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Transbalkania wrote:Guten Tag!
Wie geht es Ihnen?

Hier geht's gut, dankeschön. Grüße an die Region mit dem gemütlichen Sofa!

8. Mai hier im realen Deutschland: Gedenkfeiern zu 75 Jahren Befreiung vom Nationalsozialismus und Weltkriegsende. Wir gedenken der Opfer von Krieg und Gewaltherrschaft, so dass wir weiter arbeiten können an Demokratie, internationaler Kooperation und am Frieden. Wenn du noch Überlebende persönlich kennst, alte Verwandte oder Freunde die sich noch erinnern, ist dies ein guter Anlass ihnen einen Brief zu schreiben oder miteinander zu telefonieren.
https://www.dw.com/de/%C3%BCberschattet-von-der-corona-krise-deutschland-gedenkt-des-kriegsendes/a-53371376

8. May here in real Germany: Commemorating liberation from national socialism and the end of the world war 75 years ago. We remember the victims of war and Germany's crimes, so that we can continue to work on democracy, international cooperation and peace. If you know any still living surviviors, have old relatives or friends who remember these times, it's a good occasion for a letter or phone call.
https://www.dw.com/en/german-president-marks-lonely-world-war-ii-75th-anniversary/a-53368453

The saar commune and Das echte europa

The saar commune

Da habe ich glatt vor zwei Tagen das erste Jubiläum der Gründung der Saarkommune und meines Aufenthalts in Deutschland verpennt. :D Auf viele weitere!

Typhootania and Das echte europa

Bavaria and franconia

Hallo, ich bin neu hier

Kurze Frage, wie kann ich meine Bevölkerung schneller erhöhen? Ich bin Level 21 mit 20 Millionen Einwohnern, während einige Level unter mir bereits Menschen mehr als eine Milliarde Einwohner haben

Das echte europa

The saar commune

Hi und willkommen in Deutschland!

Bavaria and franconia wrote:Kurze Frage, wie kann ich meine Bevölkerung schneller erhöhen?

Die Bevölkerung in NationStates wächst linear, d.h. du kriegst jeden Tag 5-6 Millionen Einwohner dazu. Da lässt sich leider nicht dran schrauben!

Bavaria and franconia wrote:Ich bin Level 21

Level? Was meinst du mit Leveln? Wenn du Platzierungen in der regionalen bzw. globalen Rangliste meinst, dann hängt das damit zusammen, dass die meisten Werte nicht mit der Bevölkerung verrechnet werden, und damit vom Alter der Nation unabhängig sind.

Uberland and Das echte europa

Hallo Bavaria and franconia, willkommen in Deutschland! Ja, die Bevölkerung wird mit der Zeit merkwürdig groß. Man fragt sich, wo die alle leben sollen. Das ist, wie auch die Issues, nicht so ernst zu nehmen. Viele von uns spielen schon mehrere Jahre, daher die seltsamen Einwohnerzahlen.

Es gibt eine Seite, auf der du sehen kannst, vor wie langer Zeit eine Nation gegründet wurde. Einfach den Namen dort eintippen. Dort kannst du z.B. erfahren, dass Yermaney vor 12 Jahren und 17 Tagen gegründet wurde. :)
page=boneyard

Unsere Aktivität ist eher mäßig und gemächlich. Wir investieren nicht super viel Zeit. Unser RMB ist informell, daher bezeichnen wir uns als 'casual'.

Du kannst auch gerne mehr als eine Nation betreiben, und damit Issues jeweils verschieden beantworten. Nicht jeder Staatstyp erhält jedes Issue. Es ist unterhaltsam, mehrere verschiedene Staaten parallel laufen zu lassen.

z.B. The saar commune betreibt neben den hiesigen Staaten auch noch Sunset sea islands in der Region Eurth, wo viel ausgiebiges Rollenspiel geschrieben wird.

Uberland, The saar commune, and Das echte europa

Bavaria and franconia

The saar commune wrote:Level? Was meinst du mit Leveln? Wenn du Platzierungen in der regionalen bzw. globalen Rangliste meinst, dann hängt das damit zusammen, dass die meisten Werte nicht mit der Bevölkerung verrechnet werden, und damit vom Alter der Nation unabhängig sind.

Whenever I challenge anyone it says level;

Das echte europa

Bavaria and franconia

Baden-Wuerttemberg wrote:Hallo Bavaria and franconia, willkommen in Deutschland! Ja, die Bevölkerung wird mit der Zeit merkwürdig groß. Man fragt sich, wo die alle leben sollen. Das ist, wie auch die Issues, nicht so ernst zu nehmen. Viele von uns spielen schon mehrere Jahre, daher die seltsamen Einwohnerzahlen.

Es gibt eine Seite, auf der du sehen kannst, vor wie langer Zeit eine Nation gegründet wurde. Einfach den Namen dort eintippen. Dort kannst du z.B. erfahren, dass Yermaney vor 12 Jahren und 17 Tagen gegründet wurde. :)
page=boneyard

Unsere Aktivität ist eher mäßig und gemächlich. Wir investieren nicht super viel Zeit. Unser RMB ist informell, daher bezeichnen wir uns als 'casual'.

Du kannst auch gerne mehr als eine Nation betreiben, und damit Issues jeweils verschieden beantworten. Nicht jeder Staatstyp erhält jedes Issue. Es ist unterhaltsam, mehrere verschiedene Staaten parallel laufen zu lassen.

z.B. The saar commune betreibt neben den hiesigen Staaten auch noch Sunset sea islands in der Region Eurth, wo viel ausgiebiges Rollenspiel geschrieben wird.

Wenn ich mehr Nationen mache, können sie sich auch nach Deutschland gehen?

Uberland and Das echte europa

Bavaria and franconia wrote:Whenever I challenge anyone it says level;

Ah, ok! Don't worry about the challenge subgame. Just take it as something fun to play around with. As many of these activities, it has no intrinsic value. It's just one more amusing thing one can do with nations. The challenge feature started out as an April Fools joke. Create and shape the nation(s) you enjoy looking at. Everything 'competitive' is just dust in the wind.

Bavaria and franconia wrote:Wenn ich mehr Nationen mache, können sie sich auch nach Deutschland gehen?

Gerne!

Da in letzter Zeit einige Nationen hinzugekommen sind, kommen hier noch mal Links zu schönen Erklärungen für den Einstieg.

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WELCOME | BASICS | GAMEPLAY | GLOSSARY
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WELCOME BASICS GAMEPLAY GLOSSARY
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||| WELCOME ||| | ||| WHAT IS NATIONSTATES? |||
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If you found this guide helpful, please upvote the dispatch to help others find it
Welcome to NationStates!

This guide will help if you are a new player to this game or an experienced player looking to expand your knowledge of NationStates.

This guide aims to help you:

  • Prepare you for the limitless possibilities;

  • Find out the varying aspects of this game; and

  • Manage your nation.

This guide is reasonably long, and as such, it is recommended that you refer to the table of contents to aid you in locating the specific information you may desire.

Before this guide begins, I would like to personally express thanks and credit to Testlandia, Euroslavia, and Goddess Relief Office who have kindly provided commendable information and tips to this guide.[1]


What is NationStates?

NationStates is a multiplayer online text-based game which simulates a government setting. It was created by author LinkMax Barry and was released on the 13th of November, 2002 as a means of promoting a novel Jennifer Government. The game has currently 223,380 active nations in 23,734 different regions.[2]

Players (under the guise of their nation) operate their own country by making decisions that have an impact on the economy, society, and culture of their people. The object of the game is to lead a country in the way the player finds the best. At the start of the game, the player chooses a few basic characteristics including the name of the country, flag, motto, currency, national animal, and style of government. Answers to a short questionnaire determine the initial ratings of the country's civil, economic, and political rights. The nation's population starts at five million and increases every day automatically with play.


||| WELCOME ||| ||| BASICS ||| ||| GAMEPLAY ||| GLOSSARY |||
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||| ISSUES ||| | ||| TELEGRAMS ||| | ||| POPULATION ||| | ||| DOSSIER ||| | ||| SETTINGS ||| | ||| PEOPLE, GOVENMENT, & THE ECONOMY ||| | ||| ANALYSIS |||
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Issues

Issues are political decisions that players make, which shape their nations as a result. The choices a player makes on issues directly affect the nation's civil rights, economic, and political freedom levels, as well as the national tax rate.
As time progresses, issues will determine the type of government a nation has, with the game categorizing the type from 'Democratic Socialists' to 'Psychotic Dictatorship'.

A player can decide how often he or she wishes to receive issues by accessing the settings page and choosing from a list of options under the sub-heading New Issues. The options available for selection are:

  • None;

  • One per weekday;

  • One per day;

  • Two per weekday;

  • Two per day; or

  • Vacation Mode (prevent a nation from receiving new issues and extending period after which a nation will be deleted for inactivity, from 28 days to 60 days).

Depending on the options a player selects, they will achieve varying ratings relating to their nation's Economy, Political Freedoms, and Civil Rights (visible on a nation's homepage).

A nation's government type is determined by an algorithm which calculates a nation's civil liberties, economic, and political freedoms and based on this result, allocates the nation a government type appropriate to that nation. There are 27 government types, ranging from Scandinavian Liberal Paradise to Iron Fist Socialists to Psychotic Dictatorship.

