • includes the aforementioned benefits of Supporter;

    • expand folders to hold a 100 telegrams each (up from 20 telegrams);

    • create 3 additional custom folders; and

    • create a 'deleted items' folder which will retain a maximum of 100 deleted telegrams.

    Postmaster-General:

    • includes the aforementioned benefits of both Supporter and Postmaster;

    • expand folders to hold an unlimited number of telegrams;

    • create an unlimited number of custom folders; and

    • includes 500 telegram stamps.

Telegram stamps allow players to send multiple telegrams at one single time. Normally, a player would only be able to send a telegram to a maximum of eight nations. Mass telegrams using telegram stamps can reach substantial numbers of nations quickly and easily and provide Delivery Reports which detail who has received a telegram and who has not.

A player can personalize the telegram sent by applying %NATION% to the text of the telegram. This will automatically translate to the nation's name when he/she receives it.

    Similarly a player can select a particular group to receive the telegram:
    • region: <Name> will send a telegram to every nation residing in the region listed.

    • tag: New<Number> will send telegrams to the aforementioned number of newly founded nations.

    • tag: Refounded<Number> will send telegrams to the aforementioned number of refounded nations.

    • tag: NewDelegates<Number> will send telegrams to the aforementioned number of new World Assembly Delegates nations.

    • tag: Delegates will send a telegram to the every Delegate.

    • tag: WA will send a telegram to the every nation who retains current membership to the World Assembly.

    • tab: All will send a telegram to every nation in NationStates.

    • tag: Welcome will send an automatic greeting to new arrivals in their region. However, telegrams of these sort can only be sent by a Founder or Delegate of a region.


Population

A newly-founded nation in NationStates begins with a population of 5 million. Every 24 hours, the population of a nation increases. The higher the population rises, the greater the population increases per day, up until the population reaches 62 million.

The population of a newly-created nation increases by 1 million per day.

The population of a nation is related to the descriptor of its size. As a nation's population increases, it progresses through a series of size descriptors, which are: fledgling, tiny, small, large, very large, huge, massive, colossal, and gargantuan. As a nation's population increases, it eventually gains several new custom nation traits, including the capital city (250 million), the nation name pretitle (500 million), the nation's leader (750 million), and the national religion (1 billion).

[align=left][font=Avenir, Segoe UI][size=110] [/size][/font][/align]

Population Mark

Change(s)

5 million

The starting population, with the population size descriptor 'fledgling', and a population growth rate of 1 million per day.

7 million

The population size descriptor changes to 'tiny'.

10 million

The population growth rate increases to 2 million per day.

20 million

The population size descriptor changes to 'small'. The population growth rate increases to 3 million per day.

32 million

The population growth rate increases to 4 million per day.

40 million

The population growth rate increases to 5 million per day.

50 million

The population size descriptor changes to 'large'. The population growth rate increases to 6 million per day.

62 million

The population growth rate becomes randomly variable, ranging from 5 million per day to 7 million per day. The population growth rate does not change after this.

100 million

The population size descriptor changes to 'very large'.

200 million

The population size descriptor changes to 'huge'.

250 million

The nation can receive the issue to create a custom-named national capitol.

500 million

The nation name pretitle changes from multiple-choice to a custom text field. The player may submit issues from now on, at the issues page.

750 million

The player will have the option of stating the leader of their nation as well as attributing the national motto to said-individual.

1 billion

The population size descriptor changes to 'massive'. The nation can receive the issue to create a custom-named national religion.

5 billion

The population size descriptor changes to 'colossal'.

10 billion

The population size descriptor changes to 'gargantuan'.


Dossier

A nation's dossier is a compilation of brief information on other nations & regions which a player can select. It allows the player to easily move between nations/regions the player considers of interest and can be a useful tool in maintaining track of puppet nations a player may have.

The brief information provided in the dossier is limited to the nation's name, the nation's WA category (for example, left-wing utopia), when the nation was last active, the region in which the nation resides, and the WA status of the nation (whether the nation is a member of the World Assembly).

Similarly, the dossier provides brief information on regions that players choose to feature in their dossier. The information is limited to the name of the region, the population of the region, and the name of the region's World Assembly Delegate.

Another feature is Advanced Dossier. This feature allows for greater control of the nations which feature in a player's dossier. As opposed to having to independently select nations, a player can upload a text file to NationStates featuring nations' names. Alternatively, a player can download a text file that contains the identity of the nations in the dossier.


Settings

The settings page allows a player to modify aspects of his/her nation. A player can set the currency, motto, demonyms, national animal, et cetera. The settings page also provides players with the opportunity to change their nation's password, flag, and select banners.

Banners are a rotating, targeted, customizable, unlock-able set of images on the nation's page. There are over 250 banners, which unlock upon achieving various feats, such as developing a strong economy or reaching high levels of political corruption. There are also custom slots for uploading a players' own images, once they have reached particular population levels. For a full list illustrating every banner achievable, you are invited to Linkview this collection.


People, Government, & the Economy

People: A pie-chart and accompanying percentages illustrating the leading causes of death throughout a player's nation, for example, old age.

Government: An illustration and accompanying percentages showing the distribution of your budget, for example, education, environment, healthcare, public transport, and administration. The illustration also details the amount of a player's currency and the percentage of the player's total gross domestic product (GDP) spent on government expenditure.

Economy: An illustration of the division of the public, private, and state-owned sectors. Here, a player can also read the total GDP of the nation and the GDP per person.


Analysis

Each day, there are two updates in NationStates. The major update occurs at approximately 00:00-01:00 Eastern Standard Time/Eastern Daylight Savings Time (EST/EDT). The minor update occurs at approximately 12:00-13:00 EST/EDT. Due to a large number of nations and regions, these updates may take an hour.

In the major update, NationStates generates a World Census Report on a particular subject and will rank all nations and regions from highest to lowest. Such topics include 'Most Extreme', 'Most Cultured' and 'Best Healthcare'. If a nation scores highly in these reports, the player may expect to be rewarded with either a silver or gold badge which will feature on the main page of the player (top 10% and 5%, respectfully).


||| WELCOME ||| BASICS ||| ||| GAMEPLAY ||| ||| GLOSSARY |||
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||| REGION ||| | ||| WORLD ASSEMBLY ||| | ||| ROLEPLAY ||| | ||| BBCODE |||
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Region

In NationStates, regions is to a nation how a real-life country/city is to a person. It is a community of nations which generally incorporates at least five basic social values that all regions, regardless of their ideological foundation, are expected to provide and uphold for the benefit of their citizens. These values are security, freedom; order; justice; and welfare. This is not to say that there are no regions in whom's founding ideals differ from those stated. There are thousands of regions in NationStates, each with its own personality and direction, for example, a Pokemon-themed region, a Communist region, or a democratic region.

Different regions have different focus points, some choose to be specifically themed with a general-purpose whilst others are just a casual gathering place for nations. The defining aspect of regions is their home-pages (which you can locate by clicking on a region's link). The regional home-page showcases a wide range of customizable features:

  • World Factbook Entry;

  • Regional flag;

  • Dispatches;

  • Regional tags;

  • Embassies;

  • World Census Report;

  • Regional polls; and the

  • Regional Message Board (RMB)

Nations can select the region they want to belong to by various means; accidental stumbling upon, specific searches, recruitment telegrams, looking at regional tags, etc.

For a comprehensive guide to "Building a region", you are invited to view this forum thread.


World Assembly

Given the international diplomacy theme which underpins NationStates, an important aspect of the game is an institution called the World Assembly (WA) formerly known as the United Nations. This is a fairly large component of the game and therefore this guide will detail it under sub-sections (highlighted in bold)

Membership to the World Assembly is entirely voluntary. A player may choose to join this organisation and in doing so, gain them in-game functions of being able to endorse other nations as well as receive endorsements. However, the player also submits their nation to the effects generated by various WA proposals. This may have an inadvertent effect on a nation's statistics, for example, their military situation (ability to construct nuclear weapons may be limited by a WA General Assembly resolution). A player can choose to join the World Assembly by clicking on the 'Apply to join' button in the World Assembly page.

Delegate are elected by a region to serve as their representative at the World Assembly. Unlike ordinary members, they can approve newly-suggested resolutions. Delegates may also have administrative control over their region, though this is entirely dependent on the settings decided with the region's creation.

Becoming a delegate can be an easy or difficult process, depending on the circumstances. To be elected, a nation needs endorsements (a minimum of two) from the majority of members in their respective regions. Whilst a region composed of said-nation and a friend(s) can guarantee the nation the delegacy, larger regions with a vast collection of players are often much more challenging. Not only must the nation convince people to support their cause (and potentially have the current delegate demoted), the nation needs to hold this position by respecting the demands of the region.

Gaining endorsements, you've decided to join a bigger region with little to no support from friends, here are a few tips to receive the endorsements needed: (note: the following is the author's own opinion)

  1. Patience is a godsend. Don't expect to march in some random region and have endorsements thrown at you. You need to prove your place.

  2. Get friendly with some of the other nations, people who you can count on to support your ascent to power.

  3. If they have one, find out about the current delegate. Is he well-liked? Does he listen to the nation's wishes? Does he abuse his power? Use this to your advantage...

  4. NationStates truly is a game of politics and roleplaying. To that end, feel free to blackmail and bribe your peers.

Councils, the World Assembly is divided into two entities; the General Assembly and the Security Council [3]:

The General Assembly is concerned with passing international law: resolutions to improve human rights, environmental standards, and the like. They have an immediate and material effect on all WA member nations, and can change your laws and category. For example, if you are a protectionist nation, and the WA passes a resolution promoting free trade, you may find your nation becoming abruptly more capitalist.

Broadly speaking, the General Assembly does not concern itself with individual nations or regions, but humanity as a whole. It has a vibrant roleplaying community in the General Assembly forum, which debates and drafts legislation.

The Security Council, on the other hand, is very much about specifics. It passes resolutions that Condemn or Commend particular nations or regions, and authorises Liberations, by removing a Delegate's authority to set a regional password (usually to restore order following its capture by invaders). Compared to the General Assembly, it is more concerned with gameplay (regional politics, invasions) than roleplaying.

Both Councils function similarly in that they accept proposals, which enter the voting floor to be voted on as resolutions. Each Council may have a resolution at vote at the same time.

To vote for a resolution, click on its link within the World Assembly tab. You'll be taken to a page giving you the full details, including the category, resolution number, and who proposed the resolution. Below that, you'll find a complete explanation, with the option of voting For or Against.

To pass your own resolution, you need at least two endorsements from members of your region. Once you have those, you can propose your resolution to the World Assembly. However, before people are given the chance to vote on it, it needs to be approved by 6% of the World Assembly Regional Delegates. If it reaches the necessary number of approvals, it will be brought onto the voting floor, where all members of the WA can make your resolution law, or fail to pass it. (note: the following is the author's own opinion)

When you decide to pass your resolution, you have two choices. You can create a brand new one, or you can attempt to repeal an old one.

