by Max Barry

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«12. . .11,70911,71011,71111,71211,71311,71411,715. . .11,73911,740»

Helppp I'm dying! I only logged on today

Guys help Drop anitmatter bomb pls

Need a cure missile or a task force heading my way to finally wipe out these last few zombies

I don't care much about the Z-Day event. Anyways, here's another one of my story's continents.

Bonsana

Bonsana is a continent in Paxium once home to legends of a shadowy oriental empire. The truth of the matter is, Bonsana was a fracture of multiple empires (some of which survived well into the present as modern counterparts) that were eventually conquered and forcefully assimilated by the Spayxians arriving from Ofsterna.

Geographically, Bonsana is a large continent located Northwest of Alteriya (and is slightly smaller in comparison). Neighbouring next to its rival continent of Enkita and almost connecting to the nearby Arid Oasis region (which links the line between Ofsterna, Kalia and Bonsana), Bonsana comprises a strangely subtropical-like weather pattern owed to its unique climate bubble, experiencing frequent typhoons and most of the Vededrian region being humid and dry.

Bonsana Political Map

Significant nations of Bonsana

1. Qiongcang is a giant republic that occupies most of the financial interests spread across Bonsana. The capital of Qintong is located here and is home to a massive, impressive yet ruthless economic machine that dominates even the political sphere of Qiongcang. Although renowned for its forumistic (capitalistic) emphasis on progress, Qiongcang is notoriously corrupted and backed by financial interests while historically was once a Managerialist (communist) nation in the mid-late 300s after being influenced by Orivarrian teachings before being embroiled in a bloody civil war before the turn of the century, losing most of its northern territory to its now-rival, Huayu. Currently, Cao Lat and Sridvipah are essentially Qiongan puppet states, heavily influenced by the political undertakings of the Qiongcang Parliament that's often backed by corporate interests. Native Qiongans usually speak in the Qiongni language; specifically the Xiangrao variant.

2. Huayu is often considered to be a 'softer' counterpart to Qiongcang. Emerging as a successionist nation and occupying much of Qiongcang's former northern territory in the turn of the century, Huayu occupies the former Qiongan capital of Shaomen and is ironically more democratically stable than Qiongcang. In spite of its stability, it is constantly under pressure from Qiongcang, especially politically and economically upon the dawn of the 6th Century SE, being harassed by its northern rival of Murasakishima and its technological hub being constantly threatened by potential invasion ruining global economic prospects. Huayu is reputed for its strong technological sector and its natives speak a variant of the Qiongni language known as Manvi.

3. Yuklai is a republic that once occupied most of Bonsana, until the arrival and conquest by the Spayxians led to Yuklai's territory being reduced to around 1/3 of its original size. Known for its unique culture and language due to their close vicinity to Alteriya, Yuklai is also infamous for its isolationism and suspicion of anyone they consider 'outsider', even to those they are allied with (such as Vededria and Huayu). Information circulation about Yuklan culture and civilisation is tightly controlled by its government and was once heavily censored during the 300s to early 400s, but by the beginning of the 6th Century SE, Yuklai has turned towards a more welcoming policy, slowly doing away its isolationism, though most of the government and society still view outsiders with suspicion - especially those of Qiongan descent.

4. Vededria is a republic that was once the colony of Ruwland, Valleviere, and eventually Eduffenburg. It is one of the major industrialised nations of Bonsana, with both Huayu and Qiongcang having equally shared financial interests in the country. Its citizens are known to be hardworking despite the troubled economic stagnation the nation has experienced since its independence in the 420s, and is known internationally for the government's 'fixation' on cleanliness despite the nation being heavily industrialised.

Read factbook

page=zombies/region=10000_islands
Again, folks, please jump on whoever seems most pressed right now.

7.8 billion zombies here, i'm done for

Souverain Revachol wrote:page=zombies/region=10000_islands
Again, folks, please jump on whoever seems most pressed right now.

How do I

Kebecois wrote:7.8 billion zombies here, i'm done for

Not if I can help it.

New samba wrote:How do I

Click to show targeting parameters, then click all 3 policy boxes, which shows you active players.

Kebecois wrote:7.8 billion zombies here, i'm done for

extermination squad on its way!

Thank you to all the heroes who helped us get rid of the zombies

Post self-deleted by Den Isle.

Someone with MK3 missiles, help nation=den_isle, please.

I forgot zidday

Happy birthday Spratly Islands!

Disconcert isle

Spratly Islands wrote:Happy birthday Spratly Islands!

Happy birthday

Spratly Islands wrote:Happy birthday Spratly Islands!

¡Feliz cumpleaños!

anyone need cures?

Can someone hit me with a cure missile or 3?

Thanks!

Bobsylvania wrote:Can someone hit me with a cure missile or 3?

Yes, but we are bad at counting and don't know when "3" comes.

All,

I'm going to suggest that as a Z strategy we concentrate on cures or exterminations in some of the larger nations. Don't worry about getting them infection free, but get them down so the balance is in favor of the living. And try not to throw superweapons at people actively throwing them at other nations; it interferes with their work.

I need some cures if that not to hard

Enos Biestadgeed wrote:I need some cures if that not to hard

It looks like your nation is free of infection.

New daelmata

can you put me on the map

«12. . .11,70911,71011,71111,71211,71311,71411,715. . .11,73911,740»

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