To view how many nations there are of each government category, please see the data compiled by Farengeto and provided in the below spoiler (data accurate as of the 8th of June 2020).

[align=left][font=Avenir, Segoe UI][size=110][/size][/font][/align]

Government Category

Nation Count

Percentage

Inoffensive Centrist Democracy

52643

23.58%

Democratic Socialists

16958

7.60%

Iron Fist Consumerists

16719

7.49%

Anarchy

15750

7.06%

New York Times Democracy

15130

6.78%

Psychotic Dictatorship

13611

6.10%

Father Knows Best State

11356

5.09%

Civil Rights Lovefest

10677

4.78%

Moralistic Democracy

9530

4.27%

Left-wing Utopia

7038

3.15%

Liberal Democratic Socialists

6700

3.00%

Corrupt Dictatorship

6489

2.91%

Capitalist Paradise

5626

2.52%

Corporate Bordello

5236

2.35%

Left-Leaning College State

4705

2.11%

Corporate Police State

4241

1.90%

Scandinavian Liberal Paradise

4198

1.88%

Authoritarian Democracy

3556

1.59%

Compulsory Consumerist State

3056

1.37%

Right-wing Utopia

1933

0.87%

Capitalizt

1598

0.72%

Iron Fist Socialists

1494

0.67%

Conservative Democracy

1005

0.45%

Free-Market Paradise

935

0.42%

Libertarian Police State

901

0.40%

Tyranny by Majority

820

0.37%

Benevolent Dictatorship

772

0.35%

Mother Knows Best State

546

0.24%

[The following information has been kindly provided by Goddess Relief Office and reproduced here with his express permission. You are invited to read this guide to different issue types for more comprehensive information on this subject.]

NationStates has five different categories in which issues are organized into; general, population-based, issue options, statistics, and special issues.

  • General issues:

    General issues form the majority of issues that a nation will receive. Issues of this type are randomly generated with there being no precondition to receiving them.

    Examples of general issues include:

  • Population-based issues

    Population-based issues are those which can only be unlocked by a nation's population. If a player chooses to dismiss issues of this type when he/she received them or chooses an option that he/she may later regret, the player will still be able to receive population-based issues. However, the player will receive the specific issue later and not immediately after dismissing it. Through such issues, a player will be granted the ability to edit the player's capital city, leader, and national religion.

    Examples of population-based issues include:

  • Issue-option

    Issue-option is only unlock-able when a nation chooses a specific option to one issue. The result of the issue and the effect of the decision on the nation will be a catalyst for an Issue-option issue.

    Examples of issue-based issues include:

  • Statistic-based issues

    Statistic-based issues can be unlocked when a nation has reached a pre-determined statistic relevant to the issue. Depending on how a player chooses to lead his/her nation, different statistics will apply to the nation. For example, a nation which is led in a dictatorial fashion will most likely receive an issue which relates to tyrannical nations, for example, the issue Too Low on Laws, Says Citizens. However, a nation that has high political freedoms would not receive such issues.

    Examples of statistic-based issues include:

  • Special issues

    Special issues do not occur often and are a rarity. For example, World Assembly Woes are only unlock able by member-states of the World Assembly.

    Similar to special issues, there are easter egg issues which reward nations with a unique badge to be displayed on nations' main page. There are several easter egg issues available. However, the methods of attaining them vary. For a more detailed discussion on easter egg issues, please refer to this discussion.


Telegrams

Telegrams are private messages that can be sent between players. When a nation is founded, it will receive approximately two dozen telegrams from regions seeking to recruit new nations.

A player can choose to filter telegrams he/she receives by accessing Telegram Preferences. There are four categories a player can select:

  • Recruitment: Recruitment telegrams are sent by nations attempting to convince players to join their regions.

  • WA Campaign: WA proposal authors may send WA-member nations telegrams of this sort to lobby for a player's vote.

  • Region (official): Founders and (if allowed) World Assembly Delegates may send regional telegrams without the need for stamps. Unless selected, these telegrams will be sent to every nation residing in the region.

  • External: External telegrams are sent using stamps and in-which the author had not pre-selected the telegram label of 'recruitment' or 'campaign'.

A player may choose to block particular nations from sending him/her telegrams. A player may add a nation to the Ignore List by writing the nation's name in the search box of Telegram Preferences. Alternatively, the player can click on a telegram's timestamp which will link to a page showcasing the individual telegram, with there being a 'Block Sender' link near its bottom-right.

NationStates is a free game however there are upgrades available to a player. One such upgrade is an Inbox upgrade which is part of packages: Supporter, Postmaster, and Postmaster-General.

    Supporter will:
    • remove ads (for faster page loads);

    • reward with a supporter trophy for your nation page;

    • last forever;

    • permanently reserve nation name; and

    • give a player a 'warm, fuzzy feeling of supporting NationStates.'

    Postmaster:

    • includes the aforementioned benefits of Supporter;

    • expand folders to hold a 100 telegrams each (up from 20 telegrams);

    • create 3 additional custom folders; and

    • create a 'deleted items' folder which will retain a maximum of 100 deleted telegrams.

    Postmaster-General:

    • includes the aforementioned benefits of both Supporter and Postmaster;

    • expand folders to hold an unlimited number of telegrams;

    • create an unlimited number of custom folders; and

    • includes 500 telegram stamps.

Telegram stamps allow players to send multiple telegrams at one single time. Normally, a player would only be able to send a telegram to a maximum of eight nations. Mass telegrams using telegram stamps can reach substantial numbers of nations quickly and easily and provide Delivery Reports which detail who has received a telegram and who has not.

A player can personalize the telegram sent by applying %NATION% to the text of the telegram. This will automatically translate to the nation's name when he/she receives it.

    Similarly a player can select a particular group to receive the telegram:
    • region: <Name> will send a telegram to every nation residing in the region listed.

    • tag: New<Number> will send telegrams to the aforementioned number of newly founded nations.

    • tag: Refounded<Number> will send telegrams to the aforementioned number of refounded nations.

    • tag: NewDelegates<Number> will send telegrams to the aforementioned number of new World Assembly Delegates nations.

    • tag: Delegates will send a telegram to the every Delegate.

    • tag: WA will send a telegram to the every nation who retains current membership to the World Assembly.

    • tab: All will send a telegram to every nation in NationStates.

    • tag: Welcome will send an automatic greeting to new arrivals in their region. However, telegrams of these sort can only be sent by a Founder or Delegate of a region.


Population

A newly-founded nation in NationStates begins with a population of 5 million. Every 24 hours, the population of a nation increases. The higher the population rises, the greater the population increases per day, up until the population reaches 62 million.

The population of a newly-created nation increases by 1 million per day.

The population of a nation is related to the descriptor of its size. As a nation's population increases, it progresses through a series of size descriptors, which are: fledgling, tiny, small, large, very large, huge, massive, colossal, and gargantuan. As a nation's population increases, it eventually gains several new custom nation traits, including the capital city (250 million), the nation name pretitle (500 million), the nation's leader (750 million), and the national religion (1 billion).

[align=left][font=Avenir, Segoe UI][size=110] [/size][/font][/align]

Population Mark

Change(s)

5 million

The starting population, with the population size descriptor 'fledgling', and a population growth rate of 1 million per day.

7 million

The population size descriptor changes to 'tiny'.

10 million

The population growth rate increases to 2 million per day.

20 million

The population size descriptor changes to 'small'. The population growth rate increases to 3 million per day.

32 million

The population growth rate increases to 4 million per day.

40 million

The population growth rate increases to 5 million per day.

50 million

The population size descriptor changes to 'large'. The population growth rate increases to 6 million per day.

62 million

The population growth rate becomes randomly variable, ranging from 5 million per day to 7 million per day. The population growth rate does not change after this.

100 million

The population size descriptor changes to 'very large'.

200 million

The population size descriptor changes to 'huge'.

250 million

The nation can receive the issue to create a custom-named national capitol.

500 million

The nation name pretitle changes from multiple-choice to a custom text field. The player may submit issues from now on, at the issues page.

750 million

The player will have the option of stating the leader of their nation as well as attributing the national motto to said-individual.

1 billion

The population size descriptor changes to 'massive'. The nation can receive the issue to create a custom-named national religion.

5 billion

The population size descriptor changes to 'colossal'.

10 billion

The population size descriptor changes to 'gargantuan'.


Dossier

A nation's dossier is a compilation of brief information on other nations & regions which a player can select. It allows the player to easily move between nations/regions the player considers of interest and can be a useful tool in maintaining track of puppet nations a player may have.

The brief information provided in the dossier is limited to the nation's name, the nation's WA category (for example, left-wing utopia), when the nation was last active, the region in which the nation resides, and the WA status of the nation (whether the nation is a member of the World Assembly).

Similarly, the dossier provides brief information on regions that players choose to feature in their dossier. The information is limited to the name of the region, the population of the region, and the name of the region's World Assembly Delegate.

Another feature is Advanced Dossier. This feature allows for greater control of the nations which feature in a player's dossier. As opposed to having to independently select nations, a player can upload a text file to NationStates featuring nations' names. Alternatively, a player can download a text file that contains the identity of the nations in the dossier.


Settings

The settings page allows a player to modify aspects of his/her nation. A player can set the currency, motto, demonyms, national animal, et cetera. The settings page also provides players with the opportunity to change their nation's password, flag, and select banners.