Creating a new resolution is basically one that does not currently exist. If you do so, make sure you look through all previous resolutions. There's nothing more embarrassing than attempting to introduce laws on toilet paper which already exist...

If you too are angered about the increase of tax on tea bags, then you have the chance to get things changed! You can vote to re-appeal a resolution, which will render the resolution in question null and void. This is normally when old laws conflict with new methods.

Tips on Passing a Resolution:

  1. Gather up support within your region. If it was proposed by someone, all the better!

  2. Spread the word on the forums. There is a section dedicated to the discussion of resolutions. You can make friends and get some critique on your law, which will let you make the edits necessary to give it an air of professionalism.

  3. Don't get too frustrated if your resolution doesn't make it to the voting floor. You can always try again.

Influence is a game-determined categorisation applied to each nation. A nation's influence is a measure of how 'well-respected' a nation is considered in its current region. Nations earn influence in a region the longer they remain there, and the more WA endorsements they have accumulated. When a nation leaves, though, its influence in that region will begin to decline.

Influence serves an important gameplay purpose. The ability of WA Delegates to eject and ban nations from their region, and to password-protect it, is limited by their Influence. Delegates consume some of their Influence to exercise their power, so the more often the Delegate uses their influence, the more difficult it is for them to wield those powers in the future.

When a nation moves to a region, it does not influence within that region. Nations accrue influence in a region by remaining in the region, and by receiving endorsements from the region’s members. Arguably, being a member of the WA has no value unless the nation gains endorsements, the more endorsements one gets, the more influence one will accrue.

The regional influence is equal to the sum of the national influence of all its members (updated each game-update (refer to Analysis)), and is displayed as a ranking on a scale ranging from ‘moderate’ to ‘Extremely High’.

The national influence ranking (ranging from ‘Minnow’ to ‘Hermit’) is determined by the ratio of national influence to total regional influence and the previous WA update.

Influence levels achievable

[align=left][/align]

Influence Level

31

Zero

30

Unproven

29

Hatchling

28

Newcomer

27

Nipper

26

Minnow

25

Sprat

24

Shoeshiner

23

Page

22

Squire

21

Apprentice

20

Vassal

19

Truckler

18

Handshaker

17

Duckspeaker

16

Envoy

15

Diplomat

14

Ambassador

13

Auxiliary

12

Negotiator

11

Contender

10

Instigator

9

Dealmaker

8

Enforcer

7

Eminence Grise

6

Powerbroker

5

Power

4

Superpower

3

Dominator

2

Hegemony

1

Hermit


Roleplay

[The following advice has been kindly provided by Euroslavia and reproduced here with his express permission. Should you wish to further explore this dynamic aspect of NationStates, you are invited to read the many roleplay guides available in the forum.]

Welcome to 'Getting Started with Nationstates'. This (advice) will provide the basic framework for general rules and learning and all things in regards to how to properly Role Playing in the International Incidents and Nationstates forums. The following is merely a snippet of advice, please visit this forum thread for more comprehensive information and advice relating to roleplaying in International Incidents.

  • Work things out OOC: First piece of advice is fairly simple; you will find that when you start a roleplay with a nation you may have combat with, you will find that most of the time you will both have different technologies and ideas on how the roleplay will go. As such it’s important to work out any problems OOC before you start the RP. You can do this in MSN, telegram or even in a separate thread… if you don’t do this you may waste a lot of time arguing with the other nation over the power of your weapon, why they aren’t taking enough damage and so on.

  • Spelling, Grammar and Format: This is a quick addition, but basically if you want to be understood you should make it easier to read for everyone else. You should try and make sure that you’re spelling it reasonable, your grammar is ok and your format makes it easy for people to read. The best way to achieve this is to use a program like Win Word to spell check your post and maybe even point out some grammar problems.

  • Its freeform baby!: Yeah, I know I should have pointed this out earlier, but it goes without saying. You can RP anything you want and there is little anyone can do about it. Remember, while you can roleplay anything, you can also ignore anything. So while you can RP your nation being the best in the universe, everyone else can ignore such a claim and choose not to RP with you. That’s the beauty of freeform, and it’s the greatest frustration. This is why you should be reasonable.

  • Be descriptive: This isn’t really as important, but it makes the thread a whole lot better. The more description you put into it, the more interesting it is to read and the more you will enjoy the roleplay on the whole.

  • Have fun: It gets forgotten a lot of the time but Nationstates is just a game; albeit an addictive game which takes a lot of time and effort for some people. The important thing is to have fun; if you are not having fun then you should try something else. Tired of having wars with everyone? Chill out and try something else, make peace with those you fight or have a peace conference… that way you automatically have a character/diplomatic roleplay.

To garner more information on general roleplaying, the author strongly recommends a visit to the forum thread Roleplaying Tips and Suggestions.

Roleplaying in NationStates is such an exciting and fun aspect of the game, as such, there are thousands of people all around you who would be happy to help you, you need only ask. Similarly, if you are stuck on something or would just like a bit of advice here and there, the forum contains dozens of guides and helpful tips. Always remember, the world is full of possibilities and you are only limited by your imagination.


BBCode

Players not accustomed to formatting may have noticed custom markup tags being used in the regional message board, the NS Forum or in Dispatches. These custom markups help to format a text to make it bold, italics, add images, add url, etc. These are known as BBCode or Bulletin Board Code.

BBCode or Bulletin Board Code is a lightweight markup language generally used internet-wide format posts in blogs and message boards.
The BBCode tags usually have a beginning and ending tag similar to HTML. BBCodes are usually indicated by the square brackets [ ] and contain a keyword within the [] tag, and the ending tags have the same keyword with a backslash ” / ” preceding the keyword. These BBCodes are parsed during the run-time to produce HTML or XHTML that can be understood by the browsers. It should be noted that players need to nest the tags properly as otherwise, it might not work.

[The following information has been kindly provided by Testlandia and reproduced here with his express permission. The following list is not exhaustive. To view the full list, please consult with this dispatch, the Complete List of NSCodes.]

These BBCode-like tags can be used in Dispatches, Telegrams, Regional Message Board (RMB) posts, Regional World Factbook Entries (WFEs), and World Assembly proposals. Not all tags are valid for all message types: see below.

Name

Validity

Code

Result

Bold

Everywhere

[b]Nation[/b]

Nation

Italic

Everywhere

[i]States[/i]

States

Underline

Everywhere

[u]online[/u]

online

Strike

Everywhere

[strike]game[/strike]

game

Background

Dispatches

[background=#0080FF]text highlight[/background]

text highlight

Background-block

Dispatches

[background-block=yellow]Block highlight[/background-block]

Block highlight

Size

Dispatches

[size=150]Guide[/size]

Guide

Font

Dispatches

[font=Newtimesroman]John Smith[/font]

John Smith

Nation

Everywhere

[nation]Amerion[/nation]
[nation=short]Amerion[/nation]
[nation=short+noflag]Amerion[/nation]
[nation=long]Amerion[/nation]

Amerion
Amerion
Amerion
The 😈 Admiral General 👿 of Amerion

Region

Everywhere

[region]the South Pacific[/region]

the South Pacific

WA proposal

Everywhere

[proposal=chester_pearson_1421530135]War Crimes Tribunal[/proposal]

War Crimes Tribunal

WA resolution

Everywhere

[resolution=GA#2]The Rights and Duties law[/resolution]

The Rights and Duties law

Spoiler

Everywhere

[spoiler]Hi[/spoiler]
[spoiler=Greetings]Hi[/spoiler]

Hi
Hi

Link

Dispatches & WFE

[url=http://maxbarry.com/]Max Barry[/url] created NationStates

LinkMax Barry created NationStates

Anchor

Dispatches

[anchor=A][/anchor]The anchor will be placed here

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    ||| WELCOME ||| BASICS ||| GAMEPLAY ||| ||| GLOSSARY ||| |||
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    Term

    Definition

    Ban

    An act which prevents a nation from entering a given region.

    Cease-To-Exist (CTE)

    The deletion of a nation after a period of inactivity lasting 28 days or 60 days if vacation mode is set. A nation can be 'refounded' by the owner by login.

    Eject

    An act of ejecting a nation from a region. This can be performed by the Founder (with cost to the nation) or by the Delegate (with an influence cost incurred on the Delegate). Nations who have been ejected will relocate involuntarily to The Rejected Realms.

    Feeders

    Regions that new nations are founded in. Sinkers include The Pacific, The North Pacific, The South Pacific, The West Pacific, and The East Pacific.

    Founder

    A nation who 'founded' the region and hence is the original inhabitant. The Founder, depending on access to the administration panel, has the power to ban, eject, banject nations, change tags, suppress RMB posts, change the flag, construct and close embassies, and change the World Factbook Entry.

    Sinkers

    Regions that nations returning to the game, or in the case of The Rejected Realms are ejected from a different region go to. Sinkers include Lazarus, Osiris, Balder, and The Rejected Realms.

    Out-of-Character (OOC)

    Post of this sort is used to convey messages unrelated to the roleplay, such as informing fellow players that you will be out of town for a week and therefore will not be online in NationStates.

    Puppets

    Nations created to be used secondary to the primary nation. Some players choose to use puppet nations as WA nations while others choose to use it to boost a region's population. Reasons vary and there is nothing wrong with creating puppets for one's purpose.

    Regional Message Board (RMB)

    A chat function visible in a region (scroll down the region's homepage). This aspect allows nations to communicate and displays their flag as well as allowing them to 'like' others' messages and quote them.

    Telegrams

    A private messaging system that acts as emails for NS.

    Warzones

    Regions which have no founder and cannot be refounded. In these regions, ejections/bannings do not incur an influence drain on the Delegate but can only last a limited amount of time. Warzones include Warzone Airspace, Warzone Africa, Warzone Europe, Warzone Asia, Warzone Australia, and Warzone Sandbox.

    World Assembly

    An institute of global governance in NationStates, similar to the United Nations in real-life.

    World Assembly Delegate

    A nation who possess the largest number of WA endorsements in the region, thereby allowing it to represent the region in the World Assembly.

    World Factbook Entry (WFE)

    World Factbook Entry is an area visible at the top of a region's homepage which describes the region, etc. Typically, it would state members of the region's governing entity, links to an offsite forum, etc.

    References

    [1] Testlandia, Euroslavia, and Goddess Relief Office contributed whole information towards sections regarding Bulletin Board Codes, Roleplay, and Issue Types, respectfully.

    [2] Exact figures may fluctuate over time as new nations are founded and existing nations are ceasing-to-exist.

    [3] This information on World Assembly Councils was sourced from Frequently Asked Questions.

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    The NationStates Guide
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    Read dispatch


    Approach someone!


