by Max Barry

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THE NEWS RMB

WA Delegate: None.

Founder: The Principality of Local now news

Last WA Update:

World Factbook Entry

Hello! How are you?I hope you are here to get some great news!
This is like an intorduction to THE NEWS.
THE NEWS,is very nice and friendly come to see what great land we share!
Here are some links:
https://musiclab.chromeexperiments.com/Song-Maker/song/5974719967789056
https://www.stuffbydavid.com/textcolorizer

Here are some links and I'll add some more later
Region founded:May 20,2020



  1. 1

    The new's jobs

    FactbookEconomy by Local now news . 4 reads.

  2. 4

    THE NEWS'S HISTORY

    FactbookInternational by Local now news . 74 reads.

  3. 28

    The Cable - July 2020

    BulletinNews by The Ambassadors Reception . 696 reads.

  4. 5

    Winter in July Event

    MetaGameplay by Awerbar . 100 reads.

  5. 2

    THE MYSTERIES

    FactbookCulture by Local now news . 47 reads.

  6. 3

    Master Dispatch

    FactbookPolitics by Aussandries . 70 reads.

  7. 4

    #local now new news

    FactbookOverview by Local now news . 111 reads.

▼ 4 More

Embassies: Old Zealand, The Embassy, The Anti Fascism Alliances, Gypsy Lands, Monarchist and Democratic Alliance, Just relax, The Wooloo Pact, BLM, The Slide Countries, The putnan empire of nations, Nordic Territories, Lardyland, Hollow Point, The Fairy Hunter Alliance, Alliance of Magical Girl Nations, Mariner Trench, and 37 others.Albosiac, The Independent Newspaper, Mercenaries R Us, Ace of Aces, Lasagna, Worms, The academy, Laraniem, Codex Ylvus, Gay, Anti Fairy Pact, Reddit, Click Here, Independence Hill, Awesomeland, Save Our Planet, 1980s America, Piperscandavia Terra qwe, Warzone Africa, Lady Vera, United Nations and Planets, SEC Fanatics, The Christian Communist Union, NOT A FAMILY FRIENDLY REGION, Khashah, 4chan, Krillin, Australialia, Osakaland, Mid Atlantic Quarantine, Zombie Research Institute, First World Order, Ecolyspal, The NewsStand, The United Peaceful Region, Union of Nationalists, and Raxulan Empire.

The embassy with Lardyland is being withdrawn. Closure expected .

Tags: Jump Point, Medium, Non-English, Password, Puppet Storage, Recruiter Friendly, and Social.

THE NEWS contains 11 nations, the 1,359th most in the world.

ActivityHistoryAdministration

Today's World Census Report

The Most Cheerful Citizens in THE NEWS

The World Census shared cheeky grins with citizens around the world in order to determine which were the most relentlessly cheerful.

As a region, THE NEWS is ranked 4,788th in the world for Most Cheerful Citizens.

NationWA CategoryMotto
1.The Principality of UENWLeft-wing Utopia“For a United England N Wales.”
2.The Colony of InquiriesAuthoritarian Democracy“Inquires for Local Now News”
3.The Principality of Local now newsInoffensive Centrist Democracy“Come to LIGHT!”
4.The Republic of HazelscandaviaAnarchy“Unity, Discipline, Work”
5.The Republic of TEAM HazelNew York Times Democracy“Unity, Discipline, Work”
6.The Commonwealth of News nowDemocratic Socialists“NEWS”
7.The Federation of The Chill LadsInoffensive Centrist Democracy“We love slavery, you hate work”
8.The Federal Republic of Ethiopian FederationLeft-Leaning College State“March Forward, Dear Mother Ethiopia”
9.The Republic of Team Leo Ambassador 10Anarchy“Peace and Justice”
10.The Empire of Empire of coolguyInoffensive Centrist Democracy“NationStates”
12»

Regional Happenings

More...

THE NEWS Regional Message Board

Elite leomonade wrote:Try Our New Forum @: http://390a.epizy.com/index.php
NEW Poll!!: Click Here to Vote!
YOUR OPINION MATTERS!!!
at least to us...
SO VOTE NOW!!!

yay!

Issue Contest Update: Let's Talk About Your Issues
by The Free Joy State
Mon, 20 Jul 2020

This post comes courtesy of Senior Issues Editor The Free Joy State.

Hey, guys, gals and non-binary people!

Well, it's been a wild ride, but the issue contest is over, the votes are cast and some very capable hamsters have tabulated the votes.

So, in alphabetical order, here are our top ten issues from the contest:

Protect and Swerve by Candensia

The Brains Behind Kuru by Electrum

Ignorant Idiots, Illegitimate Citizens by Fauxia

Corruption, Contemplation and Cuteness Amok by Jutsa

Feeling Null by Krusavich

Payday Groans by Lancaster of Wessex

Scattered Showers by Omniabstracta

Covering all the Angles by Pythaga

You should have (copy)Left My Software Alone by SherpDaWerp

The Melting Point by Westinor

Look out for those issues as they start to appear in the game in the near future.
Please join with the team in congratulating the authors of our top ten issues. See this post in GI for further details.

Issuin' Nine-to Five
by The Free Joy State
Thu, 30 Apr 2020

This post comes courtesy of Senior Issues Editor The Free Joy State.

Ladies, Gentlemen, and Non-Binary people, it's time to clutch your quills, don your thinking caps and trawl your thesauruses.

We are very excited to announce our "Anything-But-Pandemics Issue Contest". Not only is this the latest chance to potentially join our friendly Issues Editing team, but the top ten finalists will also be revealed in a follow-up News announcement, allowing you bragging rights for years to come!

Like you, we all want to think about anything that isn't a pandemic right now, so please choose any other topic for your maximum of three competition entries (per player). That's a lie... not anything: disco dancing dino-robots probably overstretch verisimilitude. For drafting tips and advice, check out our issue-writing resource and the Got Issues? subforum (which is where we'd encourage you to draft your issues).

Please submit your entries by the deadline of 14th June 2020 (inclusive) by the usual method. Make sure you are fully happy with your submission before entering, and don't forget to tick the checkbox to mark it as belonging to the Issue Contest.