Banners are a rotating, targeted, customizable, unlock-able set of images on the nation's page. There are over 250 banners, which unlock upon achieving various feats, such as developing a strong economy or reaching high levels of political corruption. There are also custom slots for uploading a players' own images, once they have reached particular population levels. For a full list illustrating every banner achievable, you are invited to Linkview this collection.


People, Government, & the Economy

People: A pie-chart and accompanying percentages illustrating the leading causes of death throughout a player's nation, for example, old age.

Government: An illustration and accompanying percentages showing the distribution of your budget, for example, education, environment, healthcare, public transport, and administration. The illustration also details the amount of a player's currency and the percentage of the player's total gross domestic product (GDP) spent on government expenditure.

Economy: An illustration of the division of the public, private, and state-owned sectors. Here, a player can also read the total GDP of the nation and the GDP per person.


Analysis

Each day, there are two updates in NationStates. The major update occurs at approximately 00:00-01:00 Eastern Standard Time/Eastern Daylight Savings Time (EST/EDT). The minor update occurs at approximately 12:00-13:00 EST/EDT. Due to a large number of nations and regions, these updates may take an hour.

In the major update, NationStates generates a World Census Report on a particular subject and will rank all nations and regions from highest to lowest. Such topics include 'Most Extreme', 'Most Cultured' and 'Best Healthcare'. If a nation scores highly in these reports, the player may expect to be rewarded with either a silver or gold badge which will feature on the main page of the player (top 10% and 5%, respectfully).


||| WELCOME ||| BASICS ||| ||| GAMEPLAY ||| ||| GLOSSARY |||
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||| REGION ||| | ||| WORLD ASSEMBLY ||| | ||| ROLEPLAY ||| | ||| BBCODE |||
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Region

In NationStates, regions is to a nation how a real-life country/city is to a person. It is a community of nations which generally incorporates at least five basic social values that all regions, regardless of their ideological foundation, are expected to provide and uphold for the benefit of their citizens. These values are security, freedom; order; justice; and welfare. This is not to say that there are no regions in whom's founding ideals differ from those stated. There are thousands of regions in NationStates, each with its own personality and direction, for example, a Pokemon-themed region, a Communist region, or a democratic region.

Different regions have different focus points, some choose to be specifically themed with a general-purpose whilst others are just a casual gathering place for nations. The defining aspect of regions is their home-pages (which you can locate by clicking on a region's link). The regional home-page showcases a wide range of customizable features:

  • World Factbook Entry;

  • Regional flag;

  • Dispatches;

  • Regional tags;

  • Embassies;

  • World Census Report;

  • Regional polls; and the

  • Regional Message Board (RMB)

Nations can select the region they want to belong to by various means; accidental stumbling upon, specific searches, recruitment telegrams, looking at regional tags, etc.

For a comprehensive guide to "Building a region", you are invited to view this forum thread.


World Assembly

Given the international diplomacy theme which underpins NationStates, an important aspect of the game is an institution called the World Assembly (WA) formerly known as the United Nations. This is a fairly large component of the game and therefore this guide will detail it under sub-sections (highlighted in bold)

Membership to the World Assembly is entirely voluntary. A player may choose to join this organisation and in doing so, gain them in-game functions of being able to endorse other nations as well as receive endorsements. However, the player also submits their nation to the effects generated by various WA proposals. This may have an inadvertent effect on a nation's statistics, for example, their military situation (ability to construct nuclear weapons may be limited by a WA General Assembly resolution). A player can choose to join the World Assembly by clicking on the 'Apply to join' button in the World Assembly page.

Delegate are elected by a region to serve as their representative at the World Assembly. Unlike ordinary members, they can approve newly-suggested resolutions. Delegates may also have administrative control over their region, though this is entirely dependent on the settings decided with the region's creation.

Becoming a delegate can be an easy or difficult process, depending on the circumstances. To be elected, a nation needs endorsements (a minimum of two) from the majority of members in their respective regions. Whilst a region composed of said-nation and a friend(s) can guarantee the nation the delegacy, larger regions with a vast collection of players are often much more challenging. Not only must the nation convince people to support their cause (and potentially have the current delegate demoted), the nation needs to hold this position by respecting the demands of the region.

Gaining endorsements, you've decided to join a bigger region with little to no support from friends, here are a few tips to receive the endorsements needed: (note: the following is the author's own opinion)

  1. Patience is a godsend. Don't expect to march in some random region and have endorsements thrown at you. You need to prove your place.

  2. Get friendly with some of the other nations, people who you can count on to support your ascent to power.

  3. If they have one, find out about the current delegate. Is he well-liked? Does he listen to the nation's wishes? Does he abuse his power? Use this to your advantage...

  4. NationStates truly is a game of politics and roleplaying. To that end, feel free to blackmail and bribe your peers.

Councils, the World Assembly is divided into two entities; the General Assembly and the Security Council [3]:

The General Assembly is concerned with passing international law: resolutions to improve human rights, environmental standards, and the like. They have an immediate and material effect on all WA member nations, and can change your laws and category. For example, if you are a protectionist nation, and the WA passes a resolution promoting free trade, you may find your nation becoming abruptly more capitalist.

Broadly speaking, the General Assembly does not concern itself with individual nations or regions, but humanity as a whole. It has a vibrant roleplaying community in the General Assembly forum, which debates and drafts legislation.

The Security Council, on the other hand, is very much about specifics. It passes resolutions that Condemn or Commend particular nations or regions, and authorises Liberations, by removing a Delegate's authority to set a regional password (usually to restore order following its capture by invaders). Compared to the General Assembly, it is more concerned with gameplay (regional politics, invasions) than roleplaying.

Both Councils function similarly in that they accept proposals, which enter the voting floor to be voted on as resolutions. Each Council may have a resolution at vote at the same time.

To vote for a resolution, click on its link within the World Assembly tab. You'll be taken to a page giving you the full details, including the category, resolution number, and who proposed the resolution. Below that, you'll find a complete explanation, with the option of voting For or Against.

To pass your own resolution, you need at least two endorsements from members of your region. Once you have those, you can propose your resolution to the World Assembly. However, before people are given the chance to vote on it, it needs to be approved by 6% of the World Assembly Regional Delegates. If it reaches the necessary number of approvals, it will be brought onto the voting floor, where all members of the WA can make your resolution law, or fail to pass it. (note: the following is the author's own opinion)

When you decide to pass your resolution, you have two choices. You can create a brand new one, or you can attempt to repeal an old one.

Creating a new resolution is basically one that does not currently exist. If you do so, make sure you look through all previous resolutions. There's nothing more embarrassing than attempting to introduce laws on toilet paper which already exist...

If you too are angered about the increase of tax on tea bags, then you have the chance to get things changed! You can vote to re-appeal a resolution, which will render the resolution in question null and void. This is normally when old laws conflict with new methods.

Tips on Passing a Resolution:

  1. Gather up support within your region. If it was proposed by someone, all the better!

  2. Spread the word on the forums. There is a section dedicated to the discussion of resolutions. You can make friends and get some critique on your law, which will let you make the edits necessary to give it an air of professionalism.

  3. Don't get too frustrated if your resolution doesn't make it to the voting floor. You can always try again.

Influence is a game-determined categorisation applied to each nation. A nation's influence is a measure of how 'well-respected' a nation is considered in its current region. Nations earn influence in a region the longer they remain there, and the more WA endorsements they have accumulated. When a nation leaves, though, its influence in that region will begin to decline.

Influence serves an important gameplay purpose. The ability of WA Delegates to eject and ban nations from their region, and to password-protect it, is limited by their Influence. Delegates consume some of their Influence to exercise their power, so the more often the Delegate uses their influence, the more difficult it is for them to wield those powers in the future.

When a nation moves to a region, it does not influence within that region. Nations accrue influence in a region by remaining in the region, and by receiving endorsements from the region’s members. Arguably, being a member of the WA has no value unless the nation gains endorsements, the more endorsements one gets, the more influence one will accrue.

The regional influence is equal to the sum of the national influence of all its members (updated each game-update (refer to Analysis)), and is displayed as a ranking on a scale ranging from ‘moderate’ to ‘Extremely High’.

The national influence ranking (ranging from ‘Minnow’ to ‘Hermit’) is determined by the ratio of national influence to total regional influence and the previous WA update.

Influence levels achievable

[align=left][/align]

Influence Level

31

Zero

30

Unproven

29

Hatchling

28

Newcomer

27

Nipper

26

Minnow

25

Sprat

24

Shoeshiner

23

Page

22

Squire

21

Apprentice

20

Vassal

19

Truckler

18

Handshaker

17

Duckspeaker

16

Envoy

15

Diplomat

14

Ambassador

13

Auxiliary

12

Negotiator

11

Contender

10

Instigator

9

Dealmaker

8

Enforcer

7

Eminence Grise

6

Powerbroker

5

Power

4

Superpower

3

Dominator

2

Hegemony

1

Hermit


Roleplay

[The following advice has been kindly provided by Euroslavia and reproduced here with his express permission. Should you wish to further explore this dynamic aspect of NationStates, you are invited to read the many roleplay guides available in the forum.]

Welcome to 'Getting Started with Nationstates'. This (advice) will provide the basic framework for general rules and learning and all things in regards to how to properly Role Playing in the International Incidents and Nationstates forums. The following is merely a snippet of advice, please visit this forum thread for more comprehensive information and advice relating to roleplaying in International Incidents.