    Council of Nine - regional government

    Chief Executive:
    Head of State and Government
    Markanite (Discord: markanite)

    WA Delegate:
    Foreign Affairs
    Astrobolt (astrobolt)

    Minister of Education:
    Engagement and Bookkeeping
    Valentian Elysium (valentianasriel)

    Minister of Culture:
    Cultural Events
    Wille-Harlia (jediguy_)

    Minister of Immigration:
    Recruitment
    Aschente (trueasche)

    Senator for Himes West:
    Roleplay
    Haivon (haivon)

    Senior Senator for Lyonnesse East:
    Houses and Generations
    Keswickholt (Keswickholt#9088)

    Senator for Blue Canaria North:
    Monthly Report
    Pantso (croaker7793)

    Senator for New Republica South:
    Debates and Discussions
    Vivolkha (.skymine)

    Other Government Officials

    Chief Of Staff:
    Chief of Staff
    Lenlyvit (lenlyvit)

    Master of Tacos:
    Jobs
    Spratly Islands

    Cartographer-General:
    Regional Map
    Paffnia (Paffnia#0148)

    TIBOE Chair:
    Endorsements
    Gemmisland

    Cards Co-op President:
    Regional Cards
    Free Las Pinas (fakeplasticearth)

    Welcome to 10000 Islands!

    If you're new to the game, you're probably wondering what all of the site features are and how they work. You'll find that NationStates is a seemingly simple browser game with a rich community and a depth of features and game play developed by players over the course of almost 18 years. 10000 Islands is one of the oldest regions in the game, dating back to 2002, with a continuously operational defender military and active regional government.

    This Dispatch includes a step-by-step guide to how to get started in NationStates and become involved in 10000 Islands. NationStates is fundamentally a social game played regularly over the course of a long time. Take a minute to read up and dive in, eventually you'll forge your own unique path and be able to customize a game experience you enjoy!

    P.S. Feel free to introduce yourself over in the Regional Message Board or over in the forums in the LinkWelcome Center.



    Opening Steps

    The first thing you'll want to do, if you haven't already, is to answer your issues. In NationStates, you function as the all-powerful leader of your nation and Issues are how you effect your government's policy and national statistics. Issues are the only way to effect these and you'll have to wait for more issues once you've answered them all. To learn more about issues, you can check out the 10000 Islands Linkissue and stats lounge or this Issue answering FAQ.

    While you wait to receive more issues, you should join the World Assembly (WA). Joining the WA requires that you input your email address on the settings page (know that your email will not be visible to other users and NationStates does not send you spam emails!). Joining the World Assembly is important because it grants you a say in developing international law through the General Assembly and preserving international peace through the Security Council. More importantly, joining the WA grants you citizenship in 10000 Islands, which allows you to participate in elections and run for office.

    Once you've joined the World Assembly, be sure to endorse the World Assembly Delegate Astrobolt. Endorsing the Delegate gives the region more power in the World Assembly because the Delegate's vote is weighted so they receive an extra vote for each WA endorsement they have. You can also decide how the WA Delegate votes once you're registered on the forum by Linkparticipating in WA voting polls.

    After you've done that, you can get involved in our regional community by signing up for the Linkregional forum. The forum is the main headquarters for our regional government, economy, cultural events, our defender military, and role-playing. When you sign up for the forum, it's important to follow the instructions in the first post of Linkthis thread so that an Account Masker can go through and confirm your account to give you access to appropriate areas of the forum.

    The last thing to do is join our regional LinkDiscord server. Discord is a live chat platform that we use to hang out and get to know our region-mates a little better. Stop by to meet some new friends!

    Once you've done these four things (answer Issues, join the WA, sign up on the forum, and introduce yourself on Discord), you're all set! From there, take your own path and discover what about 10000 Islands interests you. The rest of this Dispatch is an index of guides and resources for you to look at.



    Guides and Set Up
    • Regional Government: 10000 Islands is governed according to the LinkConstitution by the Chief Executive, a Council of Nine, and various executive government officials. Understanding the nuances of this system and why things are structured this way is important, and this guide serves to unpack all of that along with how you can get involved.

    • RMB Etiquette and Guide: The Regional Message Board (or RMB) is the shared community space we have that is built into NationStates. If you'd prefer not to use off-site forums or chat apps, it'll be hard for you to get involved in regional government or parts of our culture, but you can access a healthy sliver of our community through talking to your neighbors on the RMB. However, this comes with rules and community guidelines outlined in this guide.

    • WA Guide: Learn more about the World Assembly here - what is the General Assembly and the Security Council? How does WA membership effect your nation? What regional programs does 10000 Islands have for engaging in the WA?

    • Join TITO!: The Ten thousand Islands Treaty Organization (TITO) is 10000 Islands' regional defender military - they help secure other regions' security when they're attacked by raider forces. Learn about what exactly TITO does and how to help here.

    • Houses and Generations Guide: Discover your lineage and place in XKI's family tree as well as make friends by exploring our House and Generation system in this guide. Compete in competitions with other Houses and more!

    • Entertainment and Activities Guide: Want more fun things to do? Look no further than this guide! Discover all the endless possibilities for fun here in the 10000 Islands and how to interact with them or learn more about creating your own fun.



    Additional Resources

    10000 Islands Frequently Asked Questions

    What is the first thing I should do now that I've joined the region?
    There are many ways to become involved in the region now that you've joined, like becoming a citizen, joining the forum where you can vote in elections and do lots of fun things, joining the discord server, or doing things gameside like endorsing the delegate, solving issues, and chatting on the regional message board. Learn more about the opening steps to involvement in the region in the XKI Welcome Guide.


    What is the World Assembly and how do I join?
    The World Assembly is like NationStates version of the United Nations which governs the World. It passes different laws, and can condemn or commend nations on their acheivements. Members get to vote on each of these laws (you can vote for the ones you like and vote against the ones you don't), however you will have to follow anything that passes. You aren't allowed to just follow the laws you like and ignore the ones you don't.


    Joining the World Assembly is not mandatory but it is open to everyone. Just go to the World Assembly page and click "Apply to Join" which just sends you an email that you need to accept (there's no actual application process). Be warned, as a user while you can have multiple nations and puppets only one can be a member of the World Assembly. Being a member allows you to endorse the delegate as well as other nations, and in addition allows you to vote on resolutions. More information on what endorsements do as well as the benefits of joining the World Assembly are below.

    In addition check out the XKI World Assembly Guide for more information.

    How do I become a Citizen? / What is the difference between WA and Non-WA membership?
    All 10000 residents in the WA are citizens of 10000 Islands. Citizens are eligible to vote and run in various elections and hold certain government positions, where as non-WA members are not able to. All WA members are highly encouraged to endorse the delegate to help keep the region safe. Learn more about citizenship and 10000 Islands government in the Regional Government Guide.


    What are endorsements? How do I get endorsements?
    Endorsements are something you can do to fellow WA member nations in your region. In order to endorse another nation you both need to be WA members and to be in the same region. While they don't matter too much (however are important for bragging rights) endorsing the Delegate is very important as it keeps our region safe.


    In order that Delegate transitions are more easily achieved, we limit endorsements to 1/2 the total of the sitting Delegate. Endorsement trading (aka "endo tarting") is OK up to this limit, but if you are over this limit at the time of Delegate transition, once every 6 months, you will be asked to shed your endorsements to get to this limit - or failing that, be temporarily booted from the region (which will cost you all of your endorsements). So mind this limit please.

    Keep in mind that even when there isn't a Delegate transition going on, the limit still applies. Please remember this.

    What is TITO? How do I join TITO?
    The Ten-thousand Islands Treaty Organization or TITO is 10000 Islands' defender military. You can learn more about joining TITO here.


    Does 10000 Islands have a map? How can I get added to the map?
    Yes, 10000 Islands does have a map. You can view the map in this dispatch or on the forum Linkhere.


    To be added to the map, you need to register a forum account and have a minimum of ten posts over a period of one month.
    You also must be a Citizen (WA resident) of 10000 Islands, with a national population of at least 250 Million.


    If you qualify, you can post Linkhere to be added.

    What is the legislative process of this region? / How can I get onto the Council?
    The Council of Nine is the legislative body of the Islands. Here legislation is written, passed, revised, and repealed. There is also a LinkCouncil of Nine Lobby, where you can bring matters to the attention of the Council. In addition all official Council discussions except those marked secure will be viewable by all citizens so you can get up to date information on what's happening in the Council. However only council members are able to post in these non-secure discussions.


    There are 3 appointed, and 5 elected positions in the Council (the other is held by our Chief Executive). Elections occur every odd numbered month. Senators serve a 4-month term and the Delegate serves a 6-month term.

    What is recruiting? How can I become a recruiter?
    Recruiting is sending invitations to other nations. We use something called the Accelerator for ease of recruiting. Read Linkhere for more info.


    I have more questions!
    Great! Check out the the rest of the guides, and/or see the forum for Linkmore Information about 10000 Islands!

    Special thanks to HumanSanity for writing, Free Las Pinas for formatting, and the Ministry of Education for maintenance and upkeep.
    Read dispatch

    Vivolkha wrote:Well, to start, here's a guide to the game and a guide to our region. Take your time to read them:
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    WELCOME | BASICS | GAMEPLAY | GLOSSARY
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    WELCOME BASICS GAMEPLAY GLOSSARY
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    ||| WELCOME ||| | ||| WHAT IS NATIONSTATES? |||
    ·

    If you found this guide helpful, please upvote the dispatch to help others find it
    Welcome to NationStates!

    This guide will help if you are a new player to this game or an experienced player looking to expand your knowledge of NationStates.

    This guide aims to help you:

    • Prepare you for the limitless possibilities;

    • Find out the varying aspects of this game; and

    • Manage your nation.

    This guide is reasonably long, and as such, it is recommended that you refer to the table of contents to aid you in locating the specific information you may desire.

    Before this guide begins, I would like to personally express thanks and credit to Testlandia, Euroslavia, and Goddess Relief Office who have kindly provided commendable information and tips to this guide.[1]


    What is NationStates?

    NationStates is a multiplayer online text-based game which simulates a government setting. It was created by author LinkMax Barry and was released on the 13th of November, 2002 as a means of promoting a novel Jennifer Government. The game has currently 223,380 active nations in 23,734 different regions.[2]

    Players (under the guise of their nation) operate their own country by making decisions that have an impact on the economy, society, and culture of their people. The object of the game is to lead a country in the way the player finds the best. At the start of the game, the player chooses a few basic characteristics including the name of the country, flag, motto, currency, national animal, and style of government. Answers to a short questionnaire determine the initial ratings of the country's civil, economic, and political rights. The nation's population starts at five million and increases every day automatically with play.


    ||| WELCOME ||| ||| BASICS ||| ||| GAMEPLAY ||| GLOSSARY |||
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    ||| ISSUES ||| | ||| TELEGRAMS ||| | ||| POPULATION ||| | ||| DOSSIER ||| | ||| SETTINGS ||| | ||| PEOPLE, GOVENMENT, & THE ECONOMY ||| | ||| ANALYSIS |||
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    Issues

    Issues are political decisions that players make, which shape their nations as a result. The choices a player makes on issues directly affect the nation's civil rights, economic, and political freedom levels, as well as the national tax rate.
    As time progresses, issues will determine the type of government a nation has, with the game categorizing the type from 'Democratic Socialists' to 'Psychotic Dictatorship'.