Please see this thread for full information. Good luck!

New World Assembly Secretary-General!
by Max Barry
Sat, 04 Apr 2020

The Election is over! After four days of stump speeches, tense back-room negotiations, and political deal-making, we have a brand new office-holder: Congratulations to WA Secretary-General Kuriko!

This Election saw the introduction of Running Mates, so for the first time we also have a nation ready to step forward should the situation demand it: Vice Secretary-General The Salaxalans.

I have to say, this was an amazingly positive and good-spirited campaign period. Well done to everyone who participated, whether you ran for office, boosted for a candidate, or just tossed in a vote!

And thank you to outgoing WA Secretary-General Caelapes, who, you have to say, didn't put a foot wrong during a fine four years in office.

New Thing By Guy Who Made The Site
by Max Barry
Thu, 02 Apr 2020

People often ask me, "Max, why don't you stop writing novels and just work on NationStates full-time?" And I'm like, "Uh, that's kind of offensive. Writing novels is my passion. It's what I love to do." But by then they've wandered off because they don't really care unless there's a web game.

But guess what? This time, there's a web game!

Play the Providence Battle Simulator

It's no NationStates. I'll be honest. But you might find it a fun diversion during these turbulent times.

There's also a book. You might have heard of Providence from the ads on this site. It's about four people on a spaceship who are trillions of miles from home and have to fight aliens who spit black holes.

Providence by Max Barry
“★★★★★ Extremely smart... This is Barry’s masterstroke... page-turning anticipation which pays off beautifully.” —SFX

“Brain-bending adventure” —Newsweek

“★★★★★ Easily the first, best book to beat this year” —Bradley Horner's Book Reviews

“A light-hearted thriller with a superb dark, existential sting in its tail.” —The Sunday Times (UK)

OUT NOW

Learn More • Buy Now • Reviews

If you're looking for a good book, or a way to support authors who make satiric web games in their spare time, give it a look! Thank you.

Election 2020: WA Secretary-General
by Max Barry
Tue, 31 Mar 2020

Has it been four years already??

Yes! It has! Which means it's an election year!

Once again, the coveted position of World Assembly Secretary-General is up for grabs. This is widely regarded as the most sought-after prize in all the world, and comes with unspeakable power, in the sense that no-one has said what it actually is.

★ Your 2020 Election Hub ★

For the last four years, we've labored under WA Secretary-General Caelapes, but has life actually gotten better? I mean, really? I'll leave that to the voters.

Election 2020 will run through three Minor Rounds, during which unviable candidates will be weeded out. Then a final General Election will be held to decide between the Top Five.

Voting is open to most WA member nations. If you have at least five endorsements, you can toss your hat into the ring and run!

And if you help run a region, you can boost for your favored candidate by erecting prominent signange on your region page via Admin → Appearance.

Election 2020! Because we have to do this every four years! Democracy says so!

Moderation During COVID-19 Pandemic
by Max Barry
Mon, 23 Mar 2020

Hello everyone! As you might have noticed, there is a worldwide shutdown going on to combat the spread of a particularly nasty coronavirus.

During this time, we want to do our part to ensure that accurate information gets out to people. Normally, of course, NationStates is a hotbed of discussion and debate--which tends to come with a healthy serving of bias, lies, and misinformation. And normally that is fine. People have opinions.

But today, misinformation about COVID-19 is dangerous, so moderators will be taking action to remove it, including issuing bans against people who post it. The kind of thing I'm referring to here are posts that claim the virus is a government conspiracy, or that people should ignore expert medical advice.

This is an extraordinary situation, and it's a little uncomfortable for our volunteer moderators to try to be the arbiters of truth. Please extend them your patience while they work through this.

In the meantime, I hope you and your loved ones are doing well, and remember, your nations could always do with a little more attention.

P.S. This year's April Fools event will not be virus-related.

Trading Cards Season Two: Special Preview!
by Max Barry
Thu, 28 Nov 2019

Almost a year ago, we launched the first season of NationStates Trading Cards. Now it's time for Season Two! Yes, soon you'll be finding sleek new-season cards when you open packs.

For the next five days, you can get a sneak peek at what the cards look like. And, during this time only, you can update your card before it becomes permanently inscribed!

To update your card:

Set your nation's flag, slogan, etc, just the way you like in your Settings.

Go to Your Deck and click View Card: (Your nation). It's on the right-hand side of the page, near the top.

If you're looking at your own Season Two card, just above it, you'll see a special Season Two Preview notice that invites you to inscribe the card using your nation's current state. Do that!

Only nations that existed at the time of the preview have Season Two cards—if you temporarily exited the world, you won't have a card for this season.

At the end of the preview period, all newly opened packs will contain Season Two cards. Almost all packs, anyway. You never know when an old card might find its way into production through some manufacturing snafu. But like 99% of the time: new cards.

Update (December 3, 2019): Season Two is upon us! Cards can no longer be inscribed.

World Census Rankings Changes
by Max Barry
Mon, 18 Nov 2019

As previously mentioned, the World Census occasionally changes the way it measures things—usually because of flaws discovered in the old methodology, as revealed by a few extreme cases.

These recalibrations are posted for public preview ahead of implementation on the World Census Beta page, so that nations can provide feedback. A batch have completed this process, and will go live in the next few days!

Beta 004 affecting Weaponization

Beta 005B affecting Black Market

Beta 006 affecting Lifespan

Beta 008A affecting Income

Beta 010 affecting Agriculture-based Industry

Beta 015 affecting State-Owned Industry

Beta 016 affecting Economic Efficiency

Most nations won't notice any change. But you might, especially if your nation is very unusual. In those cases, you will see an abrupt change in some of your World Census ranking scales as the new system is adopted.