  • Work things out OOC: First piece of advice is fairly simple; you will find that when you start a roleplay with a nation you may have combat with, you will find that most of the time you will both have different technologies and ideas on how the roleplay will go. As such it’s important to work out any problems OOC before you start the RP. You can do this in MSN, telegram or even in a separate thread… if you don’t do this you may waste a lot of time arguing with the other nation over the power of your weapon, why they aren’t taking enough damage and so on.

  • Spelling, Grammar and Format: This is a quick addition, but basically if you want to be understood you should make it easier to read for everyone else. You should try and make sure that you’re spelling it reasonable, your grammar is ok and your format makes it easy for people to read. The best way to achieve this is to use a program like Win Word to spell check your post and maybe even point out some grammar problems.

  • Its freeform baby!: Yeah, I know I should have pointed this out earlier, but it goes without saying. You can RP anything you want and there is little anyone can do about it. Remember, while you can roleplay anything, you can also ignore anything. So while you can RP your nation being the best in the universe, everyone else can ignore such a claim and choose not to RP with you. That’s the beauty of freeform, and it’s the greatest frustration. This is why you should be reasonable.

  • Be descriptive: This isn’t really as important, but it makes the thread a whole lot better. The more description you put into it, the more interesting it is to read and the more you will enjoy the roleplay on the whole.

  • Have fun: It gets forgotten a lot of the time but Nationstates is just a game; albeit an addictive game which takes a lot of time and effort for some people. The important thing is to have fun; if you are not having fun then you should try something else. Tired of having wars with everyone? Chill out and try something else, make peace with those you fight or have a peace conference… that way you automatically have a character/diplomatic roleplay.

To garner more information on general roleplaying, the author strongly recommends a visit to the forum thread Roleplaying Tips and Suggestions.

Roleplaying in NationStates is such an exciting and fun aspect of the game, as such, there are thousands of people all around you who would be happy to help you, you need only ask. Similarly, if you are stuck on something or would just like a bit of advice here and there, the forum contains dozens of guides and helpful tips. Always remember, the world is full of possibilities and you are only limited by your imagination.


BBCode

Players not accustomed to formatting may have noticed custom markup tags being used in the regional message board, the NS Forum or in Dispatches. These custom markups help to format a text to make it bold, italics, add images, add url, etc. These are known as BBCode or Bulletin Board Code.

BBCode or Bulletin Board Code is a lightweight markup language generally used internet-wide format posts in blogs and message boards.
The BBCode tags usually have a beginning and ending tag similar to HTML. BBCodes are usually indicated by the square brackets [ ] and contain a keyword within the [] tag, and the ending tags have the same keyword with a backslash ” / ” preceding the keyword. These BBCodes are parsed during the run-time to produce HTML or XHTML that can be understood by the browsers. It should be noted that players need to nest the tags properly as otherwise, it might not work.

[The following information has been kindly provided by Testlandia and reproduced here with his express permission. The following list is not exhaustive. To view the full list, please consult with this dispatch, the Complete List of NSCodes.]

These BBCode-like tags can be used in Dispatches, Telegrams, Regional Message Board (RMB) posts, Regional World Factbook Entries (WFEs), and World Assembly proposals. Not all tags are valid for all message types: see below.

Name

Validity

Code

Result

Bold

Everywhere

[b]Nation[/b]

Nation

Italic

Everywhere

[i]States[/i]

States

Underline

Everywhere

[u]online[/u]

online

Strike

Everywhere

[strike]game[/strike]

game

Background

Dispatches

[background=#0080FF]text highlight[/background]

text highlight

Background-block

Dispatches

[background-block=yellow]Block highlight[/background-block]

Block highlight

Size

Dispatches

[size=150]Guide[/size]

Guide

Font

Dispatches

[font=Newtimesroman]John Smith[/font]

John Smith

Nation

Everywhere

[nation]Amerion[/nation]
[nation=short]Amerion[/nation]
[nation=short+noflag]Amerion[/nation]
[nation=long]Amerion[/nation]

Amerion
Amerion
Amerion
The 😈 Admiral General 👿 of Amerion

Region

Everywhere

[region]the South Pacific[/region]

the South Pacific

WA proposal

Everywhere

[proposal=chester_pearson_1421530135]War Crimes Tribunal[/proposal]

War Crimes Tribunal

WA resolution

Everywhere

[resolution=GA#2]The Rights and Duties law[/resolution]

The Rights and Duties law

Spoiler

Everywhere

[spoiler]Hi[/spoiler]
[spoiler=Greetings]Hi[/spoiler]

Hi
Hi

Link

Dispatches & WFE

[url=http://maxbarry.com/]Max Barry[/url] created NationStates

LinkMax Barry created NationStates

Anchor

Dispatches

[anchor=A][/anchor]The anchor will be placed here

[url=/page=dispatch/id=444406#A]Anchor link[/url]

The anchor will be placed here

Anchor link

Image

Dispatches

[img]https://i.imgur.com/9h8jAdi.png?1[/img]

Quote

RMB & Dispatches

[quote=amerion;100000]Oppa Gangnam Style[/quote]

Amerion wrote:Oppa Gangnam Style

List

Everywhere

[list][*]Bullet
[*]List[/list]
[list=1][*]Number
[*]List[/list]
[list=a][*]Alphabetical
[*]List[/list]
[list=I][*]Roman
[*]Numerals
[*]List[list]

  • Bullet

  • List

  1. Number

  2. List

  1. Alphabetical

  2. List

  1. Roman

  2. Numerals

  3. List

    Unformatted text

    Everywhere

    [pre]You bold like [b]this[/b]!
    [/pre]

    You bold like [b]this[/b]!

    Color

    Dispatches & WFE

    [color=red]Red text[/color]
    [color=#0431B4]Blue text[/color]

    Red text
    Blue text

    Alignment

    Dispatches

    [align=right]Right-aligned[/align]
    [center]Center-aligned[/center]
    [align=left]Left-aligned[/align]

    Right-aligned
    Center-aligned
    Left-aligned

    Indentation

    Dispatches

    [tab=10]This is an indent[/tab]

    This is an indent

    Horizontal Line

    Dispatches

    [hr]


    Box

    Dispatches

    [box]This is a box[/box]

    This is a box


    ||| WELCOME ||| BASICS ||| GAMEPLAY ||| ||| GLOSSARY ||| |||
    ·
    ·
    ·
    ·

    Term

    Definition

    Ban

    An act which prevents a nation from entering a given region.

    Cease-To-Exist (CTE)

    The deletion of a nation after a period of inactivity lasting 28 days or 60 days if vacation mode is set. A nation can be 'refounded' by the owner by login.

    Eject

    An act of ejecting a nation from a region. This can be performed by the Founder (with cost to the nation) or by the Delegate (with an influence cost incurred on the Delegate). Nations who have been ejected will relocate involuntarily to The Rejected Realms.

    Feeders

    Regions that new nations are founded in. Sinkers include The Pacific, The North Pacific, The South Pacific, The West Pacific, and The East Pacific.

    Founder

    A nation who 'founded' the region and hence is the original inhabitant. The Founder, depending on access to the administration panel, has the power to ban, eject, banject nations, change tags, suppress RMB posts, change the flag, construct and close embassies, and change the World Factbook Entry.

    Sinkers

    Regions that nations returning to the game, or in the case of The Rejected Realms are ejected from a different region go to. Sinkers include Lazarus, Osiris, Balder, and The Rejected Realms.

    Out-of-Character (OOC)

    Post of this sort is used to convey messages unrelated to the roleplay, such as informing fellow players that you will be out of town for a week and therefore will not be online in NationStates.

    Puppets

    Nations created to be used secondary to the primary nation. Some players choose to use puppet nations as WA nations while others choose to use it to boost a region's population. Reasons vary and there is nothing wrong with creating puppets for one's purpose.

    Regional Message Board (RMB)

    A chat function visible in a region (scroll down the region's homepage). This aspect allows nations to communicate and displays their flag as well as allowing them to 'like' others' messages and quote them.

    Telegrams

    A private messaging system that acts as emails for NS.

    Warzones

    Regions which have no founder and cannot be refounded. In these regions, ejections/bannings do not incur an influence drain on the Delegate but can only last a limited amount of time. Warzones include Warzone Airspace, Warzone Africa, Warzone Europe, Warzone Asia, Warzone Australia, and Warzone Sandbox.

    World Assembly

    An institute of global governance in NationStates, similar to the United Nations in real-life.

    World Assembly Delegate

    A nation who possess the largest number of WA endorsements in the region, thereby allowing it to represent the region in the World Assembly.

    World Factbook Entry (WFE)

    World Factbook Entry is an area visible at the top of a region's homepage which describes the region, etc. Typically, it would state members of the region's governing entity, links to an offsite forum, etc.

    References

    [1] Testlandia, Euroslavia, and Goddess Relief Office contributed whole information towards sections regarding Bulletin Board Codes, Roleplay, and Issue Types, respectfully.

    [2] Exact figures may fluctuate over time as new nations are founded and existing nations are ceasing-to-exist.

    [3] This information on World Assembly Councils was sourced from Frequently Asked Questions.