    A player can decide how often he or she wishes to receive issues by accessing the settings page and choosing from a list of options under the sub-heading New Issues. The options available for selection are:

    • None;

    • One per weekday;

    • One per day;

    • Two per weekday;

    • Two per day; or

    • Vacation Mode (prevent a nation from receiving new issues and extending period after which a nation will be deleted for inactivity, from 28 days to 60 days).

    Depending on the options a player selects, they will achieve varying ratings relating to their nation's Economy, Political Freedoms, and Civil Rights (visible on a nation's homepage).

    A nation's government type is determined by an algorithm which calculates a nation's civil liberties, economic, and political freedoms and based on this result, allocates the nation a government type appropriate to that nation. There are 27 government types, ranging from Scandinavian Liberal Paradise to Iron Fist Socialists to Psychotic Dictatorship.

    To view how many nations there are of each government category, please see the data compiled by Farengeto and provided in the below spoiler (data accurate as of the 8th of June 2020).

    [align=left][font=Avenir, Segoe UI][size=110][/size][/font][/align]

    Government Category

    Nation Count

    Percentage

    Inoffensive Centrist Democracy

    52643

    23.58%

    Democratic Socialists

    16958

    7.60%

    Iron Fist Consumerists

    16719

    7.49%

    Anarchy

    15750

    7.06%

    New York Times Democracy

    15130

    6.78%

    Psychotic Dictatorship

    13611

    6.10%

    Father Knows Best State

    11356

    5.09%

    Civil Rights Lovefest

    10677

    4.78%

    Moralistic Democracy

    9530

    4.27%

    Left-wing Utopia

    7038

    3.15%

    Liberal Democratic Socialists

    6700

    3.00%

    Corrupt Dictatorship

    6489

    2.91%

    Capitalist Paradise

    5626

    2.52%

    Corporate Bordello

    5236

    2.35%

    Left-Leaning College State

    4705

    2.11%

    Corporate Police State

    4241

    1.90%

    Scandinavian Liberal Paradise

    4198

    1.88%

    Authoritarian Democracy

    3556

    1.59%

    Compulsory Consumerist State

    3056

    1.37%

    Right-wing Utopia

    1933

    0.87%

    Capitalizt

    1598

    0.72%

    Iron Fist Socialists

    1494

    0.67%

    Conservative Democracy

    1005

    0.45%

    Free-Market Paradise

    935

    0.42%

    Libertarian Police State

    901

    0.40%

    Tyranny by Majority

    820

    0.37%

    Benevolent Dictatorship

    772

    0.35%

    Mother Knows Best State

    546

    0.24%

    [The following information has been kindly provided by Goddess Relief Office and reproduced here with his express permission. You are invited to read this guide to different issue types for more comprehensive information on this subject.]

    NationStates has five different categories in which issues are organized into; general, population-based, issue options, statistics, and special issues.

    • General issues:

      General issues form the majority of issues that a nation will receive. Issues of this type are randomly generated with there being no precondition to receiving them.

      Examples of general issues include:

    • Population-based issues

      Population-based issues are those which can only be unlocked by a nation's population. If a player chooses to dismiss issues of this type when he/she received them or chooses an option that he/she may later regret, the player will still be able to receive population-based issues. However, the player will receive the specific issue later and not immediately after dismissing it. Through such issues, a player will be granted the ability to edit the player's capital city, leader, and national religion.

      Examples of population-based issues include:

    • Issue-option

      Issue-option is only unlock-able when a nation chooses a specific option to one issue. The result of the issue and the effect of the decision on the nation will be a catalyst for an Issue-option issue.

      Examples of issue-based issues include:

    • Statistic-based issues

      Statistic-based issues can be unlocked when a nation has reached a pre-determined statistic relevant to the issue. Depending on how a player chooses to lead his/her nation, different statistics will apply to the nation. For example, a nation which is led in a dictatorial fashion will most likely receive an issue which relates to tyrannical nations, for example, the issue Too Low on Laws, Says Citizens. However, a nation that has high political freedoms would not receive such issues.

      Examples of statistic-based issues include:

    • Special issues

      Special issues do not occur often and are a rarity. For example, World Assembly Woes are only unlock able by member-states of the World Assembly.

      Similar to special issues, there are easter egg issues which reward nations with a unique badge to be displayed on nations' main page. There are several easter egg issues available. However, the methods of attaining them vary. For a more detailed discussion on easter egg issues, please refer to this discussion.


    Telegrams

    Telegrams are private messages that can be sent between players. When a nation is founded, it will receive approximately two dozen telegrams from regions seeking to recruit new nations.

    A player can choose to filter telegrams he/she receives by accessing Telegram Preferences. There are four categories a player can select:

    • Recruitment: Recruitment telegrams are sent by nations attempting to convince players to join their regions.

    • WA Campaign: WA proposal authors may send WA-member nations telegrams of this sort to lobby for a player's vote.

    • Region (official): Founders and (if allowed) World Assembly Delegates may send regional telegrams without the need for stamps. Unless selected, these telegrams will be sent to every nation residing in the region.

    • External: External telegrams are sent using stamps and in-which the author had not pre-selected the telegram label of 'recruitment' or 'campaign'.

    A player may choose to block particular nations from sending him/her telegrams. A player may add a nation to the Ignore List by writing the nation's name in the search box of Telegram Preferences. Alternatively, the player can click on a telegram's timestamp which will link to a page showcasing the individual telegram, with there being a 'Block Sender' link near its bottom-right.

    NationStates is a free game however there are upgrades available to a player. One such upgrade is an Inbox upgrade which is part of packages: Supporter, Postmaster, and Postmaster-General.

      Supporter will:
      • remove ads (for faster page loads);

      • reward with a supporter trophy for your nation page;

      • last forever;

      • permanently reserve nation name; and

      • give a player a 'warm, fuzzy feeling of supporting NationStates.'

      Postmaster:

      • includes the aforementioned benefits of Supporter;

      • expand folders to hold a 100 telegrams each (up from 20 telegrams);

      • create 3 additional custom folders; and

      • create a 'deleted items' folder which will retain a maximum of 100 deleted telegrams.

      Postmaster-General:

      • includes the aforementioned benefits of both Supporter and Postmaster;

      • expand folders to hold an unlimited number of telegrams;

      • create an unlimited number of custom folders; and

      • includes 500 telegram stamps.

    Telegram stamps allow players to send multiple telegrams at one single time. Normally, a player would only be able to send a telegram to a maximum of eight nations. Mass telegrams using telegram stamps can reach substantial numbers of nations quickly and easily and provide Delivery Reports which detail who has received a telegram and who has not.

    A player can personalize the telegram sent by applying %NATION% to the text of the telegram. This will automatically translate to the nation's name when he/she receives it.

      Similarly a player can select a particular group to receive the telegram:
      • region: <Name> will send a telegram to every nation residing in the region listed.

      • tag: New<Number> will send telegrams to the aforementioned number of newly founded nations.

      • tag: Refounded<Number> will send telegrams to the aforementioned number of refounded nations.

      • tag: NewDelegates<Number> will send telegrams to the aforementioned number of new World Assembly Delegates nations.

      • tag: Delegates will send a telegram to the every Delegate.

      • tag: WA will send a telegram to the every nation who retains current membership to the World Assembly.

      • tab: All will send a telegram to every nation in NationStates.

      • tag: Welcome will send an automatic greeting to new arrivals in their region. However, telegrams of these sort can only be sent by a Founder or Delegate of a region.


    Population

    A newly-founded nation in NationStates begins with a population of 5 million. Every 24 hours, the population of a nation increases. The higher the population rises, the greater the population increases per day, up until the population reaches 62 million.

    The population of a newly-created nation increases by 1 million per day.

    The population of a nation is related to the descriptor of its size. As a nation's population increases, it progresses through a series of size descriptors, which are: fledgling, tiny, small, large, very large, huge, massive, colossal, and gargantuan. As a nation's population increases, it eventually gains several new custom nation traits, including the capital city (250 million), the nation name pretitle (500 million), the nation's leader (750 million), and the national religion (1 billion).

    [align=left][font=Avenir, Segoe UI][size=110] [/size][/font][/align]

    Population Mark

    Change(s)

    5 million

    The starting population, with the population size descriptor 'fledgling', and a population growth rate of 1 million per day.

    7 million

    The population size descriptor changes to 'tiny'.

    10 million

    The population growth rate increases to 2 million per day.

    20 million

    The population size descriptor changes to 'small'. The population growth rate increases to 3 million per day.

    32 million

    The population growth rate increases to 4 million per day.

    40 million

    The population growth rate increases to 5 million per day.

    50 million

    The population size descriptor changes to 'large'. The population growth rate increases to 6 million per day.

    62 million

    The population growth rate becomes randomly variable, ranging from 5 million per day to 7 million per day. The population growth rate does not change after this.

    100 million

    The population size descriptor changes to 'very large'.

    200 million

    The population size descriptor changes to 'huge'.

    250 million

    The nation can receive the issue to create a custom-named national capitol.

    500 million

    The nation name pretitle changes from multiple-choice to a custom text field. The player may submit issues from now on, at the issues page.

    750 million

    The player will have the option of stating the leader of their nation as well as attributing the national motto to said-individual.

    1 billion

    The population size descriptor changes to 'massive'. The nation can receive the issue to create a custom-named national religion.

    5 billion

    The population size descriptor changes to 'colossal'.

    10 billion

    The population size descriptor changes to 'gargantuan'.


    Dossier

    A nation's dossier is a compilation of brief information on other nations & regions which a player can select. It allows the player to easily move between nations/regions the player considers of interest and can be a useful tool in maintaining track of puppet nations a player may have.

    The brief information provided in the dossier is limited to the nation's name, the nation's WA category (for example, left-wing utopia), when the nation was last active, the region in which the nation resides, and the WA status of the nation (whether the nation is a member of the World Assembly).

    Similarly, the dossier provides brief information on regions that players choose to feature in their dossier. The information is limited to the name of the region, the population of the region, and the name of the region's World Assembly Delegate.

    Another feature is Advanced Dossier. This feature allows for greater control of the nations which feature in a player's dossier. As opposed to having to independently select nations, a player can upload a text file to NationStates featuring nations' names. Alternatively, a player can download a text file that contains the identity of the nations in the dossier.