If you're interested in what might be coming down the pipeline, a new round of betas has also just been made public! Previews are now available for:

Beta 012 affecting Tourism

Beta 014 introducing a new ranking, Generosity

Beta 017 affecting Civil Rights

Beta 019 introducing a new ranking, Patriotism

Beta 020 introducing a new ranking, Hunger

Beta 021 introducing a new ranking, Food Quality

Beta 022 introducing a new ranking, Ease of Commute

Z-Day8: Aftermath
by Max Barry
Fri, 01 Nov 2019

Whew! I know I say this every year, but this was one of the most lethal zombie apocalypses yet. A mere 15.8% of the global population survived, with corpse numbers waaaay up on last year. I'm not sure what that says about the world we live in today. That there are a lot of dead people in it, I guess.

Survivors
107.9 trillion
15.8%
Infected
181.5 trillion
26.7%
Dead
392.7 trillion
57.6%
Final standings from the Z-Day Tally Board:

Most Survivors: The North Pacific

Most Survivors + No Infected: NationStates

Most Survivors + No Quarantine: Equilism

Most Infected: The Rejected Realms

Most Dead: The Rejected Realms

And on the individual scales:

Most Survivors: The Republic of Kyupaa

Most Zombies: The Phantasm of Afi-Aftos

Most Dead: The Federated Union of Democratic Colonies

Thank you for doing your part to rid/fill the world of/with zombies. Happy Halloween!

N-Day4: The Aftermath
by Max Barry
Thu, 31 Oct 2019

Hey, guess what? We finally got our N-Day4 results back. Remember N-Day4? With the nuclear launches and whatnot? Well, somehow the final tally got caught up in some red tape, and anyway, the point is, you would not believe how fast rampaging zombie hordes cut through red tape.

So if you can take a moment from your current desperate struggle to survive, here's a wrap-up of what went down during N-Day4!

Final Leaderboard

Two-time reigning N-Day champs Augustin Alliance went in looking to make it three in a row, and boy, they put up a hell of a fight. It's not easy to be the champ. Everyone is looking to nuke you. And this time, the 500 or so plucky AA nations had to settle for third.

The new dominant faction was Horsemen of the Apocalypse from Hell, who pancaked all challengers en route to racking up a truly massive score of 332,564—almost double the previous record! I'm given to understand that the Horsemen maintained a solid lead throughout most of N-Day, then cemented their position by backstabbing partner faction UPPERCUTS in the most brutal, radioactive way possible.

Faction Score Nations Region
1. Horsemen of the Apocalypse 332,564 3,730 Nations Hell
2. Canopy 64,286 1,774 Nations Forest
3. Augustin Alliance 54,869 581 Nations Augustin Alliance
4. The Minotaurs 18,629 219 Nations The Labyrinth
5. Fuster Cluck Coalition 12,184 200 Nations Northern Ocean
6. IRMA Alliance 5,204 11 Nations Melayu Archipelago
7. The E Team 3,352 27 Nations Equilism
8. Mars Colonies - School Class Region 2,594 33 Nations Federation of Martian Colonies
9. Ousted Regions Against Liberals 1,313 32 Nations New Yellow Empire
10. Warschauer Pakt 1,082 38 Nations Warschauer Pakt
In global nuclear stats:

574 factions were created.

17,126 nations joined a faction.

1,709,829 nukes were targeted.

1,408,747 nukes were launched.

470,754 nukes were shot down.

938,148 strikes occurred for 774,901 radiation.

Most of these are new all-time records! It's good to know that nuclear warfare is healthier than ever before.

Your Permanent N-Day4 Archive

Z-Day8: The Long Dark Nightmare Is Nearly Over
by Max Barry
Thu, 31 Oct 2019

Good news! The undead have basically run out of live victims and begun starving to death in most regions. On the downside, 85% percent of the global population is either dead or infected. But the number of survivors has stabilized, so if you're still hanging in there, I think you're going to make it!

Unless, you know, some zombie exporter slips into your region at the last minute.

Zombie apocalypse ends in:

00000000

As I write this, the Z-Day Tally Board tells me that:

The North Pacific has Most Survivors

NationStates is top for Most Survivors + No Infected

Equilism has the Most Survivors + No Quarantine; and

The Rejected Realms is a hellscape of corpses and roaming zombies.

Z-Day8
by Max Barry
Sun, 27 Oct 2019

Wow! It seems like only yesterday that the undead began periodically rising from the grave to feast upon the flesh of the living. But no: Zombie scientists have confirmed that for the eighth time, the world is expected to undergo a horrific apocalypse.

Zombie apocalypse begins in:

00000000
You might be like, "Well if these zombie scientists can pinpoint the start time so accurately, maybe they should put a little effort into finding a permanent cure." But that's because you misunderstand the term "zombie scientists." They are literally zombies. They wear little white lab coats and sleep most of the year but once they start to get twitchy, we know the apocalypse is coming.

What You Need to Know
The zombie apocalypse will begin 264 days ago (click for local time)

It will run for 33 hours, ending 263 days ago

Zombies move between nations in the same region. This makes it important to be aware of what your neighbors are doing, as will be difficult for an individual nation to hold out in a heavily infected region. Each region will report its infection rate so that residents can make an informed choice about which are relatively safe and which are basically pools of pandemic-level z-virus.

You have three options:

Exterminate the zombies with military force. This converts them into dead citizens, who pose no further risk to the living. It is very effective when you have lots of survivors and few zombies, and less effective when your military forces have mostly been eaten.

Research a cure, which helps to lower your region's infection rate. Enough nations working together can slow or stop the spread of zombies and even begin to turn infected back into survivors. However, this takes time and is most effective with test subjects and collaboration.

Embrace the zombie hordes, becoming part of the problem as you spread zombies all around your region. Eventually, of course, your hordes may run out of food and starve. This option isn't for everyone. But there's always someone.

Your nation may also unlock superweapons over time. Once built, they can be manually deployed against targets of your choice by visiting their nation page and hitting the appropriate button.

Exterminating zombies develops Tactical Zombie Elimination Squads, who can enter other nations and kill zombies there.

Researching a cure develops Cure Missiles, which can be launched at other nations in order to convert zombies into survivors.

Embracing the undead develops Hordes, which can surge into other nations and infect their survivors.

Superweapons can be deployed every 20 seconds. If you take a hit from a superweapon, the resulting chaos makes your own superweapon unavailable for a few minutes.