    ·

    ·

    The NationStates Guide
    ·

    ·
    ——
    ·
    ·
    Read dispatch

    Ever felt bored on this site, or unsure what you should be doing? This post will attempt to list and explain all the things you can possibly do in NationStates and in the region.


    Starting Out

    It is beneficial to familiarize yourself with NationStates itself. The following links will help you do so:

    Game FAQ
    New Player Guide
    List of All Rules
    Roleplay Information

    The following link is regional specific and contains links to a lot of various regional information:

    Western Isles Information


    Developing a Nation

    Solve issues. You can get one every five hours. If you leave for a while only five issues will be queued for you to answer.

    Create factbook entries. Factbook entries are descriptions of your nation. What is your government like? What kind of military do you have? Where is your nation located? Put this and more information into factbook entries so other nations can learn about your nation. Ideally, create your factbooks in this order: military, map, trade, overview, other things.

    If you want to make a more advanced wiki-style factbook like this, then check out this guide on how to do so.

    Set up a national flag, motto, currency, and other information in your settings. Create your own flag using a program like paint or microsoft powerpoint.


    Getting Involved in the Region

    Post on the regional message board with an introduction of you and your nation. Afterwards, keep posting! Uses of the regional message board can be found here. Essentially, feel free to talk about yourself or your nation with other people. This is where you can get to know other players.

    Ask for a spot on the regional map by sending a telegram to the Founder. Make sure to convey what area of the map you'd like to be on.

    Develop a map of your nation like this one or this one. You can use programs like paint or microsoft powerpoint.

    Post on our regional news thread.

    Engage in some good old fashioned Democracy by voting in regional polls that take place on the region page. These polls will either be for elections, other formal votes, or just informal questions. There will usually be several polls each week.

    Join the World Assembly and endorse others in the region who you want to be the regional delegate. The delegate gets more votes in the World Assembly, so endorse those who share similar values to your nation.

    Run for an unfilled office or challenge a current officer for their seat. More information on this process can be found in the regional Constitution. Don't be afraid to challenge an officer; offices are meant to be cycled out through different nations.

    Propose an amendment to the Constitution. Information about how amendments are passed is located in the Constitution under the Legislative Branch section.

    Engage in regional role-play events. These events are linked to on the region page under Ongoing Events.

    Discuss regional duties and interact with regional officers.

    Read other nations' factbooks to get to know your fellow nations. Upvote their factbooks by clicking the top triangle in the upper right! This will help increase awareness for our region and boost all of our egos. Try it out with this factbook entry right now, haha.

    Telegram other regional members if you want to get to know specific nations, discuss alliances or trade deals, or just simply to chat out-of-character.


    Getting Involved in the World

    Join the World Assembly and vote on resolutions.

    Read and post in the Forums. There is a wide variety of different topics, from role-play events to rating other nations' flags to engaging in political discussions.

    Read other nations' factbooks from around the world.

    Play the challenge game.


    Read dispatch

    To view the NScode used to create this dispatch, click here. All dispatches have a "Raw" link at the very bottom right that allows you to view their raw NScode.

    This is a test, appropriately enough!

    There are many BBcode/NScode tags to be implemented. For example, this paragraph is testing floating an image to the right. Hello, image!

    This is indented a little, with the tab code.

    Moving on, we have a table. Notice the first row is automatically nifty-fied.

    Hello to the first row

    Next cell

    Second row

    Next cell

    Third row

    Next cell

    Fourth row, which goes on at some length about nothing. It also has a line break in it. Here it comes. Ready? Okay!! Here it is!!

    See?

    Next cell

    Hovering over a row highlights it

    Not bad, eh?

    A link to the News page looks like normal, because it's internal to the game. But a link to Linkan external site gets a little icon to signify that.

    Minor bug: links to subdomains like Linkliberal NS are treated as external.

    Forum links have their own little icon.

    You don't need to use tags if you're simply pasting in a link to somewhere on NS: it gets automatically URL-ified, like this: region=lazarus#rmb ...or this: viewtopic.php?f=23&t=170154


    Naturally, we support the common NATION and REGION tags.

    The very first region in NationStates was The Pacific.

    I am Testlandia. Or Testlandia for short. But you can simply call me Testlandia.

    You can use UTF-8 characters natively. See: 𝄞


    Now in testing: Spoilers! These come in two forms:

    The kind with no special title set.

    The kind that do have a title set.

    This one has a few other tags inside the spoiler to make it extra fancy: the BOX and ALIGN tags, as well as having a title set with SPOILER=title. But you can't embed a spoiler within another spoiler!


    Lists!

    You can have nested and independent lists. So this works:

    • First item

    • Second item

      • sub-list item 1

      • sub-list item 2

    • Third item

    ... and so does this:

    1. List style here is 'i'

    2. You can also have '1' for numbers

    3. And 'a' for latin

    4. Plus 'A' or 'I' for as above, only capitalized

    A "fake" list, with background:
    • One
    • Two
    • Three
    • Four
    • Five

    If you screw up a list, the formatting will break your dispatch, but not the whole page. For example:

    • Here is a list that

    • I should have closed it with a /list tag

    • But I forgot.

      Now everything below is in the list! Oh oh!

      Luckily, though, it doesn't screw up the entire page.

    Read dispatch

    These BBCode-like tags can be used in Dispatches, Telegrams, Regional Message Board (RMB) posts, Regional World Factbook Entries (WFEs), and World Assembly proposals. Not all tags are valid for all message types: see below.

    Bold, Italic, Underline
    Valid: Everywhere
    Tags: b, i, u

    I [b]really[/b] like text that [i]makes a point[/i], you [u]know[/u]?
    I really like text that makes a point, you know?

    Strikeout, Subscript, Superscript
    Valid: Everywhere
    Tags: strike, sub, sup

    I [strike]like[/strike] [sub]love[/sub] love [sup]love[/sup] this region!
    I like love love love this region!

    Nation
    Valid: Everywhere
    Tag: nation
    Shortcut: @
    Options: long, noflag, noname

    I am [nation]Testlandia[/nation]. Or, to use my full name, [nation=long]Testlandia[/nation]. If you prefer to omit flags, you can call me [nation=noflag]Testlandia[/nation] or [nation=long+noflag]Testlandia[/nation]. In dispatches (only), I can be a mere flag: [nation=noname]Testlandia[/nation]
    I am Testlandia. Or, to use my full name, The Hive Mind of Testlandia. If you prefer to omit flags, you can call me Testlandia or The Hive Mind of Testlandia. In dispatches (only), I can be a mere flag: Testlandia

    (Tip: When writing a post or dispatch, hit "@" and begin typing a nation name for an auto-completing shortcut.)

    Region
    Valid: Everywhere
    Tag: region
    Shortcut: @

    [region]The Pacific[/region] was the very first region in the world.
    The Pacific was the very first region in the world.

    (Tip: When writing a post or dispatch, hit "@" and begin typing a region name for an auto-completing shortcut.)

    World Assembly Proposal
    Valid: Everywhere
    Tag: proposal
    Option: proposal ID

    Please support [proposal=separatist_peoples_1416233457]my proposal[/proposal]!
    Please support my proposal!

    World Assembly Resolution
    Valid: Everywhere
    Tag: resolution
    Option: council ID (GA, SC, or UN)#resolution ID

    The foundation of modern WA legislation is [resolution=GA#2]the Rights and Duties law[/resolution].
    The foundation of modern WA legislation is the Rights and Duties law.

    Spoiler
    Valid: Everywhere
    Tag: spoiler
    Options: text to display on button

    [spoiler]Surprise![/spoiler]
    Surprise!

    [spoiler=Try this one, too!]Boo!![/spoiler]
    Boo!!

    Link
    Valid for nationstates.net links: Everywhere
    Valid for other sites: Dispatches, WFEs
    Tag: url
    Options: URL

    Did you know the guy who wrote NationStates is [url=http://maxbarry.com]Max Barry[/url]?
    Did you know the guy who wrote NationStates is LinkMax Barry?

    A lot of people live in [url=http://forum.nationstates.net/]the forums[/url]!
    A lot of people live in the forums!

    You can actually omit the [url] tag for full URLs, like this: http://www.nationstates.net/page=faq
    You can actually omit the [url] tag for full URLs, like this: page=faq.

    But it's usually most helpful to provide descriptive text, so people know [url=http://www.nationstates.net/page=faq]this link leads to the FAQ[/url].
    But it's usually most helpful to provide descriptive text, so people know this link leads to the FAQ.

    List
    Valid: Everywhere
    Tags: list, *
    Options: 1, a, i, A, I

    [list][*]One
    [*]Two
    [*]Three[/list]
    • One

    • Two

    • Three

    [list=1][*]A more complicated list, which contains a nested list:
    [list=i][*]"1" is 1, 2, 3...
    [*]"i" is i, ii, iii...
    [*]"a" is a, b, c...[/list]
    [*]And the above can be capitalized, for A, B, C... and I, II, III...[/list]
    1. A more complicated list, which contains a nested list:

      1. "1" is 1, 2, 3...

      2. "i" is i, ii, iii...

      3. "a" is a, b, c...

    2. And the above can be capitalized, for A, B, C... and I, II, III...

    Unformatted text
    Valid: Everywhere
    Tag: pre

    [pre]You bold like [b]this[/b]![/pre]

    You bold like [b]this[/b]!