    Settings

    The settings page allows a player to modify aspects of his/her nation. A player can set the currency, motto, demonyms, national animal, et cetera. The settings page also provides players with the opportunity to change their nation's password, flag, and select banners.

    Banners are a rotating, targeted, customizable, unlock-able set of images on the nation's page. There are over 250 banners, which unlock upon achieving various feats, such as developing a strong economy or reaching high levels of political corruption. There are also custom slots for uploading a players' own images, once they have reached particular population levels. For a full list illustrating every banner achievable, you are invited to Linkview this collection.


    People, Government, & the Economy

    People: A pie-chart and accompanying percentages illustrating the leading causes of death throughout a player's nation, for example, old age.

    Government: An illustration and accompanying percentages showing the distribution of your budget, for example, education, environment, healthcare, public transport, and administration. The illustration also details the amount of a player's currency and the percentage of the player's total gross domestic product (GDP) spent on government expenditure.

    Economy: An illustration of the division of the public, private, and state-owned sectors. Here, a player can also read the total GDP of the nation and the GDP per person.


    Analysis

    Each day, there are two updates in NationStates. The major update occurs at approximately 00:00-01:00 Eastern Standard Time/Eastern Daylight Savings Time (EST/EDT). The minor update occurs at approximately 12:00-13:00 EST/EDT. Due to a large number of nations and regions, these updates may take an hour.

    In the major update, NationStates generates a World Census Report on a particular subject and will rank all nations and regions from highest to lowest. Such topics include 'Most Extreme', 'Most Cultured' and 'Best Healthcare'. If a nation scores highly in these reports, the player may expect to be rewarded with either a silver or gold badge which will feature on the main page of the player (top 10% and 5%, respectfully).


    ||| WELCOME ||| BASICS ||| ||| GAMEPLAY ||| ||| GLOSSARY |||
    ·
    ·
    ·
    ||| REGION ||| | ||| WORLD ASSEMBLY ||| | ||| ROLEPLAY ||| | ||| BBCODE |||
    ·

    Region

    In NationStates, regions is to a nation how a real-life country/city is to a person. It is a community of nations which generally incorporates at least five basic social values that all regions, regardless of their ideological foundation, are expected to provide and uphold for the benefit of their citizens. These values are security, freedom; order; justice; and welfare. This is not to say that there are no regions in whom's founding ideals differ from those stated. There are thousands of regions in NationStates, each with its own personality and direction, for example, a Pokemon-themed region, a Communist region, or a democratic region.

    Different regions have different focus points, some choose to be specifically themed with a general-purpose whilst others are just a casual gathering place for nations. The defining aspect of regions is their home-pages (which you can locate by clicking on a region's link). The regional home-page showcases a wide range of customizable features:

    • World Factbook Entry;

    • Regional flag;

    • Dispatches;

    • Regional tags;

    • Embassies;

    • World Census Report;

    • Regional polls; and the

    • Regional Message Board (RMB)

    Nations can select the region they want to belong to by various means; accidental stumbling upon, specific searches, recruitment telegrams, looking at regional tags, etc.

    For a comprehensive guide to "Building a region", you are invited to view this forum thread.


    World Assembly

    Given the international diplomacy theme which underpins NationStates, an important aspect of the game is an institution called the World Assembly (WA) formerly known as the United Nations. This is a fairly large component of the game and therefore this guide will detail it under sub-sections (highlighted in bold)

    Membership to the World Assembly is entirely voluntary. A player may choose to join this organisation and in doing so, gain them in-game functions of being able to endorse other nations as well as receive endorsements. However, the player also submits their nation to the effects generated by various WA proposals. This may have an inadvertent effect on a nation's statistics, for example, their military situation (ability to construct nuclear weapons may be limited by a WA General Assembly resolution). A player can choose to join the World Assembly by clicking on the 'Apply to join' button in the World Assembly page.

    Delegate are elected by a region to serve as their representative at the World Assembly. Unlike ordinary members, they can approve newly-suggested resolutions. Delegates may also have administrative control over their region, though this is entirely dependent on the settings decided with the region's creation.

    Becoming a delegate can be an easy or difficult process, depending on the circumstances. To be elected, a nation needs endorsements (a minimum of two) from the majority of members in their respective regions. Whilst a region composed of said-nation and a friend(s) can guarantee the nation the delegacy, larger regions with a vast collection of players are often much more challenging. Not only must the nation convince people to support their cause (and potentially have the current delegate demoted), the nation needs to hold this position by respecting the demands of the region.

    Gaining endorsements, you've decided to join a bigger region with little to no support from friends, here are a few tips to receive the endorsements needed: (note: the following is the author's own opinion)

    1. Patience is a godsend. Don't expect to march in some random region and have endorsements thrown at you. You need to prove your place.

    2. Get friendly with some of the other nations, people who you can count on to support your ascent to power.

    3. If they have one, find out about the current delegate. Is he well-liked? Does he listen to the nation's wishes? Does he abuse his power? Use this to your advantage...

    4. NationStates truly is a game of politics and roleplaying. To that end, feel free to blackmail and bribe your peers.

    Councils, the World Assembly is divided into two entities; the General Assembly and the Security Council [3]:

    The General Assembly is concerned with passing international law: resolutions to improve human rights, environmental standards, and the like. They have an immediate and material effect on all WA member nations, and can change your laws and category. For example, if you are a protectionist nation, and the WA passes a resolution promoting free trade, you may find your nation becoming abruptly more capitalist.

    Broadly speaking, the General Assembly does not concern itself with individual nations or regions, but humanity as a whole. It has a vibrant roleplaying community in the General Assembly forum, which debates and drafts legislation.

    The Security Council, on the other hand, is very much about specifics. It passes resolutions that Condemn or Commend particular nations or regions, and authorises Liberations, by removing a Delegate's authority to set a regional password (usually to restore order following its capture by invaders). Compared to the General Assembly, it is more concerned with gameplay (regional politics, invasions) than roleplaying.

    Both Councils function similarly in that they accept proposals, which enter the voting floor to be voted on as resolutions. Each Council may have a resolution at vote at the same time.

    To vote for a resolution, click on its link within the World Assembly tab. You'll be taken to a page giving you the full details, including the category, resolution number, and who proposed the resolution. Below that, you'll find a complete explanation, with the option of voting For or Against.

    To pass your own resolution, you need at least two endorsements from members of your region. Once you have those, you can propose your resolution to the World Assembly. However, before people are given the chance to vote on it, it needs to be approved by 6% of the World Assembly Regional Delegates. If it reaches the necessary number of approvals, it will be brought onto the voting floor, where all members of the WA can make your resolution law, or fail to pass it. (note: the following is the author's own opinion)

    When you decide to pass your resolution, you have two choices. You can create a brand new one, or you can attempt to repeal an old one.

    Creating a new resolution is basically one that does not currently exist. If you do so, make sure you look through all previous resolutions. There's nothing more embarrassing than attempting to introduce laws on toilet paper which already exist...

    If you too are angered about the increase of tax on tea bags, then you have the chance to get things changed! You can vote to re-appeal a resolution, which will render the resolution in question null and void. This is normally when old laws conflict with new methods.

    Tips on Passing a Resolution:

    1. Gather up support within your region. If it was proposed by someone, all the better!

    2. Spread the word on the forums. There is a section dedicated to the discussion of resolutions. You can make friends and get some critique on your law, which will let you make the edits necessary to give it an air of professionalism.

    3. Don't get too frustrated if your resolution doesn't make it to the voting floor. You can always try again.

    Influence is a game-determined categorisation applied to each nation. A nation's influence is a measure of how 'well-respected' a nation is considered in its current region. Nations earn influence in a region the longer they remain there, and the more WA endorsements they have accumulated. When a nation leaves, though, its influence in that region will begin to decline.

    Influence serves an important gameplay purpose. The ability of WA Delegates to eject and ban nations from their region, and to password-protect it, is limited by their Influence. Delegates consume some of their Influence to exercise their power, so the more often the Delegate uses their influence, the more difficult it is for them to wield those powers in the future.

    When a nation moves to a region, it does not influence within that region. Nations accrue influence in a region by remaining in the region, and by receiving endorsements from the region’s members. Arguably, being a member of the WA has no value unless the nation gains endorsements, the more endorsements one gets, the more influence one will accrue.

    The regional influence is equal to the sum of the national influence of all its members (updated each game-update (refer to Analysis)), and is displayed as a ranking on a scale ranging from ‘moderate’ to ‘Extremely High’.

    The national influence ranking (ranging from ‘Minnow’ to ‘Hermit’) is determined by the ratio of national influence to total regional influence and the previous WA update.

    Influence levels achievable

    [align=left][/align]

    Influence Level

    31

    Zero

    30

    Unproven

    29

    Hatchling

    28

    Newcomer

    27

    Nipper

    26

    Minnow

    25

    Sprat

    24

    Shoeshiner

    23

    Page

    22

    Squire

    21

    Apprentice

    20

    Vassal

    19

    Truckler

    18

    Handshaker

    17

    Duckspeaker

    16

    Envoy

    15

    Diplomat

    14

    Ambassador

    13

    Auxiliary

    12

    Negotiator

    11

    Contender

    10

    Instigator

    9

    Dealmaker

    8

    Enforcer

    7

    Eminence Grise

    6

    Powerbroker

    5

    Power

    4

    Superpower

    3

    Dominator

    2

    Hegemony

    1

    Hermit


    Roleplay

    [The following advice has been kindly provided by Euroslavia and reproduced here with his express permission. Should you wish to further explore this dynamic aspect of NationStates, you are invited to read the many roleplay guides available in the forum.]

    Welcome to 'Getting Started with Nationstates'. This (advice) will provide the basic framework for general rules and learning and all things in regards to how to properly Role Playing in the International Incidents and Nationstates forums. The following is merely a snippet of advice, please visit this forum thread for more comprehensive information and advice relating to roleplaying in International Incidents.

    • Work things out OOC: First piece of advice is fairly simple; you will find that when you start a roleplay with a nation you may have combat with, you will find that most of the time you will both have different technologies and ideas on how the roleplay will go. As such it’s important to work out any problems OOC before you start the RP. You can do this in MSN, telegram or even in a separate thread… if you don’t do this you may waste a lot of time arguing with the other nation over the power of your weapon, why they aren’t taking enough damage and so on.

    • Spelling, Grammar and Format: This is a quick addition, but basically if you want to be understood you should make it easier to read for everyone else. You should try and make sure that you’re spelling it reasonable, your grammar is ok and your format makes it easy for people to read. The best way to achieve this is to use a program like Win Word to spell check your post and maybe even point out some grammar problems.

    • Its freeform baby!: Yeah, I know I should have pointed this out earlier, but it goes without saying. You can RP anything you want and there is little anyone can do about it. Remember, while you can roleplay anything, you can also ignore anything. So while you can RP your nation being the best in the universe, everyone else can ignore such a claim and choose not to RP with you. That’s the beauty of freeform, and it’s the greatest frustration. This is why you should be reasonable.