The World Census will maintain some relevant zombie-related ranking scales:

The Most Survivors

The Most Zombies

The Most Dead

The Most Zombified

(Note: Up to one hour delay is to be expected in the ordering of these scales.)

During Z-Day, Founders and Delegates can close their region's borders at no Influence cost, sealing themselves off the from the world, and the plaintative cries of nations seeking refuge. It seems pretty harsh. You're just sitting there watching millions of people die. But zombie apocalypses demand tough choices.

The Z-Day Tally Board will track global progress during Z-Day. Good luck!

N-Day4 Warning
by Eluvatar
Fri, 27 Sep 2019

I have to say, I'm feeling a little, what's the word... Merkwürdigliebe

Not to worry, I think plenty of you love the bomb.

Your regularly scheduled toe-to-toe nuclear combat begins in:

00000000
Click/tap here for your local time: 298 days ago

There's a handy manual:

N-Day: What You Need to Know
by The Hive Mind of Testlandia

OVERVIEW

N-Day is an opportunity for nations to come together and exchange nuclear weapons in a fiery Armageddon of mutually assured destruction.

To Participate

Once N-Day begins, join a Faction. Nations outside a Faction can't attack or be attacked. You can join a Faction when you're ready and leave when you're not (to stay safe).

Watch your nation automatically generate Production at a rate of 1 every 2 minutes. Use it to build Nukes and Shield.

Launch Nukes at other nations and use Shield to shoot down Nukes that are launched at you.

Tactics

The simplest way to play N-Day is to join whichever Faction seems most fun and start targeting Nukes at its enemies while shooting down anything incoming. Your Faction page's icon bar shows everything you need to know, including who's targeting anyone in your Faction, and who your fellow Faction members are targeting.

Attacking: Step by Step

On your Production screen, spend some of your Production to build Nukes. These go into your Stockpile.

On another nation's Nuke page, click/tap the TARGET button and select the number of Nukes to use.

Once Targeted, it takes 10 minutes for your Nukes to reach a READY state. Note that your Targeted page is public: All nations can see who is targeting whom.

When your Targeted Nukes are ready, click/tap LAUNCH.

Your Nukes are now categorized as Launches for you and Incoming for your target. Launched Nukes take 3-5 minutes to reach their target. When they do, they earn Strikes for you and inflict Radiation on the target, which reduces their rate of Production. This also earns Score for your Faction and reduces the enemy Faction's Score.

Defending: Step by Step

On the Production screen, spend Production to build Shield.

Find Launched Nukes to destroy. Your top priority is any Incoming Nukes launched at you. Secondarily, you may wish to target Incoming Nukes on anyone in your Faction (see your Faction's Incoming page), and also keep an eye on Targeted Nukes that may threaten you or your Faction in the near future.

Click/tap DESTROY to deploy 1 Shield per Nuke.

Strategy

Strategically, it may be wise to avoid attacks on nations or Factions until you are confident of obliterating them, since this eliminates the possibility of counter-attack. Smaller-scale attacks, which damage but don't destroy an enemy, can lead to an escalating series of grudge-related nuclear exchanges.

On the other hand, targeting an enemy can be an effective warning. And it takes Nukes 10 minutes to be ready to launch, so you can't leave it too late.

Scoring

Each Nuke that reaches a target causes Radiation damage, which reduces the target's rate of Production generation and counts as a Strike for the attacker.

A Faction's Score is Strikes minus Radiation.

Duration

N-Day lasts for 24 hours, after which point, an Arms Control Agreement means that no Nukes can be launched. (In-flight nukes can still land, however.)

The "winner" is the Faction with the highest score; if, that is, nuclear war can be said to have a winner. Which we say it can. It's the Faction with the highest score.

FACTIONS

Once N-Day begins, Factions can be founded by a Regional Officer of any region. Any and all Regional Officers of that region can update the Faction's official text to issue instructions to Faction members.

Factions can be made open to all members, or restricted to the region's members only.

You can leave your Faction, which is a good way to stay safe if you're signing off for the night. However, you can only do this if you're not engaged with the enemy! That means:

You must not have any nukes targeted or launched at another nation; and

No nukes can be targeted or incoming on you.

Note that in practice, this can make it challenging to leave a Faction, since you may be frequently targeted.

While outside a Faction, you cannot be targeted, and do not generate any Production.

Before joining, it's worth making sure a Faction isn't currently under mass bombardment.

SPECIALTIES

Nations are randomly assigned a specialty.

Military Specialists build Nukes faster: They receive 50% more Nukes when converting Production.

Strategic Specialists build Shield faster: They receive 50% more Shield when converting Production.

Economic Specialists can accumulate more Production: Their cap is 200% higher.

Cost of Nukes/Shield in Production Points
Military Specialist
Strategic Specialist
Economic Specialist
1 Nuke

0.67
1
1
1 Shield

2
1.33
2
PRODUCTION

Nations generate Production automatically at a rate of 1 Production per 2 minutes.

Production can be spent on Nukes or Shield.

If not spent, Production accumulates up to a maximum of 50 for Military and Strategic Specialists and 200 for Economic Specialists.

NUKES

Nukes are purchased with Production, kept in stockpile until ready, then targeted and launched at an enemy nation.

Launched Nukes take 3-5 minutes to reach their target. While in-flight, they can be shot down by any nation using Shield. If they're not, each Nuke generates 1% of Radiation in the target and earns 1 Strike for the attacker.

SHIELD

Shield can be used to knock out Launched Nukes. You can shoot down any in-flight Nukes regardless of who they are aimed at.

Locate in-flight Nukes under Launches or Incoming, and use the DESTROY button to eliminate them at a rate of 1 Shield per Nuke.

It is possible to waste Shield if multiple nations deploy Shield simultaneously to knock out the same Nukes.

TARGETING

Target a nation by viewing their Nuke page and clicking/tapping TARGET. You may then select how many Nukes to target from your Stockpile.

It takes 10 minutes for a Targeted Nuke to reach a READY state, after which it may be launched.