    Size
    Valid: Dispatches
    Tag: size

    Sometimes you want [size=150]big text[/size] but other times only [size=90]small text[/size] will do.
    Sometimes you want big text, but other times only small text will do.

    Color
    Valid: Dispatches, WFEs
    Tag: color
    Alternative name: colour
    Options: name or hexidecimal code of color

    I [color=red]love[/color] a little [colour=#FF9900]color[/colour].
    I love a little color.

    Quote
    Valid: RMBs
    Tag: quote
    Options: name of author;post ID

    [quote=testlandia;4970610]It's an outrage![/quote]
    Testlandia wrote:It's an outrage!

    Background color
    Valid: Dispatches
    Tags: background, background-block
    Options: name or hexidecimal code of color

    Backgrounds can be applied to [background=yellow]highlight a few words[/background].
    Backgrounds can be applied to highlight a few words.

    [background-block=yellow]Backgrounds can also be applied at the paragraph level, which is especially noticeable...
    
    ...when it flows over multiple lines.[/background-block]
    Backgrounds can also be applied at the paragraph level, which is especially noticeable...

    ...when it flows over multiple lines.


    Font
    Valid: Dispatches
    Tag: font
    Options: name of font(s), in order of preference

    [font=Courier]What a beautiful font![/font]
    What a beautiful font!

    [font=Times New Roman, Arial, sans]What a beautiful font![/font]
    What a beautiful font!

    Alignment
    Valid: Dispatches
    Tag: align
    Alternative names: center, centre
    Options: left, right, center, justify

    [align=center]Centered text.[/align]
    Centered text.

    [align=right]Right-justified text.[/align]
    Right-justified text.

    [centre]This is also centred, especially if you're British.[/centre]
    This is also centred, especially if you're British.

    Image
    Valid: Dispatches
    Tag: img
    Options: view (standout, shadow, border)

    [img]http://www.nationstates.net/images/foot_jg.png[/img]

    You can also set some visual options:

    [img view="shadow"]https://www.nationstates.net/images/flags/Switzerland.png[/img]

    [img view="standout"]https://www.nationstates.net/images/flags/Switzerland.png[/img]

    [img view="standout border shadow"]https://www.nationstates.net/images/flags/Switzerland.png[/img]

    Float
    Valid: Dispatches
    Tag: float
    Options: left, right

    [float=right][img]http://www.nationstates.net/images/foot_jg.png[/img][/float]
    [float=left][img]http://www.nationstates.net/images/foot_jg.png[/img][/float]
    Images float on either side of this text.

    Images float on either side of this text.

    Box
    Valid: Dispatches
    Tag: box

    [box]A pretty box.[/box]
    (You're looking at it. Sadly, boxes cannot contain other boxes.)

    Sidebar
    Valid: Dispatches
    Tag: sidebar

    [sidebar]Sidebars are very similar to box + float-right, but don't stretch across the whole screen (except on mobile devices).[/sidebar]
    Sidebars are very similar to box + float-right, but don't stretch across the whole screen (except on mobile devices).

    Indent
    Valid: Dispatches
    Tag: tab
    Option: number of pixels to indent

    [tab=100]Some indented text[/tab].
    Some indented text.

    Anchor
    Valid: Dispatches
    Tag: anchor
    Option: name of anchor (no spaces or punctuation!)

    [anchor=JUMPHERE][/anchor]Useful for tables of contents.
    Jump to [url=#JUMPHERE]my anchor[/url].
    Useful for tables of contents.
    Jump to my anchor.

    Table
    Valid: Dispatches
    Tags: table, tr (table row), td (table cell)
    Options: plain

    [table][tr][td]A table's first row looks different[/td][td]Next cell[/td][/tr]
    [tr][td]Second row[/td][td]Next cell[/td][/tr]
    [tr][td]Third row[/td][td]Next cell[/td][/tr]
    [tr][td]Fourth row, which goes on at some length about nothing. It also has a line break in it. Here it comes. Ready? Okay!! Here it is!!
    See?[/td][td]Next cell[/td][/tr]
    [tr][td]Hovering over a row highlights it[/td][td]Not bad, eh?[/td][/tr]
    [/table]

    A table's first row looks different

    Next cell

    Second row

    Next cell

    Third row

    Next cell

    Fourth row, which goes on at some length about nothing. It also has a line break in it. Here it comes. Ready? Okay!! Here it is!!

    See?

    Next cell

    Hovering over a row highlights it

    Not bad, eh?

    [float=right][table=plain]
    [tr][td]Table type:[/td][td]Plain[/td][/tr]
    [tr][td]Decoration:[/td][td]None[/td][/tr]
    [tr][td]Excitement level:[/td][td]Low[/td][/tr]
    [tr][td]Usefulness for formatting:[/td][td]High[/td][/tr]
    [/table][/float]

    Table type:

    Plain

    Decoration:

    None

    Excitement level:

    Low

    Usefulness for formatting:

    High

    Read dispatch

    Wiki-style factbook example and template.

    Republic of Ponderosa



    Flag


    Motto: "Live Free"



    Location



    Population: 106,584,387
    -Density: 39.67/km²


    Capitol: Santa Fe
    35.6869° N, 105.9372° W
    Largest City: Phoenix


    Official Language: English


    National Languages: English, Spanish


    Demonym: Ponderosan


    Government: Federal presidential constitutional republic
    - President: Michael Walker
    - Vice President: Joseph Auciello
    - Speaker of the House: Colin Green
    - Chief Justice: Jennifer Larson


    Legislature: Congress
    - Upper House: Senate
    -Lower House: House of Representatives


    Establishment: from Mexico
    Independence: March 1, 1848


    Land Area: 1,037,315 mile²
    2,686,634 km²
    Water Area: 52,120 km²
    Water %: 1.94


    GDP (nominal): $4.63 trillion
    GDP (nominal) per capita: $43,679


    HDI (2040): 0.924 very high


    Currency: Ponderosa dollar ($) (PD)


    Time Zone: (UTC−8 to −6)


    Drives on the: right


    Calling code: + 45


    Internet TLD: .pon

    Ponderosa
    ____________________________________________________________

    The Republic of Ponderosa, commonly called Ponderosa, is a federal republic in southwestern North America. It is bordered on the north by the United States, on the south by Mexico, and on the west by the Pacific Ocean. Ponderosa covers over 2 million square kilometers and has has an estimated population of over 100 million. Ponderosa is a federation comprising of 14 states.

    Ponderosa was first inhabited by indigenous peoples of the Americas before European exploration. It was first conquered by Spain, then became a part of Mexico. The Mexican-American War in 1848 resulted in independence of Ponderosa. Ponderosa fought with the Union Army during the American Civil War, seizing Texas and Oklahoma. Ponderosa embarked on a period of high economic growth, helping to complete the transcontinental railroad and serving as home to many gold, silver and oil booms. Ponderosa sided with the Western bloc during the Cold War, emerging as a middle power.

    Ponderosa is a developed country, with a high national GDP of $4.63 trillion. The per capita GDP of $43,679 ranks highly in the world, although the country also ranks highly in income inequality. The economy is fueled by an abundance of natural resources and high productivity, as well as a free market economy that allows business to thrive. Ponderosa ranks highly in civil rights, political freedom, and economic freedom. Ponderosa is a recognized middle power, as well as a member of several international organizations, including the region of Wintreath and the World Assembly.

    Etymology

    The Ponderosa Pine is a very large pine tree native to western North America, and very common throughout Ponderosa. It was first described by David Douglas in 1826. The Ponderosa Pine is the official national tree of the Republic of Ponderosa, and is depicted on the Ponderosa flag.

    The standard way to refer to a citizen of Ponderosa is as a "Ponderosan."

    History

    The first known inhabitants of Ponderosa were members of the Clovis culture of Paleo-Indians. Later inhabitants include American Indians of the Mogollon and Ancestral Pueblo peoples cultures. By the time of European contact in the 16th century, the region was settled by the villages of the Pueblo peoples and various nomadic groups such as the Navajo, Apache, and Ute.

    The first Europeans arrived in the early 1500's, in the form of Spanish conquistadors. The first of these was Francisco Vázquez de Coronado, sent on a wild-goose chase to locate the Seven Cities of Gold. The infamous Juan de Oñate became the first governor of the Province of New Mexico, comprising the southeastern portion of present-day Ponderosa. Oñate founded Santa Fe, the present day capital of Ponderosa, while brutally oppressing the indigenous peoples. The province was abandoned briefly after the successful Pueblo revolt, but reconquered by Diego de Vargas.

    The Mexican War of Independence led to a transition from Spanish to Mexican rule. As turmoil raged in central Mexico, the northern areas of present-day Ponderosa grew economically closer to the United States. American merchants met with Mexicans in trading hubs such as Santa Fe and Los Angeles. Meanwhile, corruption and incompetent bureaucracy, coupled with the rise of Santa Anna, led to northern disenchantment with Mexico City.

    The successful secession of Texas from Mexico in 1836 inspired prominent leaders of New Mexico to threaten with secession themselves. However, in 1846, American troops arrived on their march across Ponderosa.

    The result of the Mexican-American War was the Treaty of Guadolupe Hidalgo, which failed to pass the US Senate at a margin of 24-28. US troops continued to occupy the land, however, and declared the independence of the Republic of Ponderosa on March 1, 1848. Mexico, in no condition to fight a second war, recognized Ponderosan independence in April of that year. Santa Fe became the new capital in 1849, with the signing of the Ponderosa Constitution.