    • Be descriptive: This isn’t really as important, but it makes the thread a whole lot better. The more description you put into it, the more interesting it is to read and the more you will enjoy the roleplay on the whole.

    • Have fun: It gets forgotten a lot of the time but Nationstates is just a game; albeit an addictive game which takes a lot of time and effort for some people. The important thing is to have fun; if you are not having fun then you should try something else. Tired of having wars with everyone? Chill out and try something else, make peace with those you fight or have a peace conference… that way you automatically have a character/diplomatic roleplay.

    To garner more information on general roleplaying, the author strongly recommends a visit to the forum thread Roleplaying Tips and Suggestions.

    Roleplaying in NationStates is such an exciting and fun aspect of the game, as such, there are thousands of people all around you who would be happy to help you, you need only ask. Similarly, if you are stuck on something or would just like a bit of advice here and there, the forum contains dozens of guides and helpful tips. Always remember, the world is full of possibilities and you are only limited by your imagination.


    BBCode

    Players not accustomed to formatting may have noticed custom markup tags being used in the regional message board, the NS Forum or in Dispatches. These custom markups help to format a text to make it bold, italics, add images, add url, etc. These are known as BBCode or Bulletin Board Code.

    BBCode or Bulletin Board Code is a lightweight markup language generally used internet-wide format posts in blogs and message boards.
    The BBCode tags usually have a beginning and ending tag similar to HTML. BBCodes are usually indicated by the square brackets [ ] and contain a keyword within the [] tag, and the ending tags have the same keyword with a backslash ” / ” preceding the keyword. These BBCodes are parsed during the run-time to produce HTML or XHTML that can be understood by the browsers. It should be noted that players need to nest the tags properly as otherwise, it might not work.

    [The following information has been kindly provided by Testlandia and reproduced here with his express permission. The following list is not exhaustive. To view the full list, please consult with this dispatch, the Complete List of NSCodes.]

    These BBCode-like tags can be used in Dispatches, Telegrams, Regional Message Board (RMB) posts, Regional World Factbook Entries (WFEs), and World Assembly proposals. Not all tags are valid for all message types: see below.

    Name

    Validity

    Code

    Result

    Bold

    Everywhere

    [b]Nation[/b]

    Nation

    Italic

    Everywhere

    [i]States[/i]

    States

    Underline

    Everywhere

    [u]online[/u]

    online

    Strike

    Everywhere

    [strike]game[/strike]

    game

    Background

    Dispatches

    [background=#0080FF]text highlight[/background]

    text highlight

    Background-block

    Dispatches

    [background-block=yellow]Block highlight[/background-block]

    Block highlight

    Size

    Dispatches

    [size=150]Guide[/size]

    Guide

    Font

    Dispatches

    [font=Newtimesroman]John Smith[/font]

    John Smith

    Nation

    Everywhere

    [nation]Amerion[/nation]
    [nation=short]Amerion[/nation]
    [nation=short+noflag]Amerion[/nation]
    [nation=long]Amerion[/nation]

    Amerion
    Amerion
    Amerion
    The 😈 Admiral General 👿 of Amerion

    Region

    Everywhere

    [region]the South Pacific[/region]

    the South Pacific

    WA proposal

    Everywhere

    [proposal=chester_pearson_1421530135]War Crimes Tribunal[/proposal]

    War Crimes Tribunal

    WA resolution

    Everywhere

    [resolution=GA#2]The Rights and Duties law[/resolution]

    The Rights and Duties law

    Spoiler

    Everywhere

    [spoiler]Hi[/spoiler]
    [spoiler=Greetings]Hi[/spoiler]

    Hi
    Hi

    Link

    Dispatches & WFE

    [url=http://maxbarry.com/]Max Barry[/url] created NationStates

    LinkMax Barry created NationStates

    Anchor

    Dispatches

    [anchor=A][/anchor]The anchor will be placed here
    
    [url=/page=dispatch/id=444406#A]Anchor link[/url]

    The anchor will be placed here

    Anchor link

    Image

    Dispatches

    [img]https://i.imgur.com/9h8jAdi.png?1[/img]

    Quote

    RMB & Dispatches

    [quote=amerion;100000]Oppa Gangnam Style[/quote]

    Amerion wrote:Oppa Gangnam Style

    List

    Everywhere

    [list][*]Bullet
    [*]List[/list]
    [list=1][*]Number
    [*]List[/list]
    [list=a][*]Alphabetical
    [*]List[/list]
    [list=I][*]Roman
    [*]Numerals
    [*]List[list]

    • Bullet

    • List

    1. Number

    2. List

    1. Alphabetical

    2. List

    1. Roman

    2. Numerals

    3. List

      Unformatted text

      Everywhere

      [pre]You bold like [b]this[/b]!
      [/pre]

      You bold like [b]this[/b]!

      Color

      Dispatches & WFE

      [color=red]Red text[/color]
      [color=#0431B4]Blue text[/color]

      Red text
      Blue text

      Alignment

      Dispatches

      [align=right]Right-aligned[/align]
      [center]Center-aligned[/center]
      [align=left]Left-aligned[/align]

      Right-aligned
      Center-aligned
      Left-aligned

      Indentation

      Dispatches

      [tab=10]This is an indent[/tab]

      This is an indent

      Horizontal Line

      Dispatches

      [hr]


      Box

      Dispatches

      [box]This is a box[/box]

      This is a box


      ||| WELCOME ||| BASICS ||| GAMEPLAY ||| ||| GLOSSARY ||| |||
      ·
      ·
      ·
      ·

      Term

      Definition

      Ban

      An act which prevents a nation from entering a given region.

      Cease-To-Exist (CTE)

      The deletion of a nation after a period of inactivity lasting 28 days or 60 days if vacation mode is set. A nation can be 'refounded' by the owner by login.

      Eject

      An act of ejecting a nation from a region. This can be performed by the Founder (with cost to the nation) or by the Delegate (with an influence cost incurred on the Delegate). Nations who have been ejected will relocate involuntarily to The Rejected Realms.

      Feeders

      Regions that new nations are founded in. Sinkers include The Pacific, The North Pacific, The South Pacific, The West Pacific, and The East Pacific.

      Founder

      A nation who 'founded' the region and hence is the original inhabitant. The Founder, depending on access to the administration panel, has the power to ban, eject, banject nations, change tags, suppress RMB posts, change the flag, construct and close embassies, and change the World Factbook Entry.

      Sinkers

      Regions that nations returning to the game, or in the case of The Rejected Realms are ejected from a different region go to. Sinkers include Lazarus, Osiris, Balder, and The Rejected Realms.

      Out-of-Character (OOC)

      Post of this sort is used to convey messages unrelated to the roleplay, such as informing fellow players that you will be out of town for a week and therefore will not be online in NationStates.

      Puppets

      Nations created to be used secondary to the primary nation. Some players choose to use puppet nations as WA nations while others choose to use it to boost a region's population. Reasons vary and there is nothing wrong with creating puppets for one's purpose.

      Regional Message Board (RMB)

      A chat function visible in a region (scroll down the region's homepage). This aspect allows nations to communicate and displays their flag as well as allowing them to 'like' others' messages and quote them.

      Telegrams

      A private messaging system that acts as emails for NS.

      Warzones

      Regions which have no founder and cannot be refounded. In these regions, ejections/bannings do not incur an influence drain on the Delegate but can only last a limited amount of time. Warzones include Warzone Airspace, Warzone Africa, Warzone Europe, Warzone Asia, Warzone Australia, and Warzone Sandbox.

      World Assembly

      An institute of global governance in NationStates, similar to the United Nations in real-life.

      World Assembly Delegate

      A nation who possess the largest number of WA endorsements in the region, thereby allowing it to represent the region in the World Assembly.

      World Factbook Entry (WFE)

      World Factbook Entry is an area visible at the top of a region's homepage which describes the region, etc. Typically, it would state members of the region's governing entity, links to an offsite forum, etc.

      References

      [1] Testlandia, Euroslavia, and Goddess Relief Office contributed whole information towards sections regarding Bulletin Board Codes, Roleplay, and Issue Types, respectfully.

      [2] Exact figures may fluctuate over time as new nations are founded and existing nations are ceasing-to-exist.

      [3] This information on World Assembly Councils was sourced from Frequently Asked Questions.

      ·

      ·

      The NationStates Guide
      ·

      ·
      ——
      ·
      ·
      Read dispatch


      Approach someone!


      Council of Nine - regional government

      Chief Executive:
      Head of State and Government
      Markanite (Discord: markanite)

      WA Delegate:
      Foreign Affairs
      Astrobolt (astrobolt)

      Minister of Education:
      Engagement and Bookkeeping
      Valentian Elysium (valentianasriel)

      Minister of Culture:
      Cultural Events
      Wille-Harlia (jediguy_)

      Minister of Immigration:
      Recruitment
      Aschente (trueasche)

      Senator for Himes West:
      Roleplay
      Haivon (haivon)

      Senior Senator for Lyonnesse East:
      Houses and Generations
      Keswickholt (Keswickholt#9088)

      Senator for Blue Canaria North:
      Monthly Report
      Pantso (croaker7793)

      Senator for New Republica South:
      Debates and Discussions
      Vivolkha (.skymine)

      Other Government Officials

      Chief Of Staff:
      Chief of Staff
      Lenlyvit (lenlyvit)

      Master of Tacos:
      Jobs
      Spratly Islands

      Cartographer-General:
      Regional Map
      Paffnia (Paffnia#0148)

      TIBOE Chair:
      Endorsements
      Gemmisland

      Cards Co-op President:
      Regional Cards
      Free Las Pinas (fakeplasticearth)

      Welcome to 10000 Islands!

      If you're new to the game, you're probably wondering what all of the site features are and how they work. You'll find that NationStates is a seemingly simple browser game with a rich community and a depth of features and game play developed by players over the course of almost 18 years. 10000 Islands is one of the oldest regions in the game, dating back to 2002, with a continuously operational defender military and active regional government.

      This Dispatch includes a step-by-step guide to how to get started in NationStates and become involved in 10000 Islands. NationStates is fundamentally a social game played regularly over the course of a long time. Take a minute to read up and dive in, eventually you'll forge your own unique path and be able to customize a game experience you enjoy!

      P.S. Feel free to introduce yourself over in the Regional Message Board or over in the forums in the LinkWelcome Center.



      Opening Steps

      The first thing you'll want to do, if you haven't already, is to answer your issues. In NationStates, you function as the all-powerful leader of your nation and Issues are how you effect your government's policy and national statistics. Issues are the only way to effect these and you'll have to wait for more issues once you've answered them all. To learn more about issues, you can check out the 10000 Islands Linkissue and stats lounge or this Issue answering FAQ.