If not launched after 1 hour, Targeted Nukes automatically return to your Stockpile.

RADIATION

Radiation is generated in a nation when it is struck by a Nuke.

Radiation proportionately reduces a nation's Production generation rate. For example, 20% Radiation reduces Production generation by 20%.

When a nation is 100% Radiated, it is destroyed and no longer able to launch any Nukes nor use any Shield.

Radiation is irreversible.

You can leave a Faction when irradiated, but this does not affect your Faction's score.

SCORE

A Faction's score measures strikes and radiation that occurred while those nations were a member. It is unaffected by nations joining or leaving the Faction.

GLOSSARY

Term

Explanation

Production

Used to buy Nukes and Shield. Automatically generated by all non-destroyed nations in a Faction.

Nuke

Unholy instrument of death and destruction.

Stockpiled Nuke

A Nuke that has been purchased with Production and is sitting idle, awaiting a target.

Targeted Nuke

A Nuke that has been targeted at a nation. A targeted Nuke takes 10 minutes to achieve a READY state, after which it may be launched.

Launched/Incoming/In-Flight Nuke

A Nuke that has been launched at a nation and is currently chewing up 3-5 minutes of in-flight time.

Shield

A unit of defensive technology. Possibly involves lasers or satellites or something.

Strike

A record of how many Nukes have successfully landed on targets.

Radiation

A record of how many Nukes have struck the nation. Reduces Production generation.

Faction

A group of nations sharing a common interest in survival and/or bloodlust.

Score

Strikes minus Radiation.

Read dispatch
and a vibrant "Vault 41" discussion forum.

Don't worry, as peace is our profession, you can always choose not to participate. Non-aligned nations (that haven't joined a faction) cannot be targeted or nuked.

All previous Factions will be wiped shortly before the bombs start flying, so you maniacs will need to create new ones.

You are allowed to use satellites puppets, but it will be a cumbersome process

Good luck to you all.

Update: When you play a game of nukes, you win or you fry, there is no middle ground.

Update: Whew, that's all over then. There seem to be a lot more devastation this time around, though. Something to think about.

Trivia Challenge Complete
by Max Barry
Tue, 02 Apr 2019

The Challenge is over! Not in our hearts. There, it lives on forever. Also it is actually staying up. Look, it's right here. But there will no longer be a great honking banner on nation pages.

Congratulations to the 32 special nations who scored over 100 on the Trivia Leaderboard, and in particular the five who managed to record the maximum score of 351, despite the frequent addition of new questions, at the close of event! Please accept my congratulations, and seek professional help.

The Great Empire of
Kandorith

The Tax Free Land of
Zintai

The Principality of
Trotterdam

The Magnificent Desolation of
Luna Amore

The Burning Trash Fire of
Lord Dominator

Special thanks are deserved: This year the April Fools event was highly collaborative, with many people contributing quiz questions, and hard-working mods diligently fact-checking and compiling them.

Also, of course, the whole reason we're able to have an event like this is because we have 16.5 years of built-up NationStates history created by people like you! I hope the Trivia Challenge has served as a small tribute to that. Because it's pretty amazing.

NationStates Trivia Challenge
by Max Barry
Sun, 31 Mar 2019

NationStates Trivia Challenge

Some people say they've wasted years on NationStates collecting useless knowledge, but now's your chance to prove it! We've assembled a devilish quiz to test your NationStates IQ with a series of ever-more challenging questions. From the simple and irrelevant to the obscure and equally irrelevant, the NationStates Trivia Challenge has questions for everyone!*

Take the Trivia Challenge!

Trivia Leaderboard

(* Provided they have squandered their life on this site.)

Update!: For forum discussion, we are pleased to offer Trivia Central!

Trading Cards Are Back!
by Max Barry
Fri, 21 Dec 2018

Sorry, that took slightly longer than anticipated. But now cards are available again!

Yes! Trading Cards

Finally cards have completed their transformation from a one-off April Fool's event into a permanent feature. Here's what's new:

Issues
New packs of cards are earned occasionally and randomly when answering an Issue, instead of being delivered on a regular timer. (You can opt-out of this in Settings.)

Auctions
Cards are traded through a Timed Double Auction, a system designed to reduce the ability of puppet nations to feed valuable cards to their masters. The main feature is a one-hour countdown timer that permits other buyers and sellers to jump in with a better offer, replacing one of the trading parties. Details!

There's also a new ability to gift a card directly to a particular nation, for when you want to skip the auction, by paying a nominal amount of bank.

Collections
You can organize your deck into Collections, according to any scheme you like. One of the great things about the April event was how people set out to build different decks for different purposes—but those purposes could be hard to divine for anyone just looking at the cards. Collections allow you to bestow order and titles upon your purposes.

Seasons
The original set of cards was made from all nations who were active as at the start of April 2018. This is still the case, but these cards are now marked "Season One." At some unannounced time in the future, we will enter Season Two, at which point a new set of cards, marked "Season Two," will be created from active nations at that time.

New packs always contain cards from the current season only. When a season ends, the cards remain, but no more of them will be generated.

Cards are now snapshots of a moment in time, instead of changing to reflect the nation's current state. Cards for the same nation will therefore look different across different seasons.

Season One cards are unusual in that they were generated in April 2018 but only converted to snapshots in December. This means that a Season One card only exists if the nation was active in April, but reflects the state of the nation in December.

Market
A new page offers a global overview of current auctions, top cards, and top decks, with multiple ways to keep your finger on the pulse of the marketplace.

Assorted Changes
New packs don't rarely contain cards of nations that no longer exist.

Cosmetic overhaul! Including a nifty zoomable graphical sales history.

During the April Fool's event, each new pack had a high chance of containing a card of a nation in your region. This remains true, but the chance is much lower.

The number of cards that can be held at once is now limited by Deck Capacity, which can be upgraded by spending bank. This limitation stems from the technical challenges of managing nations who hold extremely high numbers of cards. Nations with Site Supporter status from the Store have double normal Deck Capacity.

For even more, there's detail in the FAQ!

Z-Day7: The End
by Eluvatar
Wed, 31 Oct 2018

This is the end.