    Ponderosa, while sympathetic to southern independence interests, announced its intentions to remain neutral in the American Civil War. However, this changed when a faction of the Confederate army attempted to stage a coup in the capital of Santa Fe, and convinced several southern counties to defect to the CSA. This provided justification enough to declare war on the Confederate States of America (simultaneously recognizing it as a legitimate state). Rebellions were quashed by Ponderosa army forces, with help from Union Army forces arriving from Oregon. The New Mexico theatre of the Civil War concluded at Glorieta Pass, where New Mexico and Colorado militia forces repelled CSA Major Pyron's Texan force.

    The Ponderosa Army continued its incursions into Texas, despite Union protests. After the war, Ponderosa occupied the whole of Texas and the Indian Territory, and annexed them both as states. The Ponderosa position was that both territories were land taken from a hostile power. The American position was that it was American land, and the peace at Appomattox proved the Confederacy was simply an organized rebellion. Ponderosa retorted that this made the United States legally responsible for the significant casualties and damage done by Confederate troops on Ponderosan soil. In the end, the United States agreed to withdraw any claim to Texas. In return, Ponderosa agreed to permit the US to build a transcontinental railroad across the southern half of the country. However, Ponderosa quickly realized such a railroad would not be possible, due to the rocky terrain in what was then southern New Mexico and Sonora. it therefore purchased suitable land from Mexico to allow completion of the railroad.

    Meanwhile, an American pioneer named Brigham Young led hundreds of Mormon settlers to the Salt Lake Valley and founded Salt Lake City in 1847. Over the next 20 years, over 70,000 settlers came to this region, and organized themselves into the state of Deseret in 1874.

    Ponderosa remained neutral in the American Civil War, although it harbored Southern refugees after the surrender at Appomattox. Eastern Ponderosa became a major ranching hub, while California experienced a population explosion with the discovery of gold in the Silicon valley.

    Ponderosa was officially neutral in both World Wars, but served as the location for the secret Manhattan Project, which was marked by the success of the explosion of the first atomic bomb in the Socorro desert. After the end of World War II, Ponderosa joined the United Nations (replaced in 2008 with the World Assembly.

    Ponderosa's capitalist tradition led it to side with the United States during the Cold War. Although Ponderosa had previously maintained a policy of avoiding military alliances, Ponderosa's capitalist tradition and economic and political interests were at odds with those of the Soviet bloc. Ponderosa remained a center of nuclear research, and diverted much of its budget towards education and industry spending. Ponderosa also played a major role in the Space Race, working closely with the United States on space research. Ponderosa's contributions were ultimately recognized when one of its citizens, Matilda Pulliam, became the second person and first woman to walk on the Moon. After the end of the Cold War, Ponderosa reduced its military influence, but remains moderately influential on the world scale.

    Geography

    The land area of Ponderosa is 722,093 mile² (2,941,439.4 km²). The climate on the west coast is mostly Mediterranean. The Rocky Mountains, at the western edge of the Great Plains, extend north to south across the country, reaching altitudes higher than 14,000 feet (4,300 m) in Colorado and Durango. The fertile Great Plains spread across Texas, Oklahoma, and parts of New Mexico and Colorado. Extreme weather is not uncommon in this part of the country: Texas and Oklahoma are prone to tornados, and hurricanes often cause damage to the Texan coast.

    Much of Ponderosa is semiarid, with large deserts such as the Mojave and Chihuahua in the Nevada Territory and in the southern regions of Sonora and Socorro. The Sierra Nevada and Cascade mountain ranges run close to the Pacific coast, both ranges reaching altitudes higher than 14,000 feet (4,300 m).

    The highest point in Ponderosa is Mount Whitney in Yosemite, with a height of 14,505 ft (4,421 m). The lowest point is Death Valley, also in Yosemite, with an elevation of −282 ft (−86.0 m).

    A detailed map of Ponderosa can be found here.


    Left: Satellite image of Ponderosa
    Center: Ponderosa Pine forest

    Demographics

    Ponderosa has an estimated population of 106 million, ranking 35th in the recognized world. A census is taken every ten years, with the first taking place in 1850. While the birthrate is only 15 per 1000, the population growth rate is 0.8%, the result of immigration. The largest ancestry groups included Mexicans, Hispanic groups, American Indian tribes, and white Americans. Ponderosa is a minority-majority country. 48% of the population are non-Hispanic whites, 31% are Hispanic, 15% are American Indian, and 6% are other races.

    English is the de facto national language. Approximately 70% of the population speaks English as a first language, with another 23% speaking Spanish as a first language. The third most dominant language was Chinese, with 0.9% of the population being native speakers.

    The majority of Ponderosa's population identifies as Christian. 32% identify as Catholic, with 29% identifying as Protestant and 10% as Mormon. The nonreligious account for 24% of the population, while Jews make up 3%. All other faiths collectively make up 2% of the population. The Bill of Rights of Ponderosa guarantees religious freedom, and prevents legislation that favors any religion over another. In addition, discrimination based on religion is illegal, with the exception of explicitly religious organizations such as churches.

    According to a survey in 2045, 46% of the population said that religion played a "very important role in their lives." Catholics and Mormons are the most devout groups in Ponderosa, while church attendance among Protestant sects is fairly low. The percentage of irreligious people is steadily increasing, especially among younger generations.

    Largest Cities

    Rank

    City

    Metro area population

    State

    1

    Phoenix

    6,526,548

    Sonora

    2

    Los Angeles

    6,086,538

    California

    3

    San Diego

    4,659,205

    California

    4

    Houston

    4,591,112

    Texas

    5

    San Francisco

    4,304,997

    Sequoia

    6

    Denver

    3,500,026

    Colorado

    7

    Dallas

    3,318,486

    Texas

    8

    El Paso

    3,140,069

    New Texas

    9

    San Antonio

    2,824,724

    Texas

    10

    Albuquerque

    2,729,110

    New Mexico

    Phoenix

    Los Angeles

    San Diego

    Houston

    Government

    Capitol Building of Ponderosa

    The Republic of Ponderosa is a constitutional federal republic, in which majority rule is blended with minority rights protected by law. The Ponderosa Constitution is the supreme law of the land, and closely models the US Constitution on which it was inspired.

    The citizens of Ponderosa are subject to three levels of government: federal, state, regional, and local.

    Local Government: Administers police and fire forces, as well as other public works. Protects private property rights.

    Regional Government: Responsible for education, infrastructure, and taxation.

    Federal Government: Headquartered in Santa Fe, New Mexico, the federal government is responsible for national defense, foreign policy, and guarantees basic human rights that the regions cannot override, many of which are listed in the Ponderosa Bill of Rights. It is also responsible for regulating inter-regional and international commerce. Since 1945, the Department of Science has been responsible for coordinating and funding scientific research into a wide array of fields, notably nuclear power and weaponry, space technology, and renewable energy.

    The federal government is composed of three branches:

      Executive: Headed by the President of Ponderosa. Can veto legislative bills, appoint cabinet members and Supreme Court Justices, and is commander-in-chief of the Ponderosa military.

      Legislative: Made up of the Senate and the House of Representatives. Makes federal law, declares war, allocates federal funds, and approves treaties.

      Judicial: Made up of the Supreme Court and lower federal courts. Has the power of judicial review, and is the highest legal authority after the Constitution.

    Foreign Relations and Military

    World Assembly Headquarters

    Ponderosa takes an active role in the world diplomatic stage. It is a member of the World Assembly and the region of Wintreath. With the exception of the American Civil War, Ponderosa has been officially neutral in all armed conflicts since its founding, although it did serve as the location of the Manhattan Project. The Fighting Force of Ponderosa Foreign Legion serves as the nation's ambassador to other regions.

    Total Ponderosa military spending in 2040 was $307.66 billion, over one-third of the federal budget. Up-to-date statistics about Ponderosa's military may be found Linkhere.

    The President serves as commander-in-chief of the Ponderosa military, which is headed by the Department of Defense. The military is divided into three branches: the Air Force, the Navy, and the Marines. All of these branches serve professionally, and have no other occupation. In the event of a war, the Ponderosa Army is to be reestablished and made up of volunteer troops. Conscription is illegal under the Ponderosa Constitution.

    Economy

    Economic Indicators

    Rank:
    Currency: Ponderosa dollar (PD)
    Fiscal Year: March 1 - February 28
    ______________________________________________

    GDP (nominal): $4.63 trillion
    GDP (nominal) per capita: $43,679
    Labor Force: 73.452 million
    Unemployment: 2.10%

    Ponderosa operates under a system of free market capitalism. According to the NationStates Tracker, the nominal GDP is $4.63 trillion. The private sector is estimated to constitute 98% of the economy, with federal, regional, and local government accounting for 2%. Unemployment is at 2.10%, largely due to the lack of employment regulations throughout the country.

    Ponderosa is one of the world's largest exporter of goods, with a trade surplus of $94.5 billion. The United States is its top trading partner, followed by Mexico, China, Canada and Japan.

    Information technology is currently the nation's largest industry, followed by retail, arms manufacturing, and gambling. Mining and livestock agriculture are other important drivers of the Ponderosan economy.