      While you wait to receive more issues, you should join the World Assembly (WA). Joining the WA requires that you input your email address on the settings page (know that your email will not be visible to other users and NationStates does not send you spam emails!). Joining the World Assembly is important because it grants you a say in developing international law through the General Assembly and preserving international peace through the Security Council. More importantly, joining the WA grants you citizenship in 10000 Islands, which allows you to participate in elections and run for office.

      Once you've joined the World Assembly, be sure to endorse the World Assembly Delegate Astrobolt. Endorsing the Delegate gives the region more power in the World Assembly because the Delegate's vote is weighted so they receive an extra vote for each WA endorsement they have. You can also decide how the WA Delegate votes once you're registered on the forum by Linkparticipating in WA voting polls.

      After you've done that, you can get involved in our regional community by signing up for the Linkregional forum. The forum is the main headquarters for our regional government, economy, cultural events, our defender military, and role-playing. When you sign up for the forum, it's important to follow the instructions in the first post of Linkthis thread so that an Account Masker can go through and confirm your account to give you access to appropriate areas of the forum.

      The last thing to do is join our regional LinkDiscord server. Discord is a live chat platform that we use to hang out and get to know our region-mates a little better. Stop by to meet some new friends!

      Once you've done these four things (answer Issues, join the WA, sign up on the forum, and introduce yourself on Discord), you're all set! From there, take your own path and discover what about 10000 Islands interests you. The rest of this Dispatch is an index of guides and resources for you to look at.



      Guides and Set Up
      • Regional Government: 10000 Islands is governed according to the LinkConstitution by the Chief Executive, a Council of Nine, and various executive government officials. Understanding the nuances of this system and why things are structured this way is important, and this guide serves to unpack all of that along with how you can get involved.

      • RMB Etiquette and Guide: The Regional Message Board (or RMB) is the shared community space we have that is built into NationStates. If you'd prefer not to use off-site forums or chat apps, it'll be hard for you to get involved in regional government or parts of our culture, but you can access a healthy sliver of our community through talking to your neighbors on the RMB. However, this comes with rules and community guidelines outlined in this guide.

      • WA Guide: Learn more about the World Assembly here - what is the General Assembly and the Security Council? How does WA membership effect your nation? What regional programs does 10000 Islands have for engaging in the WA?

      • Join TITO!: The Ten thousand Islands Treaty Organization (TITO) is 10000 Islands' regional defender military - they help secure other regions' security when they're attacked by raider forces. Learn about what exactly TITO does and how to help here.

      • Houses and Generations Guide: Discover your lineage and place in XKI's family tree as well as make friends by exploring our House and Generation system in this guide. Compete in competitions with other Houses and more!

      • Entertainment and Activities Guide: Want more fun things to do? Look no further than this guide! Discover all the endless possibilities for fun here in the 10000 Islands and how to interact with them or learn more about creating your own fun.



      Additional Resources

      10000 Islands Frequently Asked Questions

      What is the first thing I should do now that I've joined the region?
      There are many ways to become involved in the region now that you've joined, like becoming a citizen, joining the forum where you can vote in elections and do lots of fun things, joining the discord server, or doing things gameside like endorsing the delegate, solving issues, and chatting on the regional message board. Learn more about the opening steps to involvement in the region in the XKI Welcome Guide.


      What is the World Assembly and how do I join?
      The World Assembly is like NationStates version of the United Nations which governs the World. It passes different laws, and can condemn or commend nations on their acheivements. Members get to vote on each of these laws (you can vote for the ones you like and vote against the ones you don't), however you will have to follow anything that passes. You aren't allowed to just follow the laws you like and ignore the ones you don't.


      Joining the World Assembly is not mandatory but it is open to everyone. Just go to the World Assembly page and click "Apply to Join" which just sends you an email that you need to accept (there's no actual application process). Be warned, as a user while you can have multiple nations and puppets only one can be a member of the World Assembly. Being a member allows you to endorse the delegate as well as other nations, and in addition allows you to vote on resolutions. More information on what endorsements do as well as the benefits of joining the World Assembly are below.

      In addition check out the XKI World Assembly Guide for more information.

      How do I become a Citizen? / What is the difference between WA and Non-WA membership?
      All 10000 residents in the WA are citizens of 10000 Islands. Citizens are eligible to vote and run in various elections and hold certain government positions, where as non-WA members are not able to. All WA members are highly encouraged to endorse the delegate to help keep the region safe. Learn more about citizenship and 10000 Islands government in the Regional Government Guide.


      What are endorsements? How do I get endorsements?
      Endorsements are something you can do to fellow WA member nations in your region. In order to endorse another nation you both need to be WA members and to be in the same region. While they don't matter too much (however are important for bragging rights) endorsing the Delegate is very important as it keeps our region safe.


      In order that Delegate transitions are more easily achieved, we limit endorsements to 1/2 the total of the sitting Delegate. Endorsement trading (aka "endo tarting") is OK up to this limit, but if you are over this limit at the time of Delegate transition, once every 6 months, you will be asked to shed your endorsements to get to this limit - or failing that, be temporarily booted from the region (which will cost you all of your endorsements). So mind this limit please.

      Keep in mind that even when there isn't a Delegate transition going on, the limit still applies. Please remember this.

      What is TITO? How do I join TITO?
      The Ten-thousand Islands Treaty Organization or TITO is 10000 Islands' defender military. You can learn more about joining TITO here.


      Does 10000 Islands have a map? How can I get added to the map?
      Yes, 10000 Islands does have a map. You can view the map in this dispatch or on the forum Linkhere.


      To be added to the map, you need to register a forum account and have a minimum of ten posts over a period of one month.
      You also must be a Citizen (WA resident) of 10000 Islands, with a national population of at least 250 Million.


      If you qualify, you can post Linkhere to be added.

      What is the legislative process of this region? / How can I get onto the Council?
      The Council of Nine is the legislative body of the Islands. Here legislation is written, passed, revised, and repealed. There is also a LinkCouncil of Nine Lobby, where you can bring matters to the attention of the Council. In addition all official Council discussions except those marked secure will be viewable by all citizens so you can get up to date information on what's happening in the Council. However only council members are able to post in these non-secure discussions.


      There are 3 appointed, and 5 elected positions in the Council (the other is held by our Chief Executive). Elections occur every odd numbered month. Senators serve a 4-month term and the Delegate serves a 6-month term.

      What is recruiting? How can I become a recruiter?
      Recruiting is sending invitations to other nations. We use something called the Accelerator for ease of recruiting. Read Linkhere for more info.


      I have more questions!
      Great! Check out the the rest of the guides, and/or see the forum for Linkmore Information about 10000 Islands!

      Special thanks to HumanSanity for writing, Free Las Pinas for formatting, and the Ministry of Education for maintenance and upkeep.
      Read dispatch

      Much gratitude

      Horacellum wrote:Hmm.. I'm confused about literally everything but I especially do not get about region stuffs

      You haven't even discovered our forum yet. That's where the action is.
      https://10000islands.proboards.com/thread/40638/registration-welcome-thread

      Jabberwocky wrote:You haven't even discovered our forum yet. That's where the action is.
      https://10000islands.proboards.com/thread/40638/registration-welcome-thread

      I haven't really explored much of the forum, yet I have filled the registration thread. Nevertheless, thanks for the reply

      Hello everyone!

      My name is Wischland! I'm serving in the Council of Nine as Senator for Blue Canaria North, where I write monthly Emissary reports that we send to our allies and friends on NS to give them updates about what is happening in XKI. I also serve as a Tactical Officer in TITO, where I help coordinate and lead missions during update. For the next two hours I'll be hanging out here in the RMB to answer any questions you may have about me or my work as part of our RMB Office Hours. You can see more here:

      Government Office Hours and Welcome Q&As

      Greetings 10000 Islanders!

      It's been a while, but we wanted to take another opportunity to reach out to the people we serve.

      Different members of government and senior members of our community are setting up office hours where they will make themselves available on our regional message board to answer your questions! Want to know about our foreign affairs, how our Ministries work, or different government programs? Or you just have questions for someone who is experienced in this game about how to network and succeed? These are great times to reach out to us!

      Here is information about who will be available when. Please be sure to stop by and ask your questions, reach out to your leaders, and let them know how they can be serve you! If you can't make it one of those times but want to talk to someone, feel free to shoot them a telegram or visit their office in the forum.

      Time

      Nation

      Details

      Monday 2/1, 11am to 1pm EST (4:00 to 6:00 PM UTC)

      HumanSanity

      HumanSanity is XKI’s WA Delegate and is responsible for foreign affairs and World Assembly policy.

      Monday 2/1, 1 to 3pm EST (6 to 8pm UTC)

      Thedairos

      Thedairos is the Minister of Immigration and Cultural Officer of 10000 Islands. He handles regional recruitment and coordinates cultural events for the region.

      Rescheduled for Thursday 2/4, 7 to 9pm EST (Friday 2/5 12 to 2am UTC)

      Aschente

      Aschente is Senator for Lyonnesse East and an Executive Officer of TITO. Talk to him about managing XKI’s Houses or about joining TITO, 10000 Islands' defender military.

      Wednesday 2/3, 1 to 3pm EST (6 to 8pm UTC)

      Wischland

      Wischland is the Senator for Blue Canaria North and a Tactical Officer of TITO. Her responsibilities include writing the monthly Emissary Report and leading TITO missions.

      Thursday 2/4, 7 to 9pm EST (12 to 2am UTC)

      Grea Kriopia

      Grea Kriopia is Minister of Education and a Tactical Officer of TITO. Ask her about her work in running the Buddy Program to welcome new nations to the region and leading TITO missions.

      Friday 2/5, 1 to 3am EST (6 to 8am UTC)

      Dokansia

      Dokansia is the new Senator for New Republica South and is in charge of straw polls and debates for the region.

      Rescheduled for Saturday 2/6 11am to 12pm EST (4 to 5pm UTC)

      Markanite

      Markanite is the Chief Executive of 10000 Islands and holds a wide range of powers including forum administration, serving as Commander-in-Chief of TITO, and appointing and overseeing unelected government officials.

      Saturday 2/6, 11pm to Sunday 2/7 12am EST (Sunday 4 to 5am UTC)

      Wille-Harlia

      Wille-Harlia is the Senior Senator for Himes West and a moderator of the Role Playing region A Taco Archipelago and is the primary person responsible for Role Playing in 10000 Islands.

      Sunday 2/7, 1 to 3pm EST (6 to 8pm UTC)

      Eastern New England

      Eastern New England is the WA Secretary and helps to coordinate regional WA policy and recommendations.

      Read dispatch

      So please, ask away!

      Aivintis has inspired me to try to start a new trend.

      So instead I will
      #HugGrea Kriopia

      Hug someone else and pass the love (and not the germs around)!

      Hi Wischland

      What is your favorite part of being a TITO Tactical Officer?

      Hey Wischland.