The more robust zombies outlasted their predecessors, and at the end of the day outnumbered the living.

Death stalks the world

Some regions, however, were safer than others. Kudos to the dozens of regions which completely eliminated the infection while retaining hundreds of billions to trillions of survivors, to the several which sheltered hundreds of billions to trillions without closing their borders, and to the many regions with similar numbers of survivors. The full leaderboard is available for your perusal.

So long, and thanks for all the brains!

Z-Day7: The Stumbling Dead
by Eluvatar
Tue, 30 Oct 2018

We can now say with confidence that the undead menace has arrived. Despite all signs having been to the contrary, we now know there are zombies in every nation.

Whether because zombies are slow moving or because of someone's tardiness, not all nations were aware of zombies at the same time. Nations exploring their options before the appearance of zombies would have been unable to elect to build a zombie empire, and any selection they made before the appearance of the stumbling dead within their borders has been reset.

If you wish to cure or exterminate your zombies, double check that your selection is active!

Further information will be provided as we can.

Update:

The parable of the zombie and the hare comes to mind.

Slow and steady wins the race

Z-Day7: Latest Research
by Eluvatar
Sun, 28 Oct 2018

This is the secret WASP office of, well, zombie preparedness. The backup one. Here's the latest research from the latest researchers.

First, there's more good news! The lightly-gnawed upon notes of Professor Brooks indicate that with minor adjustments, your anti-zombie superweapons can be re-targeted to remove undead saboteurs from infiltrated command and control structures. This will restore the nation to its previous stance. Your allies and friends will be able to help you. You do have allies and friends, don't you?

Unfortunately, there is also bad news. Don't ask us how we know, but it's clear that strains of undead have developed which handle the absence of survivors better. They just don't die- Err.. They don't "de-animate", at least not as quickly. So if you're looking forward to the zombie problem just going away on its own... Sorry?

Z-Day7
by Eluvatar
Sat, 27 Oct 2018

World Leaders, resistance cells, and diplomats: the secret WASP office of pseudoanimate preparedness has good news and bad news.

First, the good news. There are hours, nay, days before the world as we know it falls apart due to rising demand for and shrinking supply of brains. Also, some of our researchers have survived!

Their consensus recommendation of what you need to be empowered to handle this shambling business is intelligence, intelligence, intelligence. The intern who was the most experienced survivor was quite insistent on this. Without intelligence, even the smartest decision will be brainless! In other words, as the intern put it, "Braaaains!"

As the surviving researchers head home, the administrative staff here are hard at work on solutions to bring you more adequate intelligence.

What is the bad news, you ask? Well, that's a very good question. It will be addressed just as soon as we answer this scrabbling at our doors. Can't keep people waiting!

In the meanwhile, enjoy this helpful clock:

Zombie apocalypse begins in:

00000000
We're not sure of much, but we're sure of this countdown!

Our staff expects that once that clock reaches zero, vigilant regions will begin to close their borders and see a daring group of nations attempt to research a cure, while less vigilant regions will be overrun by shambling nightmares. In due course, 75-80% of the world population will die. No biggie.

Our staff are still examining notes from the office of pseudoanimatae preparedness to understand any new mutations or developments you need to know about.

What You Need to Know
The zombie apocalypse will begin 1 year 264 days ago (click for local time)

It will run for 33 hours, ending 1 year 263 days ago

Zombies move between nations in the same region. This makes it important to be aware of what your neighbors are doing, as will be difficult for an individual nation to hold out in a heavily infected region. Each region will report its infection rate so that residents can make an informed choice about which are relatively safe and which are basically pools of pandemic-level z-virus.

You have three options:

Exterminate the zombies with military force. This converts them into dead citizens, who pose no further risk to the living. It is very effective when you have lots of survivors and few zombies, and less effective when your military forces have mostly been eaten.

Research a cure, which helps to lower your region's infection rate. Enough nations working together can slow or stop the spread of zombies and even begin to turn infected back into survivors. However, this takes time and is most effective with test subjects and collaboration.

Embrace the zombie hordes, becoming part of the problem as you spread zombies all around your region. Eventually, of course, your hordes may run out of food and starve. This option isn't for everyone. But there's always someone.

Your nation may also unlock superweapons over time. Once built, they can be manually deployed against targets of your choice by visiting their nation page and hitting the appropriate button.

Exterminating zombies develops Tactical Zombie Elimination Squads, who can enter other nations and kill zombies there.

Researching a cure develops Cure Missiles, which can be launched at other nations in order to convert zombies into survivors.

Embracing the undead develops Hordes, which can surge into other nations and infect their survivors.

Superweapons can be deployed every 20 seconds. If you take a hit from a superweapon, the resulting chaos makes your own superweapon unavailable for a few minutes.

When looking for targets, the World Censuses helpfully provided by the WA administrative complex may be of use:

The Most Survivors
The Most Zombies
The Most Dead
The Most Zombified (%)
Note: while the number displayed for each nation should always be accurate, the ordering of nations by each census will be updated periodically, not live.
During Z-Day, Founders and Delegates can close their region's borders at no Influence cost, sealing themselves off the from the world, and the plaintative cries of nations seeking refuge. It seems pretty harsh. You're just sitting there watching millions of people die. But zombie apocalypses demand tough choices.

