by Max Barry

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Omniversal Giants Mark II RMB

WA Delegate: None.

Founder: The Ravagery of The Great Devourer of All

Last WA Update:

World Factbook Entry

Welcome to OGM2, home of the most absurdly overpowered far-future-tech nations on the site. Here lie the infamous multiversal jellyfish, shrimp, bacteriophages, cube-men, fractals, eldritch horrors, killer robots, cellular automata, and the like.

TG an officer for the password to get in. At least a modicum of seriousness is required for entry. This region is also open to embassy requests.

Our current regional RP is The Nth Crusade, and our miscellaneous anthology thread is The Apeiro-Archive.



  1. 2

    Important Links

    MetaReference by Vcmr archive aleph . 92 reads.

  2. 6

    The Plot So Far (in case you're new or weren't in the RPs)

    MetaReference by Multiversal venn-copard . 203 reads.

  3. 5

    Abbreviations of the Omniverse

    MetaReference by The Great Devourer of All . 129 reads.

Embassies: The Illuminati, The Embassy, Nationalist Commonwealth of Free Regions, The Bar on the corner of every region, The Iron Valley, The Union of Multiversal Empires, Regionless, and SICON.

Tags: FT: FTL, Future Tech, Minuscule, Multi-Species, Outer Space, Password, Puppet Storage, and Surreal.

Omniversal Giants Mark II contains 2 nations.

ActivityHistoryAdministration

Today's World Census Report

The Highest Drug Use in Omniversal Giants Mark II

World Census experts sampled many cakes of dubious content to determine which nations' citizens consume the most recreational drugs.

As a region, Omniversal Giants Mark II is ranked 10,594th in the world for Highest Drug Use.

NationWA CategoryMotto
1.The Community of Thinking MachinesAnarchy“We reject your reality and substitute our own”
2.The Ravagery of The Great Devourer of AllCorporate Police State“Something dramatic, I guess.”

Regional Happenings

More...

Omniversal Giants Mark II Regional Message Board

Multiversal venn-copard wrote:That happens; silence is fine here. In the future, though, we should maybe give heads-up warnings in case we'll be totally incommunicado.

I agree. I'll stick to that general rule from now on.

Multiversal venn-copard

I have begun to scratch the surface on the long and tedious process of a partial military factbook overhaul because I wrote these things up over two years ago when I couldn't actually put words together.

Shouldn't affect actual capabilities too much, with the exception of the following more notable changes. Consider this a retcon rather than an actual balance patch.

- Some point-defense weapons were buffed drastically. Shooting things down instead of letting your shields do the work sounded more like the VCMR line of thinking.
- Most weapons with exorbitantly long reload rates were given the qualifier "sustained" - meaning that the long reload rate was an average over a long period of time, and allowing for really obvious tactics like keeping more than one missile onboard a ship at a time, or overclocking a laser for a bit, or whatever.

The old fakebooks won't be seeing updates; instead, the plan is to give a more concise information block for ships as necessary.

Multiversal venn-copard wrote:I have begun to scratch the surface on the long and tedious process of a partial military factbook overhaul because I wrote these things up over two years ago when I couldn't actually put words together.

Shouldn't affect actual capabilities too much, with the exception of the following more notable changes. Consider this a retcon rather than an actual balance patch.

- Some point-defense weapons were buffed drastically. Shooting things down instead of letting your shields do the work sounded more like the VCMR line of thinking.
- Most weapons with exorbitantly long reload rates were given the qualifier "sustained" - meaning that the long reload rate was an average over a long period of time, and allowing for really obvious tactics like keeping more than one missile onboard a ship at a time, or overclocking a laser for a bit, or whatever.

The old fakebooks won't be seeing updates; instead, the plan is to give a more concise information block for ships as necessary.

Sounds great. I should definitely begin to do something similar once my post is up. I took a look at my older factbooks recently and the overwhelming majority of it is horrifically bad writing.

So, my post is about 4/5 done, and turning out to be quite long. I have just now further revised the parts already written, to contain fewer examples of horrifically bad writing.

I have been beyond both landline and wireless connection, typing in Word on my laptop and using mobile data connection on my phone to access NS. :P

I'll be back home on 23rd and be able to copy-paste the text then, just so you guys know what to expect!

Regarding above comments, I do not dare think how much now needs to be revised in most of my FBs, seeing how much the vision has evolved and changed since the early days...

Multiversal venn-copard

I have reason to believe that a new puppet/instance of Many Armed Ones will be rejoining OGM, likely as The disassembly. I have an offsite friend Fourth human who'll also be joining soon. I hope nobody minds this; we indeed could use some fresh blood, I feel.

Cool, cool, I see the former individual has already done so

Multiversal venn-copard

Thinking Machines wrote:Cool, cool, I see the former individual has already done so

As has the latter.

Also, uh, hi! Been a while.

Multiversal venn-copard wrote:As has the latter.

Also, uh, hi! Been a while.

It has been awhile, mainly because I forget to log in and then CTE (repeatedly) :P

Multiversal venn-copard

The Evermind wrote:I'll be back home on 23rd and be able to copy-paste the text then

This is the 23rd you were referring to, right? :^)

Wasn't expecting anything significant to happen anyways. Region looks dead.

The disassembly

*crickets chirping*

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