    Culture

    Ponderosa is home to a variety of cultures, a result of a liberal immigration policy. Ponderosan culture is generally considered Western, derived from traditions of European and American culture. There are also large Hispanic and Native American populations. Like other North American nations, Ponderosa has been described as a melting pot where several cultures join into one.

    Ponderosans have been described as very individualistic, competitive, and hardworking, even more so than their American counterparts. This has resulted in great economic productivity, and a libertarian form of government. This has also made Ponderosa a popular destination for immigrants. Ponderosans are also firm believers in equality, and do not think that one social class should have more rights than others.

    Food

    Leonel Manzano, World
    Record Holder and
    Silver Medalist in the 1500m

    Mainstream Ponderosan cuisine is similar to that in other Western cultures. Ponderosa is also famous for its Southwestern cuisine, featuring contributions from Spanish, Mexican, Indian, and American culture. The chili pepper, an important part of Southwestern cuisine, is a major agricultural export of Ponderosa. Ponderosan cuisine features dishes such as the burrito, enchiladas, quesadillas, tacos, and sopaipillas, which are believed to be a major cause of Ponderosa's heart disease epidemic.

    Sports

    Ponderosa's market for professional sports is roughly $35 billion. While the most popular spectator sport is football (soccer), the national sport is considered to be track and field. Ponderosan athletes have set several world records and won 420 Olympic medals in athletics alone. In addition, the 2036 Olympic Games were held in San Francisco. Basketball, ice hockey, baseball, and tennis are also popular sports.

    Infrastructure

    Personal transportation is dominated by automobiles, which operates on a system of 1,899,554 miles of roads. Ponderosa has one of the largest automotive industries in the world.

    There are no public transport systems. Bus, rail, and subway systems do exist, but they are privately owned and operated. Many people in urban areas walk or bike to work to avoid traffic and transit fees.

    The civil airline industry is also privately owned. Unlike most other industrialized nations, most airports are privately owned and run. Houston International Airport is one of the busiest in the world, serving not only Ponderosa, but airlines in the United States and Mexico as well.

    Energy
    Ponderosa uses a high amount of energy per capita. About 25% of Ponderosa's electricity comes from nuclear power plants, with uranium mined in Socorro and imported from Canada. Other electricity sources are from vast natural gas and coal reserves, and from solar energy, especially in Sonora. Most of Ponderosa's transportation sector uses petroleum, although rising fuel costs have led to a development in green energy.

    References

    LinkNS Tracker - Economic Info, Military Info
    LinkWikipedia - History, Template
    Factbooks of Auralia, Turkish Federation, Maltropia, etc. - Inspiration
    View Source Code
    Like this factbook? Be sure to upvote it, and find out how to make your own!

    Read factbook

    Ich freue mich besonders, wenn ich die vielen Factbooks hier in Deutschland anschaue, dann kann ich jeden Monat ein neues Factbook vorstellen.

    Nr. 35: Oktober 2023

    Baden-Wuerttemberg

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    Sandalusia

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    Shogunate tamriel

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    Deutsch Lostland

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    Alvernau

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    Nr. 16: Oktober / November 2020

    Noch mal Trollarien

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    Nr. 15: September 2020

    Southern Yermaney

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    Nr. 10: April 2020

    Da diese Informationen jeden Menschen angehen, mache ich eine Ausnahme und pinne sie alle drei.

    Amerion

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    Nr. 9: März 2020: Nova Hrodsk

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    Nr. 1: Juni/Juli 2019: Saarabien

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    Read dispatch

    The saar commune and Das echte europa

    The saar commune

    Baden-Wuerttemberg wrote:Du kannst auch gerne mehr als eine Nation betreiben, und damit Issues jeweils verschieden beantworten. Nicht jeder Staatstyp erhält jedes Issue. Es ist unterhaltsam, mehrere verschiedene Staaten parallel laufen zu lassen.

    z.B. The saar commune betreibt neben den hiesigen Staaten auch noch Sunset sea islands in der Region Eurth, wo viel ausgiebiges Rollenspiel geschrieben wird.

    Wow, jetzt machen sogar unaffiliierte Leute Werbung für uns, schmeichelhaft! 😊 Das wird unseren nun aufgeflogenen, langjährigen Geheimagenten Uberland/Orioni 2 sicher freuen. :D Vielleicht lässt sich ja auch mal was Botschaften-mäßiges veranstalten? 😏

    Bavarian nationalists

    Ok, im trying something. three accounts, 1 anarchy (to be made), 1 tyranny (this one), 1 average (Bavaria and Franconia)

    Baden-Wuerttemberg and Das echte europa

    Bavarian nationalists

    just to see which goes the best

    Das echte europa

    The united people of bavaria

    Third account yee

    Das echte europa

    The saar commune wrote:Wow, jetzt machen sogar unaffiliierte Leute Werbung für uns, schmeichelhaft! 😊 Das wird unseren nun aufgeflogenen, langjährigen Geheimagenten Uberland/Orioni 2 sicher freuen. :D Vielleicht lässt sich ja auch mal was Botschaften-mäßiges veranstalten? 😏

    Du meine gute. :-) Welch eine Überraschung. Allerdings mache ich auch Werbung für andere Regionen, wenn Uberwald mal seine Telegramms lesen wurde.

    Baden-Wuerttemberg, Bayern-Wurttemberg, and Das echte europa

    The saar commune wrote:Das wird unseren nun aufgeflogenen, langjährigen Geheimagenten? 😏

    Wieso gibts den noch Geheimagenten?

    Das echte europa

    Schon so viele verschiedene Bayern hier, ihr könnt schon mal ein virtuelles Oktoberfest zusammen planen!

    Shogunate tamriel, Das echte europa, and Bavaria and franconia

    Bavaria and franconia

    haha

    Das echte europa

    🍻 Oktoberfest in Mai im Meiland.

    Das echte europa

    The saar commune

    Uberland wrote:Uberwald

    Was ist denn die Geschichte von Uberwald? Sieht sehr verlassen aus.

    Das echte europa

    The saar commune wrote:Was ist denn die Geschichte von Uberwald? Sieht sehr verlassen aus.

    https://tvtropes.org/pmwiki/pmwiki.php/Main/Uberwald

    Das echte europa

    Southfield diplomacy delegate 6

    grüezi mitenand!!

    Baden-Wuerttemberg, Uberland, The saar commune, and Das echte europa

    Bavaria and franconia

    Kleiner frage, Ive been using the challenge feature a lot lately and my stats are pretty good
    Championship Points: 3,826 • Specialty: Industry: Beverage Sales • Wins: 236 • Losses: 35 • Win Rate: 87.1%
    Rated # 3,169 in the world
    But ive been going down levels, from 30, to 29, to 28, etc.
    Anyone know why?

    Das echte europa

    Damit kenne ich mich leider gar nicht aus. Challege war ein kurzzeitiges extra Mini-Spiel zum 10. Jahrestag der Webseite. Später wurde es langfristig zur Verfügung gestellt. Die Anleitung lese ich aber heute zum ersten Mal.
    page=tenyears

    https://nsindex.net/wiki/Nation_Challenge

    Es gibt wahrscheinlich frühere Forumsdiskussionen darüber, wie dieses Mini-Spiel funktioniert. Du könntest mit dem Stichwort "challenge" nach alten Beiträgen z.B. geschrieben von Nationen, die es viel gespielt haben, suchen.
    search.php
    page=challenge/ladder=1

    How to Play Nation Challenge
    Find an opponent and CHALLENGE! The winner is decided by comparing stats on randomly-selected World Census rankings.
    Levels
    Your starting Level is the number of world trophies you have (of any type—top 1%, 10%, etc). You can gain more levels by winning Challenge games and accumulating Championship points.
    Round of Five
    Games are usually played to the best of 5 rounds. If the dueling nations are not the same level, the higher-level nation begins on a number of points equal to its level advantage. For example, a Level 5 nation will have a 1-point starting advantage against a Level 4 nation.
    Nations always have a chance to win any Challenge: the game will play at least as many rounds as is necessary for the lower-level nation to finish ahead, assuming it wins every round. For example, if a Level 1 nation challenges a Level 10 nation, the higher-level nation will begin on 9 points and the game will play up to 10 rounds, all of which the lower-level nation needs to win to claim victory. So it's possible. Not easy. Not really practical. But possible.

    Das echte europa

    Ich freue mich über den Bau einer Botschaft mit der Region Eurth. Es gibt dort ein schön gestaltetes Offsite-Forum und mit einer durchdachten Welt. Wer gerne etwas ausführlicher auf Englisch schreiben will, findet dort Inspiration und erfahrene Mitspieler.

    I'm happy about an embassy with the region Eurth. You can check out their beautifully designed offsite forum with well thought out worldbuilding. Anyone who wants to try out more extensive writing in English can find inspiration and experienced co-writers there.

    The saar commune and Das echte europa

    Danke Ba-Wü fuhr deine grüße. Hallo, neue freunde.

    Es Freud mich sehr das wir jetzt eine Botschaft teilen mit Deutschland. Das passiert nicht oft. Im Moment können Offiziere auf unserem RMB posten. Dies kann bei Bedarf erweitert werden. Worauf Sie sich freuen können, sind freundliche Interaktion und verschiedene saisonale Grüße.

    Herzliche Grüße vom Eurth Gemeinschaft.

    Baden-Wuerttemberg, The saar commune, and Das echte europa

    «12. . .36373839404142. . .6364»

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