The Z-Day Tally Board will track progress during Z-Day. Good luck!

embassy things
1 day 5 hours ago: The NewsStand agreed to construct embassies between The NewsStand and THE NEWS.
1 day 15 hours ago: Local now news proposed constructing embassies between THE NEWS and Taijitu.
2 days 8 hours ago: Embassy established between THE NEWS and Ecolyspal.
3 days 15 hours ago: Kekia cancelled the closure of embassies between Lardyland and THE NEWS.
4 days ago: Vex22 ordered the closure of embassies between Lardyland and THE NEWS.
4 days ago: Embassy established between Mid Atlantic Quarantine and THE NEWS.
4 days ago: Embassy established between First World Order and THE NEWS.
4 days ago: Embassy established between Zombie Research Institute and THE NEWS.
4 days ago: Embassy established between THE NEWS and Osakaland.
5 days ago: North American Imperial State cancelled the closure of embassies between The Wooloo Pact and THE NEWS.
5 days ago: Slavatakia ordered the closure of embassies between The Wooloo Pact and THE NEWS.
5 days ago: Rost Dreadnorramus proposed constructing embassies between Raxulan Empire and THE NEWS.
5 days ago: Maxcon proposed constructing embassies between The United Peaceful Region and THE NEWS.
5 days ago: GucciMan XVI agreed to construct embassies between Ecolyspal and THE NEWS.
6 days ago: North American Imperial State cancelled the closure of embassies between The Wooloo Pact and THE NEWS.
6 days ago: Mathuvan Union ordered the closure of embassies between The Wooloo Pact and THE NEWS.
6 days ago: Empire of coolguy cancelled the closure of embassies between THE NEWS and The Wooloo Pact.
6 days ago: Team Lennox indicated that The Wooloo Pact did not wish to close its embassy with THE NEWS.
6 days ago: Team Lennox ordered the closure of embassies between The Wooloo Pact and THE NEWS.
6 days ago: Old Zealand Founder cancelled the closure of embassies between Old Zealand and THE NEWS.
6 days ago: Kingdom of Englands ordered the closure of embassies between Old Zealand and THE NEWS.
activity
2 hours ago: Tylya Gamer 1550 relocated from THE NEWS to Just relax.
2 hours ago: Tylya Gamer 1550 lodged a message on the THE NEWS Regional Message Board.
10 hours ago: Empire of coolguy was ranked in the Top 5% of the world for Safest.
10 hours ago: Inquiries's influence in THE NEWS fell from "Eminence Grise" to "Enforcer".
10 hours ago: Tylya Gamer 1550's influence in THE NEWS rose from "Page" to "Squire".
10 hours ago: Big yes was ranked in the Top 10% of the world for Most Rebellious Youth.
14 hours ago: Elite leomonade lodged a message on the THE NEWS Regional Message Board.
22 hours ago: Following new legislation in Big yes, nobody draws smiley faces on receipts anymore.
22 hours ago: Following new legislation in Big yes, bruised children are made to thank their bullies for the valuable life lessons.
22 hours ago: Following new legislation in Big yes, organ donation is compulsory.
22 hours ago: Tylya Gamer 1550's influence in THE NEWS rose from "Zero" to "Page".
22 hours ago: Piperscandavia's influence in THE NEWS rose from "Truckler" to "Handshaker".
1 day 2 hours ago: Tylya Gamer 1550 lodged a message on the THE NEWS Regional Message Board.
1 day 3 hours ago: Tylya Gamer 1550 relocated from The Wooloo Pact to THE NEWS.
1 day 3 hours ago: Piper Mclean lodged a message on the THE NEWS Regional Message Board.
1 day 3 hours ago: Following new legislation in Empire of coolguy, GP clinics are inundated by patients requesting prescriptions for alcohol.
1 day 3 hours ago: Following new legislation in Empire of coolguy, 100-year-old politicians are now a thing of the past.
1 day 3 hours ago: Following new legislation in Empire of coolguy, children grow up long before the paperwork for their lemonade stands can be sorted out.
1 day 3 hours ago: Empire of coolguy lodged a message on the THE NEWS Regional Message Board.
1 day 3 hours ago: The Chill Lads lodged a message on the THE NEWS Regional Message Board.
1 day 7 hours ago: The NewsStand agreed to construct embassies between The NewsStand and THE NEWS.
1 day 10 hours ago: Empire of coolguy was ranked in the Top 10% of the world for Lowest Crime Rates.
1 day 10 hours ago: Big yes's influence in THE NEWS rose from "Ambassador" to "Auxiliary".
1 day 17 hours ago: Local now news lodged a message on the Osakaland Regional Message Board.
1 day 17 hours ago: Local now news lodged a message on the Osakaland Regional Message Board.
1 day 17 hours ago: Local now news proposed constructing embassies between THE NEWS and Taijitu.
1 day 20 hours ago: Following new legislation in Empire of coolguy, an increasing percentage of the population's youth have homosexual parents.
1 day 20 hours ago: Following new legislation in Empire of coolguy, the thin blue line is composed of picketing police officers demanding better pensions.
1 day 20 hours ago: Following new legislation in Empire of coolguy, convicted murderers are free to walk the streets provided they attend rehabilitation classes.
1 day 20 hours ago: Following new legislation in Empire of coolguy, expats return home to a government devoid of social and environmental agencies.
1 day 20 hours ago: Following new legislation in Empire of coolguy, several universities in Empire of coolguy have assembled expensive research teams to explore and study new lands and old ruins (Empire of coolguy has found 1 easter egg).
1 day 22 hours ago: UENW's influence in THE NEWS fell from "Auxiliary" to "Ambassador".
2 days 10 hours ago: Piperscandavia's influence in THE NEWS rose from "Vassal" to "Truckler".
2 days 10 hours ago: UENW's influence in THE NEWS rose from "Ambassador" to "Auxiliary".
2 days 10 hours ago: Embassy established between THE NEWS and Ecolyspal.
3 days 2 hours ago: Following new legislation in Big yes, pet owners must make a payment if their charges leave a deposit.
3 days 2 hours ago: Following new legislation in Big yes, citizens drive tank-like vehicles with mounted machine guns.
3 days 2 hours ago: Following new legislation in Big yes, the "walk of shame" is now a daily public spectacle.
3 days 2 hours ago: Following new legislation in Big yes, drill sergeants yell in the ears of bespectacled nerds in cybermilitary "reboot camps".
3 days 2 hours ago: Following new legislation in Empire of coolguy, owning a really cute pet is grounds for immediate investigation.