      What is your favorite part of being in TITO, and why?

      Controlitia

      Hello Wischland! What do you think is the value of the Emissary report? Do you think Islanders should read it even though they aren't the target audience?

      Hi Wischland, what does being a TITO TO mean?

      HumanSanity wrote:Hi Wischland

      What is your favorite part of being a TITO Tactical Officer?

      Hi HS! Thanks for the question. There's a lot of things that I enjoy about being a TO, but I have to say my favorite is being able to get more involved in communication and coordination with other regions and defenders. Before becoming TO, I never realized how much of an effort we made to ensure that the natives of regions we defended knew what was going on, and working with them to stop raids before they can happen. It's definitely expanded my view of what counts as defender activities to go beyond the missions we complete during update. Plus, I've been able to meet a ton of new people through coordination with other defenders, and that's always fun!

      The Galactic RepubIlic wrote:Hey Wischland.

      What is your favorite part of being in TITO, and why?

      It's obviously the memes.

      Derpy narwaul

      hi

      Hi Wischland

      What is your favourite type of breakfast food?

      It seems like we’re having a wischy-washy Q&A...

      Is not having a card the worst part of being a TITO TO?
      Or more seriously, are there any parts of your job that you dislike?

      Thanks for your time, Wischland

      Pianaville

      Zaberaz hapang

      Controlitia wrote:It's obviously the memes.

      I second this

      Derpy narwaul

      Derpy narwaul wrote:i am new

      Welcome! We're holding a government Q&A right now so the RMB is a bit different, but here's a welcome guide to get you started:

      Approach someone!


      Council of Nine - regional government

      Chief Executive:
      Head of State and Government
      Markanite (Discord: markanite)

      WA Delegate:
      Foreign Affairs
      Astrobolt (astrobolt)

      Minister of Education:
      Engagement and Bookkeeping
      Valentian Elysium (valentianasriel)

      Minister of Culture:
      Cultural Events
      Wille-Harlia (jediguy_)

      Minister of Immigration:
      Recruitment
      Aschente (trueasche)

      Senator for Himes West:
      Roleplay
      Haivon (haivon)

      Senior Senator for Lyonnesse East:
      Houses and Generations
      Keswickholt (Keswickholt#9088)

      Senator for Blue Canaria North:
      Monthly Report
      Pantso (croaker7793)

      Senator for New Republica South:
      Debates and Discussions
      Vivolkha (.skymine)

      Other Government Officials

      Chief Of Staff:
      Chief of Staff
      Lenlyvit (lenlyvit)

      Master of Tacos:
      Jobs
      Spratly Islands

      Cartographer-General:
      Regional Map
      Paffnia (Paffnia#0148)

      TIBOE Chair:
      Endorsements
      Gemmisland

      Cards Co-op President:
      Regional Cards
      Free Las Pinas (fakeplasticearth)

      Welcome to 10000 Islands!

      If you're new to the game, you're probably wondering what all of the site features are and how they work. You'll find that NationStates is a seemingly simple browser game with a rich community and a depth of features and game play developed by players over the course of almost 18 years. 10000 Islands is one of the oldest regions in the game, dating back to 2002, with a continuously operational defender military and active regional government.

      This Dispatch includes a step-by-step guide to how to get started in NationStates and become involved in 10000 Islands. NationStates is fundamentally a social game played regularly over the course of a long time. Take a minute to read up and dive in, eventually you'll forge your own unique path and be able to customize a game experience you enjoy!

      P.S. Feel free to introduce yourself over in the Regional Message Board or over in the forums in the LinkWelcome Center.



      Opening Steps

      The first thing you'll want to do, if you haven't already, is to answer your issues. In NationStates, you function as the all-powerful leader of your nation and Issues are how you effect your government's policy and national statistics. Issues are the only way to effect these and you'll have to wait for more issues once you've answered them all. To learn more about issues, you can check out the 10000 Islands Linkissue and stats lounge or this Issue answering FAQ.

      While you wait to receive more issues, you should join the World Assembly (WA). Joining the WA requires that you input your email address on the settings page (know that your email will not be visible to other users and NationStates does not send you spam emails!). Joining the World Assembly is important because it grants you a say in developing international law through the General Assembly and preserving international peace through the Security Council. More importantly, joining the WA grants you citizenship in 10000 Islands, which allows you to participate in elections and run for office.

      Once you've joined the World Assembly, be sure to endorse the World Assembly Delegate Astrobolt. Endorsing the Delegate gives the region more power in the World Assembly because the Delegate's vote is weighted so they receive an extra vote for each WA endorsement they have. You can also decide how the WA Delegate votes once you're registered on the forum by Linkparticipating in WA voting polls.

      After you've done that, you can get involved in our regional community by signing up for the Linkregional forum. The forum is the main headquarters for our regional government, economy, cultural events, our defender military, and role-playing. When you sign up for the forum, it's important to follow the instructions in the first post of Linkthis thread so that an Account Masker can go through and confirm your account to give you access to appropriate areas of the forum.

      The last thing to do is join our regional LinkDiscord server. Discord is a live chat platform that we use to hang out and get to know our region-mates a little better. Stop by to meet some new friends!

      Once you've done these four things (answer Issues, join the WA, sign up on the forum, and introduce yourself on Discord), you're all set! From there, take your own path and discover what about 10000 Islands interests you. The rest of this Dispatch is an index of guides and resources for you to look at.



      Guides and Set Up
      • Regional Government: 10000 Islands is governed according to the LinkConstitution by the Chief Executive, a Council of Nine, and various executive government officials. Understanding the nuances of this system and why things are structured this way is important, and this guide serves to unpack all of that along with how you can get involved.

      • RMB Etiquette and Guide: The Regional Message Board (or RMB) is the shared community space we have that is built into NationStates. If you'd prefer not to use off-site forums or chat apps, it'll be hard for you to get involved in regional government or parts of our culture, but you can access a healthy sliver of our community through talking to your neighbors on the RMB. However, this comes with rules and community guidelines outlined in this guide.

      • WA Guide: Learn more about the World Assembly here - what is the General Assembly and the Security Council? How does WA membership effect your nation? What regional programs does 10000 Islands have for engaging in the WA?

      • Join TITO!: The Ten thousand Islands Treaty Organization (TITO) is 10000 Islands' regional defender military - they help secure other regions' security when they're attacked by raider forces. Learn about what exactly TITO does and how to help here.

      • Houses and Generations Guide: Discover your lineage and place in XKI's family tree as well as make friends by exploring our House and Generation system in this guide. Compete in competitions with other Houses and more!

      • Entertainment and Activities Guide: Want more fun things to do? Look no further than this guide! Discover all the endless possibilities for fun here in the 10000 Islands and how to interact with them or learn more about creating your own fun.



      Additional Resources

      10000 Islands Frequently Asked Questions

      What is the first thing I should do now that I've joined the region?
      There are many ways to become involved in the region now that you've joined, like becoming a citizen, joining the forum where you can vote in elections and do lots of fun things, joining the discord server, or doing things gameside like endorsing the delegate, solving issues, and chatting on the regional message board. Learn more about the opening steps to involvement in the region in the XKI Welcome Guide.


      What is the World Assembly and how do I join?
      The World Assembly is like NationStates version of the United Nations which governs the World. It passes different laws, and can condemn or commend nations on their acheivements. Members get to vote on each of these laws (you can vote for the ones you like and vote against the ones you don't), however you will have to follow anything that passes. You aren't allowed to just follow the laws you like and ignore the ones you don't.


      Joining the World Assembly is not mandatory but it is open to everyone. Just go to the World Assembly page and click "Apply to Join" which just sends you an email that you need to accept (there's no actual application process). Be warned, as a user while you can have multiple nations and puppets only one can be a member of the World Assembly. Being a member allows you to endorse the delegate as well as other nations, and in addition allows you to vote on resolutions. More information on what endorsements do as well as the benefits of joining the World Assembly are below.

      In addition check out the XKI World Assembly Guide for more information.

      How do I become a Citizen? / What is the difference between WA and Non-WA membership?
      All 10000 residents in the WA are citizens of 10000 Islands. Citizens are eligible to vote and run in various elections and hold certain government positions, where as non-WA members are not able to. All WA members are highly encouraged to endorse the delegate to help keep the region safe. Learn more about citizenship and 10000 Islands government in the Regional Government Guide.


      What are endorsements? How do I get endorsements?
      Endorsements are something you can do to fellow WA member nations in your region. In order to endorse another nation you both need to be WA members and to be in the same region. While they don't matter too much (however are important for bragging rights) endorsing the Delegate is very important as it keeps our region safe.


      In order that Delegate transitions are more easily achieved, we limit endorsements to 1/2 the total of the sitting Delegate. Endorsement trading (aka "endo tarting") is OK up to this limit, but if you are over this limit at the time of Delegate transition, once every 6 months, you will be asked to shed your endorsements to get to this limit - or failing that, be temporarily booted from the region (which will cost you all of your endorsements). So mind this limit please.

      Keep in mind that even when there isn't a Delegate transition going on, the limit still applies. Please remember this.

      What is TITO? How do I join TITO?
      The Ten-thousand Islands Treaty Organization or TITO is 10000 Islands' defender military. You can learn more about joining TITO here.


      Does 10000 Islands have a map? How can I get added to the map?
      Yes, 10000 Islands does have a map. You can view the map in this dispatch or on the forum Linkhere.


      To be added to the map, you need to register a forum account and have a minimum of ten posts over a period of one month.
      You also must be a Citizen (WA resident) of 10000 Islands, with a national population of at least 250 Million.


      If you qualify, you can post Linkhere to be added.

      What is the legislative process of this region? / How can I get onto the Council?
      The Council of Nine is the legislative body of the Islands. Here legislation is written, passed, revised, and repealed. There is also a LinkCouncil of Nine Lobby, where you can bring matters to the attention of the Council. In addition all official Council discussions except those marked secure will be viewable by all citizens so you can get up to date information on what's happening in the Council. However only council members are able to post in these non-secure discussions.


      There are 3 appointed, and 5 elected positions in the Council (the other is held by our Chief Executive). Elections occur every odd numbered month. Senators serve a 4-month term and the Delegate serves a 6-month term.

      What is recruiting? How can I become a recruiter?
      Recruiting is sending invitations to other nations. We use something called the Accelerator for ease of recruiting. Read Linkhere for more info.


      I have more questions!
      Great! Check out the the rest of the guides, and/or see the forum for Linkmore Information about 10000 Islands!

      Special thanks to HumanSanity for writing, Free Las Pinas for formatting, and the Ministry of Education for maintenance and upkeep.
      Read dispatch

      HumanSanity, Vivolkha, M0bius strip, The Galactic American Imperium, and 1 otherDerpy narwaul

      Derpy narwaul

      «12. . .8,3538,3548,3558,3568,3578,3588,359. . .11,51311,514»

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