3 days 2 hours ago: Following new legislation in Empire of coolguy, going on a diet invalidates your passport.
3 days 2 hours ago: Following new legislation in Empire of coolguy, the new foreign policy is "why bother invading neighbours when they can be bought wholesale?".
3 days 10 hours ago: Empire of coolguy was ranked in the Top 5% of the world for Safest.
3 days 10 hours ago: Big yes's influence in THE NEWS rose from "Diplomat" to "Ambassador".
3 days 10 hours ago: Big yes was ranked in the Top 10% of the world for Most Ignorant Citizens.
3 days 13 hours ago: Harmonic Empire lodged a message on the THE NEWS Regional Message Board.
3 days 17 hours ago: Kekia cancelled the closure of embassies between Lardyland and THE NEWS.
3 days 22 hours ago: Piperscandavia's influence in THE NEWS rose from "Apprentice" to "Vassal".
3 days 22 hours ago: UENW's influence in THE NEWS rose from "Diplomat" to "Ambassador".
3 days 23 hours ago: Following new legislation in Big yes, the government provides its citizenry with the same mass produced rations.
3 days 23 hours ago: Following new legislation in Big yes, the government-run newspapers insist that everything is fine.
3 days 23 hours ago: Following new legislation in Big yes, the first test of a good kindergartener is the quality of the sponge-baths they give.
3 days 23 hours ago: Following new legislation in Empire of coolguy, Leader's speeches are beloved by insomniacs.
3 days 23 hours ago: Following new legislation in Empire of coolguy, glamping coolguys won't sleep in a tent that doesn't include a Jacuzzi.
4 days ago: Following new legislation in Empire of coolguy, the "Underwear of Women in Power" issue of The DownTown CoolsVille Times is sold out.
4 days ago: Following new legislation in Empire of coolguy, one-man canoes fitted with the latest tracking technology leave no room for one man.
4 days ago: Tylya Gamer 1550 lodged a message on the THE NEWS Regional Message Board.
4 days ago: Vex22 ordered the closure of embassies between Lardyland and THE NEWS.
4 days ago: Embassy established between Mid Atlantic Quarantine and THE NEWS.
4 days ago: Embassy established between First World Order and THE NEWS.
4 days ago: Embassy established between Zombie Research Institute and THE NEWS.
4 days ago: Empire of coolguy's influence in THE NEWS rose from "Eminence Grise" to "Powerbroker".
4 days ago: Big yes's influence in THE NEWS rose from "Envoy" to "Diplomat".
4 days ago: Big yes was ranked in the Top 5% of the world for Highest Crime Rates and the Top 10% for Greatest Rich-Poor Divides.
4 days ago: Embassy established between THE NEWS and Osakaland.
4 days ago: Following new legislation in Big yes, Big yes's Medieval Faire is renowned as one of the best in the region.
4 days ago: Following new legislation in Big yes, administrative districts are increasingly defined by their taste in housing architecture.
4 days ago: Following new legislation in Big yes, women who are caught shoplifting are sent home to their fathers with a patronising pat on the bottom.
4 days ago: Following new legislation in Big yes, international trade is a sticky issue.
4 days ago: Following new legislation in Big yes, one year's corporation tax from three international megacorporations has funded one dozen shiny black pencils for Leader's office.
4 days ago: Following new legislation in Empire of coolguy, older ladies are inundated with offers to help them cross the road.
4 days ago: Following new legislation in Empire of coolguy, garden stores are not allowed to sell water butts.
4 days ago: Piperscandavia's influence in THE NEWS rose from "Squire" to "Apprentice".
4 days ago: UENW's influence in THE NEWS rose from "Envoy" to "Diplomat".
5 days ago: North American Imperial State cancelled the closure of embassies between The Wooloo Pact and THE NEWS.
5 days ago: Tylya Gamer 1550 relocated from THE NEWS to The Wooloo Pact.
5 days ago: Slavatakia ordered the closure of embassies between The Wooloo Pact and THE NEWS.
5 days ago: Following new legislation in Empire of coolguy, citizens are frequently searched for illegal weapons.
5 days ago: Following new legislation in Empire of coolguy, vehicular homicide by coolguyian ambassadors is a leading cause of death throughout the world's capital cities.
5 days ago: Empire of coolguy was ranked in the Top 10% of the world for Best Weather.
5 days ago: Big yes was ranked in the Top 5% of the world for Largest Timber Woodchipping Industry and Most Avoided.
5 days ago: Rost Dreadnorramus proposed constructing embassies between Raxulan Empire and THE NEWS.
5 days ago: Maxcon proposed constructing embassies between The United Peaceful Region and THE NEWS.
5 days ago: Tylya Gamer 1550's influence in THE NEWS rose from "Envoy" to "Diplomat".
5 days ago: Piperscandavia's influence in THE NEWS rose from "Zero" to "Squire".
5 days ago: Big yes's influence in THE NEWS rose from "Duckspeaker" to "Envoy".
5 days ago: TEAM Hazel's influence in THE NEWS fell from "Negotiator" to "Auxiliary".
5 days ago: GucciMan XVI agreed to construct embassies between Ecolyspal and THE NEWS.
5 days ago: Tylya Gamer 1550 lodged a message on the THE NEWS Regional Message Board.
5 days ago: Big yes lodged a message on the THE NEWS Regional Message Board.
5 days ago: Tylya Gamer 1550 lodged a message on the THE NEWS Regional Message Board.
5 days ago: Following new legislation in Big yes, the mummified remains of former kings are apparently discovered every time a tourist loses their wallet.
5 days ago: Empire of coolguy lodged a message on the THE NEWS Regional Message Board.
5 days ago: Tylya Gamer 1550 lodged a message on the THE NEWS Regional Message Board.
5 days ago: Empire of coolguy lodged a message on the THE NEWS Regional Message Board.
5 days ago: Following new legislation in Empire of coolguy, surrogate mothers are encouraged to refer to their wombs as 'rental space'.
5 days ago: Following new legislation in Empire of coolguy, sections of the police receive paramilitary training.
5 days ago: Tylya Gamer 1550 lodged a message on the THE NEWS Regional Message Board.
5 days ago: Nationstatesgirl lodged a message on the THE NEWS Regional Message Board.
5 days ago: Tylya Gamer 1550 lodged a message on the THE NEWS Regional Message Board.
More...

this is very imformation,but i have to end this dispatch
bye bye!

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Thx for giving me a job

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